Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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This interface accepts renderable objects. More...
#include <Scene.h>
Public Member Functions | |
virtual | ~SceneCollector () |
virtual void | Submit (CPatch *patch)=0 |
Submit a terrain patch that is part of the scene. More... | |
virtual void | Submit (SOverlayLine *overlay)=0 |
Submit a line-based overlay. More... | |
virtual void | Submit (SOverlayTexturedLine *overlay)=0 |
Submit a textured line overlay. More... | |
virtual void | Submit (SOverlaySprite *overlay)=0 |
Submit a sprite overlay. More... | |
virtual void | Submit (SOverlayQuad *overlay)=0 |
Submit a textured quad overlay. More... | |
virtual void | Submit (SOverlaySphere *overlay)=0 |
Submit a sphere overlay. More... | |
virtual void | Submit (CModelDecal *decal)=0 |
Submit a terrain decal. More... | |
virtual void | Submit (CParticleEmitter *emitter)=0 |
Submit a particle emitter. More... | |
virtual void | SubmitNonRecursive (CModel *model)=0 |
Submit a model that is part of the scene, without submitting attached models. More... | |
virtual void | SubmitRecursive (CModelAbstract *model) |
Submit a model that is part of the scene, including attached sub-models. More... | |
This interface accepts renderable objects.
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inlinevirtual |
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pure virtual |
Submit a terrain decal.
Implemented in CSceneRenderer.
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pure virtual |
Submit a particle emitter.
Implemented in CSceneRenderer.
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pure virtual |
Submit a terrain patch that is part of the scene.
Implemented in CSceneRenderer.
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pure virtual |
Submit a line-based overlay.
Implemented in CSceneRenderer.
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pure virtual |
Submit a textured quad overlay.
Implemented in CSceneRenderer.
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pure virtual |
Submit a sphere overlay.
Implemented in CSceneRenderer.
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pure virtual |
Submit a sprite overlay.
Implemented in CSceneRenderer.
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pure virtual |
Submit a textured line overlay.
Implemented in CSceneRenderer.
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pure virtual |
Submit a model that is part of the scene, without submitting attached models.
Implemented in CSceneRenderer.
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virtual |
Submit a model that is part of the scene, including attached sub-models.