Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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Public Member Functions | |
int | GetComponentTypeId () const override |
void | Init (const CParamNode ¶mNode) override |
void | Deinit () override |
void | Serialize (ISerializer &serialize) override |
void | Deserialize (const CParamNode ¶mNode, IDeserializer &deserialize) override |
void | HandleMessage (const CMessage &msg, bool global) override |
void | UpdateMessageSubscriptions () |
void | Reset () override |
Delete all sprites that have been previously added. More... | |
void | AddSprite (const VfsPath &textureName, const CFixedVector2D &corner0, const CFixedVector2D &corner1, const CFixedVector3D &position, const std::string &color) override |
Add a new textured billboard sprite to be rendered. More... | |
void | Interpolate (float frameTime, float frameOffset) |
void | RenderSubmit (SceneCollector &collector) |
virtual void | Reset ()=0 |
Delete all sprites that have been previously added. More... | |
virtual void | AddSprite (const VfsPath &textureName, const CFixedVector2D &corner0, const CFixedVector2D &corner1, const CFixedVector3D &offset, const std::string &color="255 255 255 255")=0 |
Add a new textured billboard sprite to be rendered. More... | |
Public Member Functions inherited from IComponent | |
virtual | ~IComponent () |
virtual void | Init (const CParamNode ¶mNode)=0 |
virtual void | Deinit ()=0 |
virtual void | HandleMessage (const CMessage &msg, bool global) |
CEntityHandle | GetEntityHandle () const |
void | SetEntityHandle (CEntityHandle ent) |
entity_id_t | GetEntityId () const |
CEntityHandle | GetSystemEntity () const |
const CSimContext & | GetSimContext () const |
void | SetSimContext (const CSimContext &context) |
virtual void | Serialize (ISerializer &serialize)=0 |
virtual void | Deserialize (const CParamNode ¶mNode, IDeserializer &deserialize)=0 |
virtual bool | NewJSObject (const ScriptInterface &scriptInterface, JS::MutableHandleObject out) const |
Returns false by default, indicating that a scripted wrapper of this IComponent is not supported. More... | |
virtual JS::Value | GetJSInstance () const |
virtual int | GetComponentTypeId () const =0 |
Static Public Member Functions | |
static void | ClassInit (CComponentManager &componentManager) |
static IComponent * | Allocate (const ScriptInterface &, JS::HandleValue) |
static void | Deallocate (IComponent *cmp) |
static std::string | GetSchema () |
Static Public Member Functions inherited from ICmpOverlayRenderer | |
static void | SetOverrideVisibility (bool visible) |
Enables or disables rendering of all sprites. More... | |
Static Public Member Functions inherited from IComponent | |
static std::string | GetSchema () |
static void | RegisterComponentType (CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) |
static void | RegisterComponentTypeScriptWrapper (CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) |
static u8 | GetSerializationVersion () |
Public Attributes | |
std::vector< SOverlaySprite > | m_Sprites |
std::vector< CVector3D > | m_SpriteOffsets |
bool | m_Enabled |
Additional Inherited Members | |
Public Types inherited from IComponent | |
using | AllocFunc = IComponent *(*)(const ScriptInterface &scriptInterface, JS::HandleValue ctor) |
using | DeallocFunc = void(*)(IComponent *) |
Static Protected Attributes inherited from ICmpOverlayRenderer | |
static bool | m_OverrideVisible = true |
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inlineoverridevirtual |
Add a new textured billboard sprite to be rendered.
textureName | filename of texture to render. |
corner0,corner1 | coordinates of sprite's corners, in world-space units oriented with the camera plane, relative to the sprite position. |
offset | world-space offset of sprite position from the entity's base position. |
color | multiply color of texture |
Implements ICmpOverlayRenderer.
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inlinestatic |
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inlinestatic |
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inlinestatic |
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inlineoverridevirtual |
Implements IComponent.
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inlineoverridevirtual |
Implements IComponent.
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inlineoverridevirtual |
Implements IComponent.
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inlinestatic |
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inlineoverridevirtual |
Reimplemented from IComponent.
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inlineoverridevirtual |
Implements IComponent.
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inline |
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inline |
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inlineoverridevirtual |
Delete all sprites that have been previously added.
Implements ICmpOverlayRenderer.
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inlineoverridevirtual |
Implements IComponent.
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inline |
bool CCmpOverlayRenderer::m_Enabled |
std::vector<CVector3D> CCmpOverlayRenderer::m_SpriteOffsets |
std::vector<SOverlaySprite> CCmpOverlayRenderer::m_Sprites |