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CGUIText::STextCall Struct Reference

A text call to the CRenderer. More...

#include <CGUIText.h>

Collaboration diagram for CGUIText::STextCall:

Public Member Functions

 NONCOPYABLE (STextCall)
 
 MOVABLE (STextCall)
 
 STextCall ()
 

Public Attributes

CVector2D m_Pos
 Position. More...
 
CSize2D m_Size
 Size. More...
 
CStrW m_String
 The string that is suppose to be rendered. More...
 
bool m_UseCustomColor
 Use custom color? If true then m_Color is used, else the color inputted will be used. More...
 
CGUIColor m_Color
 Color setup. More...
 
CStrIntern m_Font
 Font name. More...
 
bool m_Bold
 Settings. More...
 
bool m_Italic
 
bool m_Underlined
 
CStrW m_Tooltip
 Tooltip text. More...
 
std::list< SSpriteCall >::pointer m_pSpriteCall
 IF an icon, then this is not nullptr. More...
 

Detailed Description

A text call to the CRenderer.

Constructor & Destructor Documentation

◆ STextCall()

CGUIText::STextCall::STextCall ( )
inline

Member Function Documentation

◆ MOVABLE()

CGUIText::STextCall::MOVABLE ( STextCall  )

◆ NONCOPYABLE()

CGUIText::STextCall::NONCOPYABLE ( STextCall  )

Member Data Documentation

◆ m_Bold

bool CGUIText::STextCall::m_Bold

Settings.

◆ m_Color

CGUIColor CGUIText::STextCall::m_Color

Color setup.

◆ m_Font

CStrIntern CGUIText::STextCall::m_Font

Font name.

◆ m_Italic

bool CGUIText::STextCall::m_Italic

◆ m_Pos

CVector2D CGUIText::STextCall::m_Pos

Position.

◆ m_pSpriteCall

std::list<SSpriteCall>::pointer CGUIText::STextCall::m_pSpriteCall

IF an icon, then this is not nullptr.

◆ m_Size

CSize2D CGUIText::STextCall::m_Size

Size.

◆ m_String

CStrW CGUIText::STextCall::m_String

The string that is suppose to be rendered.

◆ m_Tooltip

CStrW CGUIText::STextCall::m_Tooltip

Tooltip text.

◆ m_Underlined

bool CGUIText::STextCall::m_Underlined

◆ m_UseCustomColor

bool CGUIText::STextCall::m_UseCustomColor

Use custom color? If true then m_Color is used, else the color inputted will be used.


The documentation for this struct was generated from the following file: