Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include <IFramebuffer.h>
Public Attributes | |
ITexture * | texture = nullptr |
AttachmentLoadOp | loadOp = AttachmentLoadOp::DONT_CARE |
AttachmentStoreOp | storeOp = AttachmentStoreOp::DONT_CARE |
AttachmentLoadOp Renderer::Backend::SDepthStencilAttachment::loadOp = AttachmentLoadOp::DONT_CARE |
AttachmentStoreOp Renderer::Backend::SDepthStencilAttachment::storeOp = AttachmentStoreOp::DONT_CARE |
ITexture* Renderer::Backend::SDepthStencilAttachment::texture = nullptr |