|  | Pyrogenesis HEAD
    Pyrogenesis, a RTS Engine | 


| Public Member Functions | |
| int | GetComponentTypeId () const override | 
| void | Init (const CParamNode ¶mNode) override | 
| void | Deinit () override | 
| void | Serialize (ISerializer &serialize) override | 
| void | Deserialize (const CParamNode ¶mNode, IDeserializer &deserialize) override | 
| void | PlaySoundGroup (const std::wstring &name, entity_id_t source) override | 
| Start playing audio defined by a sound group file.  More... | |
| void | PlaySoundGroupAtPosition (const std::wstring &name, const CFixedVector3D &sourcePos) override | 
| Start playing audio defined by a sound group file.  More... | |
| void | PlaySoundGroupForPlayer (const VfsPath &groupPath, const player_id_t playerId) const override | 
| Start playing audio defined by a sound group file for a player.  More... | |
| void | StopMusic () override | 
| virtual void | PlaySoundGroup (const std::wstring &name, entity_id_t source)=0 | 
| Start playing audio defined by a sound group file.  More... | |
| virtual void | PlaySoundGroupAtPosition (const std::wstring &name, const CFixedVector3D &sourcePos)=0 | 
| Start playing audio defined by a sound group file.  More... | |
| virtual void | PlaySoundGroupForPlayer (const VfsPath &groupPath, const player_id_t playerId) const =0 | 
| Start playing audio defined by a sound group file for a player.  More... | |
| virtual void | StopMusic ()=0 | 
|  Public Member Functions inherited from IComponent | |
| virtual | ~IComponent () | 
| virtual void | Init (const CParamNode ¶mNode)=0 | 
| virtual void | Deinit ()=0 | 
| virtual void | HandleMessage (const CMessage &msg, bool global) | 
| CEntityHandle | GetEntityHandle () const | 
| void | SetEntityHandle (CEntityHandle ent) | 
| entity_id_t | GetEntityId () const | 
| CEntityHandle | GetSystemEntity () const | 
| const CSimContext & | GetSimContext () const | 
| void | SetSimContext (const CSimContext &context) | 
| virtual void | Serialize (ISerializer &serialize)=0 | 
| virtual void | Deserialize (const CParamNode ¶mNode, IDeserializer &deserialize)=0 | 
| virtual bool | NewJSObject (const ScriptInterface &scriptInterface, JS::MutableHandleObject out) const | 
| Returns false by default, indicating that a scripted wrapper of this IComponent is not supported.  More... | |
| virtual JS::Value | GetJSInstance () const | 
| virtual int | GetComponentTypeId () const =0 | 
| Static Public Member Functions | |
| static void | ClassInit (CComponentManager &componentManager) | 
| static IComponent * | Allocate (const ScriptInterface &, JS::HandleValue) | 
| static void | Deallocate (IComponent *cmp) | 
| static std::string | GetSchema () | 
|  Static Public Member Functions inherited from IComponent | |
| static std::string | GetSchema () | 
| static void | RegisterComponentType (CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) | 
| static void | RegisterComponentTypeScriptWrapper (CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) | 
| static u8 | GetSerializationVersion () | 
| Additional Inherited Members | |
|  Public Types inherited from IComponent | |
| using | AllocFunc = IComponent *(*)(const ScriptInterface &scriptInterface, JS::HandleValue ctor) | 
| using | DeallocFunc = void(*)(IComponent *) | 
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 | inlinestatic | 
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 | inlinestatic | 
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 | inlinestatic | 
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 | inlineoverridevirtual | 
Implements IComponent.
| 
 | inlineoverridevirtual | 
Implements IComponent.
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 | inlineoverridevirtual | 
Implements IComponent.
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 | inlinestatic | 
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 | inlineoverridevirtual | 
Implements IComponent.
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 | inlineoverridevirtual | 
Start playing audio defined by a sound group file.
| name | VFS path of sound group .xml, relative to audio/. | 
| source | entity emitting the sound (used for positioning). | 
Implements ICmpSoundManager.
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 | inlineoverridevirtual | 
Start playing audio defined by a sound group file.
| name | VFS path of sound group .xml, relative to audio/. | 
| sourcePos | 3d position of the sound emitter. | 
Implements ICmpSoundManager.
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 | inlineoverridevirtual | 
Start playing audio defined by a sound group file for a player.
| name | VFS path of sound group .xml, relative to audio/. | 
| player | the player entity. | 
Implements ICmpSoundManager.
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 | inlineoverridevirtual | 
Implements IComponent.
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 | inlineoverridevirtual | 
Implements ICmpSoundManager.