Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
Renderer::Backend::SBlendStateDesc Struct Reference

#include <PipelineState.h>

Collaboration diagram for Renderer::Backend::SBlendStateDesc:

Public Attributes

bool enabled
 
BlendFactor srcColorBlendFactor
 
BlendFactor dstColorBlendFactor
 
BlendOp colorBlendOp
 
BlendFactor srcAlphaBlendFactor
 
BlendFactor dstAlphaBlendFactor
 
BlendOp alphaBlendOp
 
CColor constant
 
uint8_t colorWriteMask
 

Member Data Documentation

◆ alphaBlendOp

BlendOp Renderer::Backend::SBlendStateDesc::alphaBlendOp

◆ colorBlendOp

BlendOp Renderer::Backend::SBlendStateDesc::colorBlendOp

◆ colorWriteMask

uint8_t Renderer::Backend::SBlendStateDesc::colorWriteMask

◆ constant

CColor Renderer::Backend::SBlendStateDesc::constant

◆ dstAlphaBlendFactor

BlendFactor Renderer::Backend::SBlendStateDesc::dstAlphaBlendFactor

◆ dstColorBlendFactor

BlendFactor Renderer::Backend::SBlendStateDesc::dstColorBlendFactor

◆ enabled

bool Renderer::Backend::SBlendStateDesc::enabled

◆ srcAlphaBlendFactor

BlendFactor Renderer::Backend::SBlendStateDesc::srcAlphaBlendFactor

◆ srcColorBlendFactor

BlendFactor Renderer::Backend::SBlendStateDesc::srcColorBlendFactor

The documentation for this struct was generated from the following file: