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int | GetComponentTypeId () const override |
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void | Init (const CParamNode ¶mNode) override |
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void | Deinit () override |
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void | Serialize (ISerializer &serialize) override |
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void | Deserialize (const CParamNode ¶mNode, IDeserializer &deserialize) override |
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bool | IsLoaded () const override |
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CFixedVector3D | CalcNormal (entity_pos_t x, entity_pos_t z) const override |
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CVector3D | CalcExactNormal (float x, float z) const override |
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entity_pos_t | GetGroundLevel (entity_pos_t x, entity_pos_t z) const override |
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float | GetExactGroundLevel (float x, float z) const override |
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u16 | GetTilesPerSide () const override |
| Returns number of tiles per side on the terrain. More...
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u32 | GetMapSize () const override |
| Returns the map size in metres (world space units). More...
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u16 | GetVerticesPerSide () const override |
| Returns number of vertices per side on the terrain. More...
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CTerrain * | GetCTerrain () override |
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void | ReloadTerrain (bool ReloadWater) override |
| Call when the underlying CTerrain has been modified behind our backs. More...
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void | MakeDirty (i32 i0, i32 j0, i32 i1, i32 j1) override |
| Indicate that terrain tiles within the given region (inclusive lower bound, exclusive upper bound) have been changed. More...
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virtual bool | IsLoaded () const =0 |
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virtual CFixedVector3D | CalcNormal (entity_pos_t x, entity_pos_t z) const =0 |
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virtual CVector3D | CalcExactNormal (float x, float z) const =0 |
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virtual entity_pos_t | GetGroundLevel (entity_pos_t x, entity_pos_t z) const =0 |
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virtual float | GetExactGroundLevel (float x, float z) const =0 |
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virtual u16 | GetTilesPerSide () const =0 |
| Returns number of tiles per side on the terrain. More...
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virtual u16 | GetVerticesPerSide () const =0 |
| Returns number of vertices per side on the terrain. More...
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virtual u32 | GetMapSize () const =0 |
| Returns the map size in metres (world space units). More...
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virtual CTerrain * | GetCTerrain ()=0 |
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virtual void | ReloadTerrain (bool ReloadWater=true)=0 |
| Call when the underlying CTerrain has been modified behind our backs. More...
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virtual void | MakeDirty (i32 i0, i32 j0, i32 i1, i32 j1)=0 |
| Indicate that terrain tiles within the given region (inclusive lower bound, exclusive upper bound) have been changed. More...
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virtual | ~IComponent () |
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virtual void | Init (const CParamNode ¶mNode)=0 |
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virtual void | Deinit ()=0 |
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virtual void | HandleMessage (const CMessage &msg, bool global) |
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CEntityHandle | GetEntityHandle () const |
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void | SetEntityHandle (CEntityHandle ent) |
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entity_id_t | GetEntityId () const |
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CEntityHandle | GetSystemEntity () const |
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const CSimContext & | GetSimContext () const |
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void | SetSimContext (const CSimContext &context) |
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virtual void | Serialize (ISerializer &serialize)=0 |
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virtual void | Deserialize (const CParamNode ¶mNode, IDeserializer &deserialize)=0 |
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virtual bool | NewJSObject (const ScriptInterface &scriptInterface, JS::MutableHandleObject out) const |
| Returns false by default, indicating that a scripted wrapper of this IComponent is not supported. More...
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virtual JS::Value | GetJSInstance () const |
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virtual int | GetComponentTypeId () const =0 |
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