◆ CUploadRing()
Renderer::Backend::Vulkan::CDeviceCommandContext::CUploadRing::CUploadRing |
( |
CDevice * |
device, |
|
|
const IBuffer::Type |
type, |
|
|
const uint32_t |
initialCapacity |
|
) |
| |
◆ ExecuteUploads()
void Renderer::Backend::Vulkan::CDeviceCommandContext::CUploadRing::ExecuteUploads |
( |
VkCommandBuffer |
commandBuffer | ) |
|
◆ GetBuffer()
CBuffer * Renderer::Backend::Vulkan::CDeviceCommandContext::CUploadRing::GetBuffer |
( |
| ) |
|
|
inline |
◆ ResizeIfNeeded()
void Renderer::Backend::Vulkan::CDeviceCommandContext::CUploadRing::ResizeIfNeeded |
( |
VkCommandBuffer |
commandBuffer, |
|
|
const uint32_t |
dataSize |
|
) |
| |
|
private |
◆ ScheduleUpload()
uint32_t Renderer::Backend::Vulkan::CDeviceCommandContext::CUploadRing::ScheduleUpload |
( |
VkCommandBuffer |
commandBuffer, |
|
|
const PS::span< const std::byte > |
data, |
|
|
const uint32_t |
alignment |
|
) |
| |
◆ m_BlockIndex
uint32_t Renderer::Backend::Vulkan::CDeviceCommandContext::CUploadRing::m_BlockIndex = 0 |
|
private |
◆ m_BlockOffset
uint32_t Renderer::Backend::Vulkan::CDeviceCommandContext::CUploadRing::m_BlockOffset = 0 |
|
private |
◆ m_Buffer
std::unique_ptr<CBuffer> Renderer::Backend::Vulkan::CDeviceCommandContext::CUploadRing::m_Buffer |
|
private |
◆ m_Capacity
uint32_t Renderer::Backend::Vulkan::CDeviceCommandContext::CUploadRing::m_Capacity = 0 |
|
private |
◆ m_Device
CDevice* Renderer::Backend::Vulkan::CDeviceCommandContext::CUploadRing::m_Device = nullptr |
|
private |
◆ m_StagingBuffer
std::unique_ptr<CBuffer> Renderer::Backend::Vulkan::CDeviceCommandContext::CUploadRing::m_StagingBuffer |
|
private |
◆ m_StagingBufferMappedData
std::byte* Renderer::Backend::Vulkan::CDeviceCommandContext::CUploadRing::m_StagingBufferMappedData = nullptr |
|
private |
◆ m_Type
The documentation for this class was generated from the following file: