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CCmpFootprint Class Referencefinal
Inheritance diagram for CCmpFootprint:
Collaboration diagram for CCmpFootprint:

Public Member Functions

int GetComponentTypeId () const override
 
void Init (const CParamNode &paramNode) override
 
void Deinit () override
 
void Serialize (ISerializer &serialize) override
 
void Deserialize (const CParamNode &paramNode, IDeserializer &deserialize) override
 
void GetShape (EShape &shape, entity_pos_t &size0, entity_pos_t &size1, entity_pos_t &height) const override
 Return the shape of this footprint. More...
 
CFixedVector3D PickSpawnPoint (entity_id_t spawned) const override
 Pick a sensible position to place a newly-spawned entity near this footprint, such that it won't be in an invalid (obstructed) location regardless of the spawned unit's orientation. More...
 
CFixedVector3D PickSpawnPointBothPass (entity_id_t spawned) const override
 Pick a sensible position to place a newly-spawned entity near this footprint, at the intersection between the footprint passability and the entity one. More...
 
- Public Member Functions inherited from ICmpFootprint
virtual void GetShape (EShape &shape, entity_pos_t &size0, entity_pos_t &size1, entity_pos_t &height) const =0
 Return the shape of this footprint. More...
 
JS::Value GetShape_wrapper () const
 GetShape wrapper for script calls. More...
 
virtual CFixedVector3D PickSpawnPoint (entity_id_t spawned) const =0
 Pick a sensible position to place a newly-spawned entity near this footprint, such that it won't be in an invalid (obstructed) location regardless of the spawned unit's orientation. More...
 
virtual CFixedVector3D PickSpawnPointBothPass (entity_id_t spawned) const =0
 Pick a sensible position to place a newly-spawned entity near this footprint, at the intersection between the footprint passability and the entity one. More...
 
- Public Member Functions inherited from IComponent
virtual ~IComponent ()
 
virtual void Init (const CParamNode &paramNode)=0
 
virtual void Deinit ()=0
 
virtual void HandleMessage (const CMessage &msg, bool global)
 
CEntityHandle GetEntityHandle () const
 
void SetEntityHandle (CEntityHandle ent)
 
entity_id_t GetEntityId () const
 
CEntityHandle GetSystemEntity () const
 
const CSimContextGetSimContext () const
 
void SetSimContext (const CSimContext &context)
 
virtual void Serialize (ISerializer &serialize)=0
 
virtual void Deserialize (const CParamNode &paramNode, IDeserializer &deserialize)=0
 
virtual bool NewJSObject (const ScriptInterface &scriptInterface, JS::MutableHandleObject out) const
 Returns false by default, indicating that a scripted wrapper of this IComponent is not supported. More...
 
virtual JS::Value GetJSInstance () const
 
virtual int GetComponentTypeId () const =0
 

Static Public Member Functions

static void ClassInit (CComponentManager &componentManager)
 
static IComponentAllocate (const ScriptInterface &, JS::HandleValue)
 
static void Deallocate (IComponent *cmp)
 
static std::string GetSchema ()
 
- Static Public Member Functions inherited from IComponent
static std::string GetSchema ()
 
static void RegisterComponentType (CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema)
 
static void RegisterComponentTypeScriptWrapper (CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema)
 
static u8 GetSerializationVersion ()
 

Public Attributes

EShape m_Shape
 
entity_pos_t m_Size0
 
entity_pos_t m_Size1
 
entity_pos_t m_Height
 
entity_pos_t m_MaxSpawnDistance
 

Additional Inherited Members

- Public Types inherited from ICmpFootprint
enum  EShape { CIRCLE , SQUARE }
 
- Public Types inherited from IComponent
using AllocFunc = IComponent *(*)(const ScriptInterface &scriptInterface, JS::HandleValue ctor)
 
using DeallocFunc = void(*)(IComponent *)
 

Member Function Documentation

◆ Allocate()

static IComponent * CCmpFootprint::Allocate ( const ScriptInterface ,
JS::HandleValue   
)
inlinestatic

◆ ClassInit()

static void CCmpFootprint::ClassInit ( CComponentManager componentManager)
inlinestatic

◆ Deallocate()

static void CCmpFootprint::Deallocate ( IComponent cmp)
inlinestatic

◆ Deinit()

void CCmpFootprint::Deinit ( )
inlineoverridevirtual

Implements IComponent.

◆ Deserialize()

void CCmpFootprint::Deserialize ( const CParamNode paramNode,
IDeserializer deserialize 
)
inlineoverridevirtual

Implements IComponent.

◆ GetComponentTypeId()

int CCmpFootprint::GetComponentTypeId ( ) const
inlineoverridevirtual

Implements IComponent.

◆ GetSchema()

static std::string CCmpFootprint::GetSchema ( )
inlinestatic

◆ GetShape()

void CCmpFootprint::GetShape ( EShape shape,
entity_pos_t size0,
entity_pos_t size1,
entity_pos_t height 
) const
inlineoverridevirtual

Return the shape of this footprint.

Shapes are horizontal circles or squares, extended vertically upwards to make cylinders or boxes.

Parameters
[out]shapeeither CIRCLE or SQUARE
[out]size0if CIRCLE then radius, else width (size in X axis)
[out]size1if CIRCLE then radius, else depth (size in Z axis)
[out]heightsize in Y axis

Implements ICmpFootprint.

◆ Init()

void CCmpFootprint::Init ( const CParamNode paramNode)
inlineoverridevirtual

Implements IComponent.

◆ PickSpawnPoint()

CFixedVector3D CCmpFootprint::PickSpawnPoint ( entity_id_t  spawned) const
inlineoverridevirtual

Pick a sensible position to place a newly-spawned entity near this footprint, such that it won't be in an invalid (obstructed) location regardless of the spawned unit's orientation.

Returns
the X and Z coordinates of the spawn point, with Y = 0; or the special value (-1, -1, -1) if there's no space

Implements ICmpFootprint.

◆ PickSpawnPointBothPass()

CFixedVector3D CCmpFootprint::PickSpawnPointBothPass ( entity_id_t  spawned) const
inlineoverridevirtual

Pick a sensible position to place a newly-spawned entity near this footprint, at the intersection between the footprint passability and the entity one.

Returns
the X and Z coordinates of the spawn point, with Y = 0; or the special value (-1, -1, -1) if there's no space

Implements ICmpFootprint.

◆ Serialize()

void CCmpFootprint::Serialize ( ISerializer serialize)
inlineoverridevirtual

Implements IComponent.

Member Data Documentation

◆ m_Height

entity_pos_t CCmpFootprint::m_Height

◆ m_MaxSpawnDistance

entity_pos_t CCmpFootprint::m_MaxSpawnDistance

◆ m_Shape

EShape CCmpFootprint::m_Shape

◆ m_Size0

entity_pos_t CCmpFootprint::m_Size0

◆ m_Size1

entity_pos_t CCmpFootprint::m_Size1

The documentation for this class was generated from the following file: