Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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Texture conversion settings. More...
#include <TextureConverter.h>
Public Member Functions | |
Settings () | |
void | Hash (MD5 &hash) |
Append this object's state to the given hash. More... | |
Public Attributes | |
EFormat | format |
EMipmap | mipmap |
ENormalMap | normal |
EAlpha | alpha |
EFilter | filter |
float | kaiserWidth |
float | kaiserAlpha |
float | kaiserStretch |
Texture conversion settings.
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inline |
void CTextureConverter::Settings::Hash | ( | MD5 & | hash | ) |
Append this object's state to the given hash.
EAlpha CTextureConverter::Settings::alpha |
EFilter CTextureConverter::Settings::filter |
EFormat CTextureConverter::Settings::format |
float CTextureConverter::Settings::kaiserAlpha |
float CTextureConverter::Settings::kaiserStretch |
float CTextureConverter::Settings::kaiserWidth |
EMipmap CTextureConverter::Settings::mipmap |
ENormalMap CTextureConverter::Settings::normal |