#include <CGUIText.h>
◆ SetupSpriteCall()
void SGenerateTextImage::SetupSpriteCall |
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const bool |
left, |
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CGUIText::SSpriteCall & |
spriteCall, |
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const float |
width, |
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const float |
y, |
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const CSize2D & |
size, |
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const CStr & |
textureName, |
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const float |
bufferZone |
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) |
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◆ m_Indentation
float SGenerateTextImage::m_Indentation |
◆ m_YFrom
float SGenerateTextImage::m_YFrom |
◆ m_YTo
float SGenerateTextImage::m_YTo |
The documentation for this struct was generated from the following files:
- /home/docker/jenkins/workspace/technical-docs/source/gui/CGUIText.h
- /home/docker/jenkins/workspace/technical-docs/source/gui/CGUIText.cpp