Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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Vertical implementation of IGUIScrollBar. More...
#include <CGUIScrollBarVertical.h>
Public Member Functions | |
CGUIScrollBarVertical (CGUI &pGUI) | |
virtual | ~CGUIScrollBarVertical () |
virtual void | Draw (CCanvas2D &canvas) |
Draw the scroll-bar. More... | |
virtual void | HandleMessage (SGUIMessage &Message) |
If an object that contains a scrollbar has got messages, send them to the scroll-bar and it will see if the message regarded itself. More... | |
virtual void | SetPosFromMousePos (const CVector2D &mouse) |
Set m_Pos with g_mouse_x/y input, i.e. More... | |
virtual bool | HoveringButtonMinus (const CVector2D &mouse) |
virtual bool | HoveringButtonPlus (const CVector2D &mouse) |
void | SetRightAligned (const bool &align) |
Set Right Aligned. More... | |
virtual CRect | GetBarRect () const |
Get the rectangle of the actual BAR. More... | |
virtual CRect | GetOuterRect () const |
Get the rectangle of the outline of the scrollbar, every component of the scroll-bar should be inside this area. More... | |
Public Member Functions inherited from IGUIScrollBar | |
NONCOPYABLE (IGUIScrollBar) | |
IGUIScrollBar (CGUI &pGUI) | |
virtual | ~IGUIScrollBar () |
virtual void | Draw (CCanvas2D &canvas)=0 |
Draw the scroll-bar. More... | |
virtual void | HandleMessage (SGUIMessage &Message)=0 |
If an object that contains a scrollbar has got messages, send them to the scroll-bar and it will see if the message regarded itself. More... | |
virtual void | SetPosFromMousePos (const CVector2D &mouse)=0 |
Set m_Pos with g_mouse_x/y input, i.e. More... | |
virtual bool | HoveringButtonMinus (const CVector2D &mouse) |
Hovering the scroll minus button. More... | |
virtual bool | HoveringButtonPlus (const CVector2D &mouse) |
Hovering the scroll plus button. More... | |
float | GetPos () const |
Get scroll-position. More... | |
virtual void | SetPos (float f) |
Set scroll-position by hand. More... | |
float | GetMaxPos () const |
Get the value of m_Pos that corresponds to the bottom of the scrollable region. More... | |
bool | IsVisible () const |
Scrollbars without height shouldn't be visible. More... | |
virtual void | ScrollPlus () |
Increase scroll one step. More... | |
virtual void | ScrollMinus () |
Decrease scroll one step. More... | |
virtual void | ScrollPlusPlenty () |
Increase scroll three steps. More... | |
virtual void | ScrollMinusPlenty () |
Decrease scroll three steps. More... | |
void | SetHostObject (IGUIScrollBarOwner *pOwner) |
Set host object, must be done almost at creation of scroll bar. More... | |
void | SetWidth (float width) |
Set Width. More... | |
void | SetX (float x) |
Set X Position. More... | |
void | SetY (float y) |
Set Y Position. More... | |
void | SetZ (float z) |
Set Z Position. More... | |
void | SetLength (float length) |
Set Length of scroll bar. More... | |
void | SetScrollRange (float range) |
Set content length. More... | |
void | SetScrollSpace (float space) |
Set space that is visible in the scrollable control. More... | |
void | SetBarPressed (bool b) |
Set bar pressed. More... | |
void | SetScrollBarStyle (const CStr &style) |
Set Scroll bar style string. More... | |
const SGUIScrollBarStyle * | GetStyle () const |
Get style used by the scrollbar. More... | |
virtual CRect | GetBarRect () const =0 |
Get the rectangle of the actual BAR. More... | |
virtual CRect | GetOuterRect () const =0 |
Get the rectangle of the outline of the scrollbar, every component of the scroll-bar should be inside this area. More... | |
Protected Attributes | |
bool | m_RightAligned |
Should the scroll bar proceed to the left or to the right of the m_X value. More... | |
Protected Attributes inherited from IGUIScrollBar | |
float | m_Width |
Width of the scroll bar. More... | |
float | m_X |
Absolute X Position. More... | |
float | m_Y |
Absolute Y Position. More... | |
float | m_Z |
Absolute Z Position. More... | |
float | m_Length |
Total length of scrollbar, including edge buttons. More... | |
float | m_ScrollRange |
Content that can be scrolled, in pixels. More... | |
float | m_ScrollSpace |
Content that can be viewed at a time, in pixels. More... | |
float | m_BarSize |
Use input from the scroll-wheel? True or false. More... | |
CStr | m_ScrollBarStyle |
Scroll bar style reference name. More... | |
SGUIScrollBarStyle * | m_pStyle |
Pointer to scroll bar style used. More... | |
IGUIScrollBarOwner * | m_pHostObject |
Host object, prerequisite! More... | |
CGUI & | m_pGUI |
Reference to CGUI object, these cannot work stand-alone. More... | |
CVector2D | m_BarPressedAtPos |
Mouse position when bar was pressed. More... | |
bool | m_BarPressed |
If the bar is currently being pressed and dragged. More... | |
bool | m_BarHovered |
Bar being hovered or not. More... | |
bool | m_ButtonMinusHovered |
Scroll buttons hovered. More... | |
bool | m_ButtonPlusHovered |
bool | m_ButtonMinusPressed |
Scroll buttons pressed. More... | |
bool | m_ButtonPlusPressed |
float | m_Pos |
Position of scroll bar, 0 means scrolled all the way to one side. More... | |
float | m_PosWhenPressed |
Position from 0.f to 1.f it had when the bar was pressed. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from IGUIScrollBar | |
void | SetupBarSize () |
Sets up bar size. More... | |
void | UpdatePosBoundaries () |
Call every time m_Pos has been updated. More... | |
Vertical implementation of IGUIScrollBar.
CGUIScrollBarVertical::CGUIScrollBarVertical | ( | CGUI & | pGUI | ) |
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Draw the scroll-bar.
Implements IGUIScrollBar.
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Get the rectangle of the outline of the scrollbar, every component of the scroll-bar should be inside this area.
Implements IGUIScrollBar.
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If an object that contains a scrollbar has got messages, send them to the scroll-bar and it will see if the message regarded itself.
Implements IGUIScrollBar.
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Reimplemented from IGUIScrollBar.
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Reimplemented from IGUIScrollBar.
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Set m_Pos with g_mouse_x/y input, i.e.
when dragging.
Calculate the position for the top of the item being scrolled
Implements IGUIScrollBar.
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inline |
Set Right Aligned.
align | Alignment |
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protected |
Should the scroll bar proceed to the left or to the right of the m_X value.
Notice, this has nothing to do with where the owner places it.