Here is a list of all class members with links to the classes they belong to:
- s -
- S3TC : Renderer::Backend::IDevice::Capabilities
- s3tc_block_size : S3tcDecompressInfo
- S3tcBlock() : S3tcBlock
- s_Empty : CShaderParams< value_t >
- s_InternedItems : CShaderParams< value_t >
- sampleCount : Renderer::Backend::Vulkan::CRenderPassManager::Desc
- SAMPLED : Renderer::Backend::ITexture::Usage
- Sampler : CMaterial::TextureSampler
- samplers : CObjectBase::Variation
- SamplersVector : CMaterial
- SamplingRate() : OggStream, OggStreamImpl< Adapter >
- SanitisePlayerName() : CNetServerWorker
- Save() : CModelDef, CSkeletonAnimDef
- SavedViewCamera : ShadowMapInternals
- SaveHistory() : CConsole
- saveJobQueue() : Script::JobQueue
- SaveLocale() : L10n
- SaveMap() : CMapWriter
- SaveMetadata() : CDummyReplayLogger, CReplayLogger, IReplayLogger
- saveReplay : RL::ScenarioConfig
- SaveToFile() : CProfiler2, CProfileViewer
- SBatchCompare : CTextRenderer
- SBatchRun() : CTextRenderer::SBatchRun
- SBlendBatch() : SBlendBatch
- SBlendStackItem : CPatchRData, SBlendStackItem
- Scale : CCanvas2D::Impl, CMatrix3D, CRect
- scancodeName : CHotkeyPicker::Key
- ScanForEcdr() : ArchiveReader_Zip
- sceneRenderer : CRenderer::Internals
- sched_priority : sched_param
- ScheduleObjectToDestroy() : Renderer::Backend::Vulkan::CDevice
- ScheduleTextureToDestroy() : Renderer::Backend::Vulkan::CDevice
- ScheduleUpload() : Renderer::Backend::Vulkan::CDeviceCommandContext::CUploadRing, Renderer::Backend::Vulkan::CRingCommandContext
- schema : CComponentManager::ComponentType
- Scissors : CCanvas2D::Impl
- ScissorWater() : TerrainRenderer
- SColor4ub() : SColor4ub
- ScopedBind() : Renderer::Backend::GL::CDeviceCommandContext::ScopedBind
- ScopedBufferBind() : Renderer::Backend::GL::CDeviceCommandContext::ScopedBufferBind
- ScopedImageLayoutTransition() : Renderer::Backend::Vulkan::anonymous_namespace{DeviceCommandContext.cpp}::ScopedImageLayoutTransition
- ScopedIoMonitor() : ScopedIoMonitor
- ScopedReplacement() : CLogger::ScopedReplacement
- ScopedScissor() : CCanvas2D::ScopedScissor
- ScopedSetPriority() : x86_x64::ScopedSetPriority
- ScopeTimer() : ScopeTimer
- ScopeTimerAccrue() : ScopeTimerAccrue
- ScreenShotType : CRenderer
- Script_AddEntity() : CComponentManager
- Script_AddLocalEntity() : CComponentManager
- Script_BroadcastMessage() : CComponentManager
- script_children : CProfileNode
- Script_GetComponentsWithInterface() : CComponentManager
- Script_GetEntitiesWithInterface() : CComponentManager
- Script_GetTemplate() : CComponentManager
- Script_PostMessage() : CComponentManager
- Script_RegisterComponentType() : CComponentManager
- Script_RegisterComponentType_Common() : CComponentManager
- Script_RegisterGlobal() : CComponentManager
- Script_RegisterInterface() : CComponentManager
- Script_RegisterMessageType() : CComponentManager
- Script_RegisterSystemComponentType() : CComponentManager
- Script_ReRegisterComponentType() : CComponentManager
- ScriptCall() : CCmpGuiInterfaceScripted, ICmpGuiInterface
- ScriptContext() : ScriptContext
- ScriptEngine() : ScriptEngine
- ScriptEvent() : IGUIObject
- ScriptEventWithReturn() : IGUIObject
- ScriptFunction() : ScriptFunction
- scriptInterface : anonymous_namespace{XMBStorage.cpp}::JSNodeData, Script::JobQueue::QueueElement
- ScriptInterface : ScriptInterface::CmptPrivate, ScriptInterface
- ScriptInterface_impl() : ScriptInterface_impl
- ScriptObjectAssign() : CStdDeserializer, IDeserializer
- ScriptRequest : ScriptInterface, ScriptInterface_impl, ScriptRequest
- ScriptString() : CBinarySerializerScriptImpl, CStdDeserializer, IDeserializer
- ScriptVal() : CStdDeserializer, IDeserializer, ISerializer
- ScrollMinus() : IGUIScrollBar
- ScrollMinusPlenty() : IGUIScrollBar
- ScrollPlus() : IGUIScrollBar
- ScrollPlusPlenty() : IGUIScrollBar
- SDecal() : SDecal
- SDrawCall() : GUIRenderer::SDrawCall
- second : EntityMap< T >::key_val< K, V >, Renderer::Backend::GL::anonymous_namespace{ShaderProgram.cpp}::Binding
- second_type : EntityMap< T >::key_val< K, V >
- SeeExploredEntities() : CCmpRangeManager
- Seek() : VorbisBufferAdapter, VorbisFileAdapter
- SelectAnimation() : CCmpVisualActor, ICmpVisual
- SelectFirstElement() : CList
- SelectingText() : CInput
- SelectLastElement() : CList
- SelectMovementAnimation() : CCmpVisualActor, ICmpVisual
- SelectNextElement() : CList
- SelectPrevElement() : CList
- self : AddTextureCallbackData
- send() : glooxwrapper::Client, glooxwrapper::MUCRoom
- SendAssignPlayerMessage() : CNetClient
- SendAuthenticateMessage() : CNetClient
- SendCallback() : CUserReporterWorker
- SendChatMessage() : CNetClient
- SendClearAllReadyMessage() : CNetClient
- SendEvent() : IGUIObject
- SendEventToAll() : CGUI, CGUIManager
- SendFocusMessage() : CGUI
- SendGameMessage() : RL::Interface
- SendGameSetupMessage() : CNetClient
- SendGlobalMessage() : CComponentManager
- SendHolePunchingMessage() : CNetServer, CNetServerWorker
- SendIqChangeStateGame() : IXmppClient, XmppClient
- SendIqGameReport() : IXmppClient, XmppClient
- SendIqGetBoardList() : IXmppClient, XmppClient
- SendIqGetConnectionData() : IXmppClient, XmppClient
- SendIqGetProfile() : IXmppClient, XmppClient
- SendIqLobbyAuth() : IXmppClient, XmppClient
- SendIqRegisterGame() : IXmppClient, XmppClient
- SendIqUnregisterGame() : IXmppClient, XmppClient
- SendKickPlayerMessage() : CNetClient
- SendMessage() : CNetClient, CNetClientSession, CNetHost, CNetServerSession, CNetServerWorker, INetSession
- SendMouseEvent() : IGUIObject
- SendMUCMessage() : IXmppClient, XmppClient
- SendPausedMessage() : CNetClient
- SendPlayerAssignments() : CNetServerWorker
- SendReadyMessage() : CNetClient
- SendRejoinedMessage() : CNetClient
- SendRequestedPaths() : CCmpPathfinder, ICmpPathfinder
- SendStartGameMessage() : CNetClient
- SendStunEndpointToHost() : IXmppClient, XmppClient
- separator : Path
- Serialize() : CAIWorker, CCmpAIInterfaceScripted, CCmpAIManager, CCmpAttackScripted, CCmpCinemaManager, CCmpCommandQueue, CCmpDecay, CCmpExample, CCmpFoggingScripted, CCmpFootprint, CCmpGarrisonHolderScripted, CCmpGuiInterfaceScripted, CCmpIdentityScripted, CCmpMinimap, CCmpMirageScripted, CCmpMotionBall, CCmpMotionScripted, CCmpObstruction, CCmpObstructionManager, CCmpOverlayRenderer, CCmpOwnership, CCmpParticleManager, CCmpPathfinder, CCmpPlayerManagerScripted, CCmpPlayerScripted, CCmpPosition, CCmpProjectileManager, CCmpRallyPointRenderer, CCmpRallyPointScripted, CCmpRangeManager, CCmpRangeOverlayRenderer, CCmpSelectable, CCmpSettlementScripted, CCmpSoundManager, CCmpSoundScripted, CCmpTemplateManager, CCmpTerrain, CCmpTerritoryDecayManagerScripted, CCmpTerritoryInfluence, CCmpTerritoryManager, CCmpTest1A, CCmpTest1B, CCmpTest1Scripted, CCmpTest2A, CCmpTest2Scripted, CCmpTurretHolderScripted, CCmpUnitMotion, CCmpUnitMotionManager, CCmpUnitMotionScripted, CCmpUnitRenderer, CCmpUnknownScript, CCmpValueModificationManagerScripted, CCmpVisibilityScripted, CCmpVision, CCmpVisualActor, CCmpWaterManager, CComponentTypeScript, CGameSetupMessage, CNetMessage, CSimulationMessage, IComponent, ISerializable
- SerializeCommon() : CCmpMinimap, CCmpObstruction, CCmpObstructionManager, CCmpPathfinder, CCmpRangeManager, CCmpUnitMotion, CCmpVisualActor
- SerializeHelper< Grid< T > > : Grid< T >
- SerializeHelper< SpatialSubdivision > : SpatialSubdivision
- SerializePath() : CCmpCinemaManager
- SerializeState() : CAIWorker, CComponentManager, CSimulation2
- server : glooxwrapper::CertInfo
- service() : glooxwrapper::MUCRoom
- Session() : glooxwrapper::Jingle::Session
- SessionHandlerWrapper() : glooxwrapper::SessionHandlerWrapper
- sessionInitiate() : glooxwrapper::Jingle::Session
- SessionManager() : glooxwrapper::SessionManager
- set() : CFont::GlyphMap
- Set() : CGUISimpleSetting< T >, CPlane, CShaderParams< value_t >
- set() : Grid< T >, JSI_GUIProxy< GUIObjectType >, Renderer::Backend::Vulkan::CDescriptorManager::SingleTypePool::Element, SparseGrid< T >
- set_logger : CColladaManagerImpl
- set_skeleton_definitions : CColladaManagerImpl
- SetAcceleration() : CCmpUnitMotion, CCmpUnitMotionScripted, ICmpUnitMotion
- SetActionGain() : CSoundManager, ISoundManager
- SetActive() : CCmpObstruction, ICmpObstruction
- SetActorFloating() : CCmpPosition, ICmpPosition
- SetActorSeed() : CCmpVisualActor, ICmpVisual
- SetActorSelections() : CUnit
- SetAddressMode() : CTextureProperties
- SetAmbientGain() : CSoundManager, ISoundManager
- SetAmbientItem() : CSoundManager
- SetAndOwnSession() : CNetClient
- SetAnimation() : CModel
- SetAnimationState() : CUnitAnimation
- SetAnimationSyncOffset() : CCmpVisualActor, CUnitAnimation, ICmpVisual
- SetAnimationSyncRepeat() : CCmpVisualActor, CUnitAnimation, ICmpVisual
- SetAnisotropicFilter() : CTextureProperties
- SetAssociatedDirectory() : VfsDirectory
- SetAtlasOverlay() : CCmpPathfinder, ICmpPathfinder
- SetBarPressed() : IGUIScrollBar
- SetBaseColor() : CTerrain
- SetBlinkingEntities() : CCmpTerritoryDecayManagerScripted, ICmpTerritoryDecayManager
- SetBounds() : CCmpObstructionManager, CCmpRangeManager, ICmpObstructionManager, ICmpRangeManager
- SetBuffer() : CConsole, OutputBufferManager
- SetCallbackData() : ScriptInterface
- SetCamera() : CCameraController, CGameView, ICameraController
- SetCameraPositionFromMousePosition() : CMiniMap
- SetCameraProjection() : CCameraController
- SetChanges() : CConfigDB
- SetClippingRect() : CTextRenderer
- SetComponentManager() : CSimContext
- setCompression() : glooxwrapper::Client
- SetComputePipelineState() : CShaderTechnique, Renderer::Backend::Dummy::CDeviceCommandContext, Renderer::Backend::GL::CDeviceCommandContext, Renderer::Backend::IDeviceCommandContext, Renderer::Backend::Vulkan::CDeviceCommandContext
- SetCone() : CSoundBase, ISoundItem
- SetConfigFile() : CConfigDB
- SetConnectionData() : CNetServer
- SetConnectionDataViaSTUN() : CNetServer
- SetConstrainCamera() : CCameraController, ICameraController
- SetConstructionProgress() : CCmpPosition, ICmpPosition
- SetControlGroup() : CCmpObstruction, ICmpObstruction
- SetControlGroup2() : CCmpObstruction, ICmpObstruction
- SetControllerSecret() : CNetClient, CNetServer, CNetServerWorker
- SetCost() : PathfindTile
- SetCurrentColor() : CTextRenderer
- SetCurrentFont() : CTextRenderer
- SetCurrState() : CFsm< Context >
- SetCursor() : CVideoMode::CCursor, CVideoMode
- SetCustomSelectionShape() : CModelAbstract
- SetDebugOverlay() : CCmpObstructionManager, CCmpPathfinder, CCmpRangeManager, CCmpUnitMotion, CCmpUnitMotionScripted, CCmpUnitRenderer, HierarchicalPathfinder, ICmpObstructionManager, ICmpPathfinder, ICmpRangeManager, ICmpUnitMotion, ICmpUnitRenderer, LongPathfinder, VertexPathfinderDebugOverlay
- SetDebugPath() : CCmpPathfinder, ICmpPathfinder, LongPathfinder
- SetDefaultValues() : CSoundGroup
- SetDepthBufferClipPlanes() : CPostprocManager
- SetDepthTextureBits() : ShadowMap
- SetDirection() : CSoundBase
- SetDirty() : CRenderableObject
- SetDisableBlockMovementPathfinding() : CCmpObstruction, ICmpObstruction
- SetDisplayed() : CCmpRallyPointRenderer, ICmpRallyPointRenderer
- SetDisplayTerrainPriorities() : CSceneRenderer
- SetDistressThroughError() : CSoundManager
- SetDistressThroughShortage() : CSoundManager
- SetElevation() : CLightEnv
- SetEmpty() : CBoundingBoxAligned, CBoundingBoxOriented
- SetEnabled() : CCmpCinemaManager, CSoundManager, CUserReporterWorker, ICmpCinemaManager, ISoundManager
- SetEntityFlag() : CCmpRangeManager, ICmpRangeManager
- SetEntityHandle() : IComponent
- SetEntitySelection() : CUnit
- SetEntityVariable() : CModel, CModelAbstract, CModelParticleEmitter, CParticleEmitter
- SetFacePointAfterMove() : CCmpUnitMotion, CCmpUnitMotionScripted, ICmpUnitMotion
- SetFileName() : CSoundData
- SetFirstState() : CFsm< Context >
- SetFlag() : anonymous_namespace{CCmpRangeManager.cpp}::EntityData, CSoundGroup
- SetFlags() : CModel
- SetFloating() : CCmpPosition, ICmpPosition
- SetFocus() : IGUIObject
- SetFocusedObject() : CGUI
- SetFormatAndFreq() : COggData
- SetFromTimer() : TimerUnit
- SetFullscreen() : CVideoMode
- setFunction() : GUIProxyProps, JSInterface_GUIProxy::MapCache
- SetGain() : CSoundBase, CSoundGroup, ISoundItem
- SetGamePassword() : CNetClient
- SetGlobal() : ScriptInterface
- SetGlobal_() : ScriptInterface
- SetGlobalHotkey() : CGUI
- SetGraphicsPipelineState() : Renderer::Backend::Dummy::CDeviceCommandContext, Renderer::Backend::GL::CDeviceCommandContext, Renderer::Backend::IDeviceCommandContext, Renderer::Backend::Vulkan::CDeviceCommandContext
- SetGraphicsPipelineStateImpl() : Renderer::Backend::GL::CDeviceCommandContext
- SetGUID() : CNetServerSession
- SetHeightFixed() : CCmpPosition, ICmpPosition
- SetHeightMap() : CTerrain
- SetHeightOffset() : CCmpPosition, ICmpPosition
- SetHeightRelative() : CCmpPosition, ICmpPosition
- SetHidden() : IGUIObject
- SetHierDebugOverlay() : CCmpPathfinder, ICmpPathfinder
- SetHostID() : CNetServerSession
- SetHostJID() : CNetClient
- SetHostObject() : IGUIScrollBar
- SetIdentity() : CMatrix3D
- setIdentity() : glooxwrapper::Disco
- SetIgnoreQuality() : CTextureProperties
- setImmutablePrototype() : JSI_GUIProxy< GUIObjectType >
- SetIndexBuffer() : Renderer::Backend::Dummy::CDeviceCommandContext, Renderer::Backend::GL::CDeviceCommandContext, Renderer::Backend::IDeviceCommandContext, Renderer::Backend::Vulkan::CDeviceCommandContext
- SetIndexBufferData() : Renderer::Backend::Dummy::CDeviceCommandContext, Renderer::Backend::GL::CDeviceCommandContext, Renderer::Backend::IDeviceCommandContext, Renderer::Backend::Vulkan::CDeviceCommandContext
- SetInitAttributes() : CSimulation2
- SetInitEntities() : CCmpGarrisonHolderScripted, CCmpTurretHolderScripted, ICmpGarrisonHolder, ICmpTurretHolder
- SetInitialized() : Renderer::Backend::Vulkan::CTexture
- SetInternalValue() : CFixed< T, max_t, total_bits, int_bits, fract_bits_, fract_pow2 >
- SetLastPlay() : CSoundBase
- SetLength() : IGUIScrollBar
- SetLightEnv() : CSceneRenderer, LitRenderModifier
- SetLocation() : CSoundBase, ISoundItem
- SetLooping() : CBufferItem, CSoundBase, CStreamItem, ISoundItem
- SetLosCircular() : CCmpRangeManager, ICmpRangeManager
- SetLosRevealAll() : CCmpRangeManager, ICmpRangeManager
- SetMany() : CShaderParams< value_t >
- SetMapSettings() : CSimulation2
- SetMapSize() : WaterManager
- SetMasterGain() : CSoundManager, ISoundManager
- SetMemberOfFormation() : CCmpUnitMotion, CCmpUnitMotionScripted, ICmpUnitMotion
- SetMemoryUsage() : CSoundManager
- SetModelRenderMode() : CSceneRenderer
- SetMousePos() : CTooltip
- SetMovingFlag() : CCmpObstruction, ICmpObstruction
- SetMusicEnabled() : CSoundManager
- SetMusicGain() : CSoundManager, ISoundManager
- SetMusicItem() : CSoundManager
- SetName() : CGUISpriteInstance, IGUIObject
- SetNameFromPath() : CSoundBase
- SetNextState() : CFsm< Context >
- setNick() : glooxwrapper::MUCRoom
- SetNick() : IXmppClient, XmppClient
- SetNumberOfVertices() : VertexArray
- SetNumPlanes() : CFrustum
- SetObject() : Renderer::Backend::Vulkan::CSingleTypeDescriptorSetBinding< DeviceObject >
- SetObjectHotkey() : CGUI
- SetObjectManager() : CUnitManager
- SetObjectName() : Renderer::Backend::Vulkan::CDevice
- SetObjectStyle() : CGUI
- SetObliqueFrustumClipping() : CSceneRenderer
- SetOrtho() : CMatrix3D
- SetOrthoProjection() : CCamera
- SetOutputBuffer() : Stream
- SetOverlayRenderMode() : CSceneRenderer
- SetOverrideVisibility() : ICmpOverlayRenderer, ICmpSelectable
- SetOwner() : CCmpOwnership, ICmpOwnership
- SetOwnerQuiet() : CCmpOwnership, ICmpOwnership
- SetParent() : IGUIObject
- SetParticipateInPushing() : CCmpUnitMotion
- SetPassabilityCircular() : CCmpObstructionManager, ICmpObstructionManager
- SetPassabilityClassName() : CCmpUnitMotion, CCmpUnitMotionScripted, ICmpUnitMotion
- SetPassabilityData() : CCmpUnitMotion
- SetPasses() : CShaderTechnique
- SetPassword() : CNetServer, CNetServerWorker
- SetPaths() : CCmpCinemaManager, ICmpCinemaManager
- SetPathsDrawing() : CCinemaManager
- SetPerspective() : CMatrix3D
- SetPerspectiveProjection() : CCamera
- SetPerspectiveTile() : CMatrix3D
- SetPitch() : CSoundBase, ISoundItem
- SetPlayerID() : CGame, CModel, CModelAbstract, CTurnManager
- SetPos() : IGUIScrollBar
- SetPosFromMousePos() : CGUIScrollBarVertical, IGUIScrollBar
- SetPosition() : CCmpRallyPointRenderer, CParticleEmitter, ICmpRallyPointRenderer
- SetPostEffect() : CPostprocManager
- SetPred() : PathfindTile
- setPresence() : glooxwrapper::Client, glooxwrapper::MUCRoom
- SetPresence() : IXmppClient, XmppClient
- SetPrettyPrint() : XMLWriter_File
- SetProgress() : anonymous_namespace{MapGenerator.cpp}::CMapGenerationCallbacks
- SetProjection() : CCamera
- SetProjectionFromCamera() : CCamera
- SetPrototype() : ScriptInterface
- SetRange() : JumpPointCache::RowRaw, JumpPointCache::RowTree
- SetRenderData() : CModelDef, CRenderableObject
- SetRenderPath() : CRenderer
- SetReportingEnabled() : CUserReporter
- setRequestHistory() : glooxwrapper::MUCRoom
- SetRightAligned() : CGUIScrollBarVertical
- SetRNGSeed() : CAIWorker, CCmpAIManager, CComponentManager, ICmpAIManager
- SetRollOff() : CSoundBase, ISoundItem
- SetRotation() : CLightEnv, CMatrix3D, CParticleEmitter
- setSASLMechanisms() : glooxwrapper::Client
- SetScaling() : CMatrix3D
- SetSceneCamera() : CSceneRenderer
- SetScissors() : Renderer::Backend::Dummy::CDeviceCommandContext, Renderer::Backend::GL::CDeviceCommandContext, Renderer::Backend::IDeviceCommandContext, Renderer::Backend::Vulkan::CDeviceCommandContext
- SetScriptHandler() : IGUIObject
- SetScrollBarStyle() : IGUIScrollBar
- SetScrollRange() : IGUIScrollBar
- SetScrollSpace() : IGUIScrollBar
- SetSelectionHighlight() : CCmpSelectable, ICmpSelectable
- SetSelectionHighlightAlpha() : CCmpSelectable, ICmpSelectable
- SetSettingFromString() : IGUIObject
- SetShaderEffect() : CMaterial
- SetShadingColor() : CCmpVisualActor, CModel, CModelAbstract, ICmpVisual
- SetShadowMap() : LitRenderModifier
- SetSharedLos() : CCmpRangeManager, ICmpRangeManager
- SetSimContext() : IComponent
- SetSimRate() : CGame
- SetSimulation() : CSceneRenderer, TerrainRenderer
- SetSkySet() : SkyManager
- SetSkyVisible() : SkyManager
- SetSmoothness() : CSmoothedValue
- SetSortByDistance() : CShaderTechnique
- SetSoundEnabled() : CSoundManager
- SetSpeedMultiplier() : CCmpUnitMotion, CCmpUnitMotionScripted, ICmpUnitMotion
- SetStartupScript() : CSimulation2
- SetStaticControlGroup() : CCmpObstructionManager, ICmpObstructionManager
- SetStatus() : CUserReporterWorker, PathfindTile
- SetStatusClosed() : PathfindTile
- SetStatusOpen() : PathfindTile
- SetStorageTexture() : Renderer::Backend::Dummy::CDeviceCommandContext, Renderer::Backend::GL::CDeviceCommandContext, Renderer::Backend::IDeviceCommandContext, Renderer::Backend::Vulkan::CDeviceCommandContext, Renderer::Backend::Vulkan::CShaderProgram
- SetSystemEntity() : CSimContext
- SetTagType() : CGUIString::TextChunk::Tag
- SetTerrainDirty() : CModel, CModelAbstract, CModelDecal, CModelDummy, CModelParticleEmitter
- SetTerrainRenderMode() : CSceneRenderer
- SetTerritoryBlinking() : CCmpTerritoryManager, ICmpTerritoryManager
- SetTexture() : Renderer::Backend::Dummy::CDeviceCommandContext, Renderer::Backend::GL::CDeviceCommandContext, Renderer::Backend::IDeviceCommandContext, Renderer::Backend::Vulkan::CDeviceCommandContext, Renderer::Backend::Vulkan::CShaderProgram
- SetTimescale() : CCinemaPath
- Setting() : XMLWriter_Element
- SettingChanged() : IGUIObject
- SettingExists() : IGUIObject
- settings : CTextureConverter::Match
- Settings() : CTextureConverter::Settings
- SettingsFilesMap : CTextureManagerImpl
- setTls() : glooxwrapper::Client
- SetToZero() : TimerUnit
- SetTransform() : CModel, CModelDecal, CModelParticleEmitter, CRenderableObject
- SetTranslation() : CMatrix3D
- SetTSpace() : MikkTSpace
- SetTurnLength() : CNetServer, CNetServerTurnManager, CNetServerWorker
- SetTurnManager() : CGame
- SetTurretParent() : CCmpPosition, ICmpPosition
- setType() : CProfiler2::ThreadStorage::HoldBuffer
- SetUIGain() : CSoundManager, ISoundManager
- SetUniform() : Renderer::Backend::Dummy::CDeviceCommandContext, Renderer::Backend::GL::CDeviceCommandContext, Renderer::Backend::GL::CShaderProgram, Renderer::Backend::GL::CShaderProgramARB, Renderer::Backend::GL::CShaderProgramGLSL, Renderer::Backend::IDeviceCommandContext, Renderer::Backend::Vulkan::CDeviceCommandContext, Renderer::Backend::Vulkan::CShaderProgram
- SetUniformMatrix() : Renderer::Backend::GL::CShaderProgramARB
- SetUnitClearance() : CCmpObstruction, ICmpObstruction
- SetUnitControlGroup() : CCmpObstructionManager, ICmpObstructionManager
- SetUnitMovingFlag() : CCmpObstructionManager, ICmpObstructionManager
- Setup() : anonymous_namespace{XMBStorage.cpp}::JSNodeData, CRenderingOptions::ConfigHooks
- setUp() : MiscSetup
- SetupBarSize() : IGUIScrollBar
- SetupCameraMatrixNonSmooth() : CCameraController
- SetupCameraMatrixSmooth() : CCameraController
- SetupCameraMatrixSmoothRot() : CCameraController
- SetupConnection() : CNetClient, CNetServer, CNetServerWorker
- SetupConnectionViaLobby() : CNetClient
- SetupFrame() : ShadowMap
- SetupGeneratedPlaceholderText() : CInput
- SetupListRect() : CDropDown
- SetupRequest() : ModIo
- SetUpscaleTechnique() : CPostprocManager
- SetupServerData() : CNetClient
- SetupSession() : CNetServerWorker
- SetupSpriteCall() : SGenerateTextImage
- SetupSpriteCalls() : CGUIText
- SetupText() : CButton, CChart, CDropDown, CList, COList, CText, CTooltip, IGUITextOwner
- SetupUPnP() : CNetServerWorker
- SetupWorkers() : Threading::TaskManager::Impl
- setUpWorld() : LeakReporter, MiscSetup
- SetUserName() : CNetClient, CNetServerSession
- SetUsesAlphaBlending() : CMaterial
- SetUseSimTime() : CCmpParticleManager, ICmpParticleManager
- SetValue() : CGUIString, CSmoothedValue
- SetValueBool() : CConfigDB
- SetValueList() : CConfigDB
- SetValueSmoothly() : CSmoothedValue
- SetValueString() : CConfigDB
- SetVariable() : CCmpVisualActor, ICmpVisual
- SetVariant() : CCmpVisualActor, ICmpVisual
- setVersion() : glooxwrapper::Disco
- SetVertexBuffer() : Renderer::Backend::Dummy::CDeviceCommandContext, Renderer::Backend::GL::CDeviceCommandContext, Renderer::Backend::IDeviceCommandContext, Renderer::Backend::Vulkan::CDeviceCommandContext
- SetVertexBufferData() : Renderer::Backend::Dummy::CDeviceCommandContext, Renderer::Backend::GL::CDeviceCommandContext, Renderer::Backend::IDeviceCommandContext, Renderer::Backend::Vulkan::CDeviceCommandContext
- SetVertexInputLayout() : Renderer::Backend::Dummy::CDeviceCommandContext, Renderer::Backend::GL::CDeviceCommandContext, Renderer::Backend::IDeviceCommandContext, Renderer::Backend::Vulkan::CDeviceCommandContext
- SetVideoMode() : CVideoMode
- SetViewCamera() : CSceneRenderer
- SetViewedPlayerID() : CGame
- SetViewPort() : CCamera
- SetViewport() : CCameraController, CGameView, ICameraController
- SetViewports() : Renderer::Backend::Dummy::CDeviceCommandContext, Renderer::Backend::GL::CDeviceCommandContext, Renderer::Backend::IDeviceCommandContext, Renderer::Backend::Vulkan::CDeviceCommandContext
- SetVisibility() : CCmpSelectable, CCmpTerritoryManager, ICmpSelectable, ICmpTerritoryManager
- SetVisible() : CConsole
- SetWaterLevel() : CCmpWaterManager, ICmpWaterManager
- SetWaterRenderMode() : CSceneRenderer
- SetWidth() : IGUIScrollBar
- SetWindowIcon() : CVideoMode
- SetX() : IGUIScrollBar
- setXmlns() : glooxwrapper::Tag
- SetXRotation() : CMatrix3D
- SetXZRotation() : CCmpPosition, ICmpPosition
- SetY() : IGUIScrollBar
- SetYRotation() : CCmpPosition, CMatrix3D, ICmpPosition
- SetZ() : IGUIScrollBar
- SetZero() : CMatrix3D
- SetZRotation() : CMatrix3D
- SFeedback() : CGUIString::SFeedback
- SGUIIcon() : SGUIIcon
- SGUIImage() : SGUIImage
- SGUIImageEffects() : SGUIImageEffects
- SGUIMessage() : SGUIMessage
- SGUIPage() : CGUIManager::SGUIPage
- SGUIScrollBarStyle() : SGUIScrollBarStyle
- SGUIStyle() : SGUIStyle
- shader : Renderer::Backend::GL::CShaderProgramGLSL::ShaderStage
- shaderDefines : anonymous_namespace{DecalRData.cpp}::SDecalBatch
- shaderEffect : anonymous_namespace{DecalRData.cpp}::SDecalBatch
- shaderForegroundOverlay : OverlayRendererInternals
- shaderManager : CRenderer::Internals
- ShaderModelRenderer() : ShaderModelRenderer
- ShaderModelRendererInternals : ShaderModelRenderer, ShaderModelRenderer::ShaderModelRendererInternals
- shaderOverlaySolid : OverlayRendererInternals
- shaderProgram : Renderer::Backend::SComputePipelineStateDesc, Renderer::Backend::SGraphicsPipelineStateDesc
- shaderQuadOverlay : OverlayRendererInternals
- ShaderRenderModifier() : ShaderRenderModifier
- ShadersDirty : CRenderer::Internals
- shaderTechniqueSolid : TerrainRendererInternals
- shaderTechniqueSolidDepthTest : TerrainRendererInternals
- shaderTexLineAlwaysVisible : OverlayRendererInternals
- shaderTexLineNormal : OverlayRendererInternals
- shadow : CSceneRenderer::Internals
- ShadowCasterBound : ShadowMapInternals::Cascade
- ShadowMap() : ShadowMap
- ShadowReceiverBound : ShadowMapInternals
- ShadowRenderBound : ShadowMapInternals::Cascade
- ShadowsCoverMap : ShadowMapInternals
- ShadowsCutoffDistance : ShadowMapInternals
- shape : SBlendLayer::Tile
- SharedState() : FutureSharedStateDetail::SharedState< Callback >
- SharingLosAdd() : CCmpRangeManager
- SharingLosMove() : CCmpRangeManager
- SharingLosRemove() : CCmpRangeManager
- SHORT_PATH : CCmpUnitMotion::Ticket
- ShortPathSearchRange() : CCmpUnitMotion
- should_evict() : Landlord< Key, Entry, McdCalc >
- ShouldAlternatePathfinder() : CCmpUnitMotion
- ShouldCollideWithMovingUnits() : CCmpUnitMotion
- ShouldDownscale() : CPostprocManager
- ShouldHideObject() : CTooltip
- ShouldPopulate() : VfsDirectory
- ShouldRender() : CRenderer
- ShouldShutdown() : CNetClient
- ShouldTreatTargetAsCircle() : CCmpUnitMotion
- ShouldUpscale() : CPostprocManager
- ShowAmmoProp() : CModel
- ShowQuitHotkeys() : CConsole
- ShowTable() : CProfileViewer
- ShowTooltip() : GUITooltip
- ShrinkingGC() : ScriptContext
- Shutdown() : CConfigDB, CNetClientSession, CProfiler2, CSoundManagerWorker, CUserReporterWorker, CVideoMode, FileControlBlock, FileControlBlocks, OvlAllocator
- ShutdownGPU() : CProfiler2
- ShutDownHTTP() : CProfiler2
- sideVertexInputLayout : TerrainRendererInternals
- sig : ModIoModData, SigStruct
- sig_alg : PKStruct, SigStruct
- sigev_notify : sigevent
- sigev_notify_function : sigevent
- sigev_signo : sigevent
- sigev_value : sigevent
- signature : AcpiTable
- silhouetteRenderer : CSceneRenderer::Internals
- SilhouetteRenderer() : SilhouetteRenderer
- simulatedTurn : CNetServerTurnManager::Client
- simulation : TerrainRendererInternals
- SimulationCommand() : SimulationCommand
- Singleton() : JSI_GUIProxy< GUIObjectType >, Singleton< T >
- SingleTypeCacheKey : Renderer::Backend::Vulkan::CDescriptorManager
- sival_int : sigval
- sival_ptr : sigval
- size : AcpiTable, anonymous_namespace{CCmpRangeManager.cpp}::EntityData, CacheEntry< Item, Divider >
- Size() : CDFH, CFileInfo
- size : CFileInfo, EntityMap< T >
- Size() : LFH
- size : MemoryStream
- Size() : OutputBufferManager
- size() : PriorityQueueHeap< ID, R, H, CMP >, PriorityQueueList< ID, R, H, CMP >, PS::span< T >, PS::StaticVector< T, N >, Renderer::Backend::GL::CShaderProgramGLSL::BindingSlot, Renderer::Backend::Vulkan::CDescriptorManager::SingleTypePoolReference, Renderer::Backend::Vulkan::CShaderProgram::PushConstant, Renderer::Backend::Vulkan::CShaderProgram::Uniform, RingBuf< T, n >
- Size() : SMBIOS::Size< T >
- size : SParticle
- SIZE : SVertexBlend
- Size() : TraceEntry, UTF8Codec, VfsFile
- size : VorbisBufferAdapter, VorbisFileAdapter
- Size() : WriteBuffer
- size() : XMBAttributeList, XMBElementList
- size0 : CCmpObstruction::Shape
- size1 : CCmpObstruction::Shape
- size_ : RingBuf< T, n >
- size_type : PS::span< T >, PS::StaticVector< T, N >
- SizeFromFirstByte() : UTF8Codec
- sizeGrowthRate : SParticle
- Skeleton() : Skeleton
- SkeletonAnimManager : CGameViewImpl
- SkeletonAnimMap : CObjectEntry
- SkinNormal() : CModelDef
- SkinPoint() : CModelDef
- SkinPointsAndNormals : CModelDef
- Skip() : SGUIMessage
- SkipControlGroupsRequireFlagObstructionFilter() : SkipControlGroupsRequireFlagObstructionFilter
- skipped : SGUIMessage
- SkipTagAndControlGroupObstructionFilter() : SkipTagAndControlGroupObstructionFilter
- SkipTagObstructionFilter() : SkipTagObstructionFilter
- SkipTagRequireControlGroupsAndFlagObstructionFilter() : SkipTagRequireControlGroupsAndFlagObstructionFilter
- SkipTagRequireFlagsObstructionFilter() : SkipTagRequireFlagsObstructionFilter
- skyManager : CSceneRenderer::Internals
- SkyManager() : SkyManager
- Slerp() : CQuaternion
- Slice() : CBrush
- SliceNewVertex() : CBrush::Helper
- SMipmap() : SMipmap
- Smooth() : SNSpline, TNSpline
- SmoothedFrequency() : FrequencyFilter, IFrequencyFilter
- SMRMaterialBucketKey() : SMRMaterialBucketKey
- SortByBestToPoint() : HierarchicalPathfinder::SortByBestToPoint
- SortByCenterToPoint() : HierarchicalPathfinder::SortByCenterToPoint
- SortEmitterDistance() : SortEmitterDistance
- SoundDataFromFile() : CSoundData
- SoundDataFromOgg() : CSoundData
- source : anonymous_namespace{CCmpRangeManager.cpp}::EntityParabolicRangeOutline, anonymous_namespace{CCmpRangeManager.cpp}::Query
- SourceItem : ALSourceHolder
- SOverlayDescriptor() : SOverlayDescriptor
- SOverlayLine() : SOverlayLine
- SOverlaySphere() : SOverlaySphere
- SOverlayTexturedLine() : SOverlayTexturedLine
- span() : PS::span< T >
- SparseGrid() : SparseGrid< T >
- SpatialSubdivision() : SpatialSubdivision
- specOffset : CGUIMouseEventMaskTexture
- speed : CCmpUnitMotionManager::MotionState
- sphereIndexes : OverlayRendererInternals
- spheres : OverlayRendererInternals
- sphereVertexes : OverlayRendererInternals
- sphereVertexInputLayout : OverlayRendererInternals
- splats : SBlendStackItem
- SplatStack : SBlendStackItem
- SPlayer() : XmppClient::SPlayer
- sprites : OverlayRendererInternals
- Sqrt() : CFixed< T, max_t, total_bits, int_bits, fract_bits_, fract_pow2 >
- SQUARE : CCmpSelectable
- Square() : CFixed< T, max_t, total_bits, int_bits, fract_bits_, fract_pow2 >
- SQUARE : ICmpFootprint, PathGoal
- SquareSort() : SquareSort
- src : SquareSort, UnalignedEdgesSort
- srcAlphaBlendFactor : Renderer::Backend::SBlendStateDesc
- srcColorBlendFactor : Renderer::Backend::SBlendStateDesc
- ss : SMBIOS::FieldStringizer
- sSoundData : CSoundData
- SSplat() : CPatchRData::SSplat
- SSpriteCall() : CGUIText::SSpriteCall
- StableFrequency() : FrequencyFilter, IFrequencyFilter
- stackFrame : DumpState
- stageFlags : Renderer::Backend::Vulkan::CShaderProgram::PushConstant
- stageMask : Renderer::Backend::Vulkan::anonymous_namespace{DeviceCommandContext.cpp}::SBaseImageState
- stagingBufferFirst : Renderer::Backend::Vulkan::CRingCommandContext::RingItem
- stagingBufferLast : Renderer::Backend::Vulkan::CRingCommandContext::RingItem
- stamp() : glooxwrapper::DelayedDelivery
- StanzaErrorToString() : XmppClient
- StanzaExtension() : glooxwrapper::StanzaExtension
- StanzaExtensionWrapper() : glooxwrapper::StanzaExtensionWrapper
- Start() : CProfileManager
- start : CProfileNode
- Start() : Threading::Thread
- StartComputation() : CAIWorker, CCmpAIManager, ICmpAIManager
- StartDownloadMod() : ModIo
- StartGame() : CDummyReplayLogger, CGame, CNetServer, CNetServerWorker, CReplayLogger, IReplayLogger
- StartGetGameId() : ModIo
- StartListMods() : ModIo
- StartMapGeneration() : CMapReader
- StartPlayList() : CSoundManager
- StartProcessingMoves() : CCmpPathfinder, ICmpPathfinder
- StartRender() : TerrainOverlay
- StartResponse() : CNetFileTransferer
- StartScript() : CProfileManager
- StartTask() : CNetFileTransferer
- Startup() : CXeromyces
- StartVisualReplay() : CGame
- StartWorker() : CSoundManager, ISoundManager
- state : CFsm< Context >::TransitionKey, CSimulation2Impl::SerializationTestState, glooxwrapper::RegistrationFields
- STATE_FIRST_TOUCH : CTouchInput
- STATE_INACTIVE : CTouchInput
- STATE_PANNING : CTouchInput
- STATE_ZOOMING : CTouchInput
- STATIC : ICmpObstruction
- StaticVector() : PS::StaticVector< T, N >
- Stats : anonymous_namespace{Renderer.cpp}::CRendererStatsTable
- status : DownloadProgressData
- Status : Future< ResultType >
- status : glooxwrapper::CertInfo, glooxwrapper::MUCRoomParticipant, StatusDefinition, Vertex
- STATUS_CLOSED : PathfindTile
- STATUS_OPEN : PathfindTile
- STATUS_UNEXPLORED : PathfindTile
- std::make_unique : IGUIProxyObject
- stealWrapped() : glooxwrapper::Tag
- stencilBackFace : Renderer::Backend::SDepthStencilStateDesc
- stencilFrontFace : Renderer::Backend::SDepthStencilStateDesc
- stencilReadMask : Renderer::Backend::SDepthStencilStateDesc
- stencilReference : Renderer::Backend::SDepthStencilStateDesc
- stencilTestEnabled : Renderer::Backend::SDepthStencilStateDesc
- stencilWriteMask : Renderer::Backend::SDepthStencilStateDesc
- Step() : RL::Interface
- steps : CPostprocManager::BlurScale
- Steps : LongPathfinder::Debug
- steps : PathfinderState
- STextCall() : CGUIText::STextCall
- STLAllocator : STLAllocator< T, Backend >
- Stop() : CCmpCinemaManager, CProfileManager, CSoundBase, ICmpCinemaManager, ISoundItem
- StopAndDelete() : CSoundBase, ISoundItem
- StopHoldingMessages() : CProfiler2
- StopMoving() : CCmpUnitMotion, CCmpUnitMotionScripted, ICmpUnitMotion
- StopMusic() : CCmpSoundManager, ICmpSoundManager
- stopped : CCmpProjectileManager::Projectile
- storage : Allocators::Pool< T, Storage >, Allocators::Storage_AutoCommit< Allocator >, Allocators::Storage_Commit< Allocator, GrowthPolicy >, Allocators::Storage_Fixed< Allocator >, Allocators::Storage_Reallocate< Allocator, GrowthPolicy >, OvlAllocator
- STORAGE : Renderer::Backend::ITexture::Usage
- Storage_AutoCommit() : Allocators::Storage_AutoCommit< Allocator >
- Storage_Commit() : Allocators::Storage_Commit< Allocator, GrowthPolicy >
- Storage_Fixed() : Allocators::Storage_Fixed< Allocator >
- Storage_Reallocate() : Allocators::Storage_Reallocate< Allocator, GrowthPolicy >
- storageSize : OvlAllocator
- Store() : ITrace, RealDirectory, Trace, Trace_Dummy, TraceEntry
- StoreFinalReplayTurn() : CReplayTurnManager
- storeOp : Renderer::Backend::SColorAttachment, Renderer::Backend::SDepthStencilAttachment, Renderer::Backend::Vulkan::CRenderPassManager::Attachment
- StoreReplayCommand() : CReplayTurnManager
- StoreReplayHash() : CReplayTurnManager
- StoreReplayTurnLength() : CReplayTurnManager
- StoreVFS() : XMLWriter_File
- str : StringsKeyProxy
- stream : anonymous_namespace{JSON.cpp}::Stringifier, Renderer::Backend::SVertexAttributeFormat
- Stream() : Stream
- stream : StreamFeeder
- StreamFeeder() : StreamFeeder
- streamVertexInputLayout : TerrainRendererInternals
- streamWithPositionAsTexCoordVertexInputLayout : TerrainRendererInternals
- stride : Renderer::Backend::GL::CDeviceCommandContext::VertexAttributeFormat, Renderer::Backend::SVertexAttributeFormat
- string() : CStrIntern, glooxwrapper::string
- String() : IDeserializer, ISerializer
- string() : Path
- String : Path
- string8() : Path
- StringASCII() : IDeserializer, ISerializer
- strings : SMBIOS::FieldInitializer
- StringStripper() : x86_x64::StringStripper
- StrToLineCapType() : SOverlayTexturedLine
- StructuralReset() : CProfileManager
- Subdirectories() : VfsDirectory
- SUBDIVISION_SIZE : FastSpatialSubdivision
- SubdivisionIdx() : FastSpatialSubdivision
- subject() : glooxwrapper::Message
- submissions : ShaderModelRenderer::ShaderModelRendererInternals
- Submit() : CSceneRenderer, CUserReporterWorker, ModelRenderer, OverlayRenderer, ParticleRenderer, Renderer::Backend::Vulkan::CSubmitScheduler, SceneCollector, ShaderModelRenderer, TerrainRenderer
- SubmitCommandsAfterAcquireNextImage() : Renderer::Backend::Vulkan::CSwapChain
- SubmitCommandsBeforePresent() : Renderer::Backend::Vulkan::CSwapChain
- submitDone : Renderer::Backend::Vulkan::CSubmitScheduler::FrameObject
- SubmitHandle : Renderer::Backend::Vulkan::CSubmitScheduler
- SubmitNonRecursive() : CSceneRenderer, SceneCollector
- SubmitRecursive() : SceneCollector
- SubmitReport() : CUserReporter
- SubscribeGloballyToMessageType() : CComponentManager
- SubscribeToMessageType() : CComponentManager
- subspan() : PS::span< T >
- Subtract() : TimerUnit
- subtype() : glooxwrapper::IQ, glooxwrapper::Message
- SUCCESS : CModInstaller
- sum : TimerClient
- surfaceCapabilities : Renderer::Backend::Vulkan::SAvailablePhysicalDevice
- surfaceFormats : Renderer::Backend::Vulkan::SAvailablePhysicalDevice
- SVertex() : CTexturedLineRData::SVertex
- SVisibilitySegment() : SVisibilitySegment
- swap : Allocators::DynamicArena< BLOCK_SIZE >::Block, CVertexBufferManager::Handle, Grid< T >
- SwapChainBackbuffer() : Renderer::Backend::Vulkan::CSwapChain::SwapChainBackbuffer
- sweptBounds : CCmpUnitRenderer::SUnit
- SwitchPage() : CGUIManager
- SYMBOL_INFO_PACKAGEW2() : SYMBOL_INFO_PACKAGEW2
- sync() : CSerializerStreamBuf< T >
- syncTimestampStart : CProfiler2GPUARB::SFrame
- syncTimeStart : CProfiler2GPUARB::SFrame
- sysname : utsname