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int | GetComponentTypeId () const override |
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void | Init (const CParamNode ¶mNode) override |
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void | Deinit () override |
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void | Serialize (ISerializer &serialize) override |
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void | Deserialize (const CParamNode ¶mNode, IDeserializer &deserialize) override |
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void | PushLocalCommand (player_id_t player, JS::HandleValue cmd) override |
| Pushes a new command onto the local queue. More...
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void | PostNetworkCommand (JS::HandleValue cmd1) override |
| Send a command associated with the current player to the networking system. More...
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void | FlushTurn (const std::vector< SimulationCommand > &commands) override |
| Calls the ProcessCommand(player, cmd) global script function for each command in the local queue and in commands , and empties the local queue. More...
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virtual void | PushLocalCommand (player_id_t player, JS::HandleValue cmd)=0 |
| Pushes a new command onto the local queue. More...
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virtual void | PostNetworkCommand (JS::HandleValue cmd)=0 |
| Send a command associated with the current player to the networking system. More...
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virtual void | FlushTurn (const std::vector< SimulationCommand > &commands)=0 |
| Calls the ProcessCommand(player, cmd) global script function for each command in the local queue and in commands , and empties the local queue. More...
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virtual | ~IComponent () |
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virtual void | Init (const CParamNode ¶mNode)=0 |
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virtual void | Deinit ()=0 |
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virtual void | HandleMessage (const CMessage &msg, bool global) |
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CEntityHandle | GetEntityHandle () const |
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void | SetEntityHandle (CEntityHandle ent) |
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entity_id_t | GetEntityId () const |
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CEntityHandle | GetSystemEntity () const |
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const CSimContext & | GetSimContext () const |
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void | SetSimContext (const CSimContext &context) |
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virtual void | Serialize (ISerializer &serialize)=0 |
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virtual void | Deserialize (const CParamNode ¶mNode, IDeserializer &deserialize)=0 |
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virtual bool | NewJSObject (const ScriptInterface &scriptInterface, JS::MutableHandleObject out) const |
| Returns false by default, indicating that a scripted wrapper of this IComponent is not supported. More...
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virtual JS::Value | GetJSInstance () const |
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virtual int | GetComponentTypeId () const =0 |
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