#include <ITexture.h>
◆ COLOR_ATTACHMENT
constexpr uint32_t Renderer::Backend::ITexture::Usage::COLOR_ATTACHMENT = 1u << 3u |
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staticconstexpr |
◆ DEPTH_STENCIL_ATTACHMENT
constexpr uint32_t Renderer::Backend::ITexture::Usage::DEPTH_STENCIL_ATTACHMENT = 1u << 4u |
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staticconstexpr |
◆ SAMPLED
constexpr uint32_t Renderer::Backend::ITexture::Usage::SAMPLED = 1u << 2u |
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staticconstexpr |
◆ STORAGE
constexpr uint32_t Renderer::Backend::ITexture::Usage::STORAGE = 1u << 5u |
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staticconstexpr |
◆ TRANSFER_DST
constexpr uint32_t Renderer::Backend::ITexture::Usage::TRANSFER_DST = 1u << 1u |
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staticconstexpr |
◆ TRANSFER_SRC
constexpr uint32_t Renderer::Backend::ITexture::Usage::TRANSFER_SRC = 1u << 0u |
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staticconstexpr |
The documentation for this struct was generated from the following file:
- /home/docker/jenkins/workspace/technical-docs/source/renderer/backend/ITexture.h