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| CCmpTurretHolderScripted (const ScriptInterface &scriptInterface, JS::HandleValue instance) |
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void | Init (const CParamNode ¶mNode) override |
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void | Deinit () override |
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void | HandleMessage (const CMessage &msg, bool global) override |
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void | Serialize (ISerializer &serialize) override |
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void | Deserialize (const CParamNode ¶mNode, IDeserializer &deserialize) override |
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JS::Value | GetJSInstance () const override |
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int | GetComponentTypeId () const override |
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std::vector< std::pair< std::string, entity_id_t > > | GetTurrets () const override |
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void | SetInitEntities (std::vector< std::pair< std::string, entity_id_t > > &&entities) override |
| Correlation between entities (ID) and the turret point they ought to occupy (name). More...
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virtual std::vector< std::pair< std::string, entity_id_t > > | GetTurrets () const =0 |
| Returns the correlation between garrisoned turrets (their ID) and which turret point they occupy (name). More...
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virtual void | SetInitEntities (std::vector< std::pair< std::string, entity_id_t > > &&entities)=0 |
| Correlation between entities (ID) and the turret point they ought to occupy (name). More...
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virtual | ~IComponent () |
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virtual void | Init (const CParamNode ¶mNode)=0 |
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virtual void | Deinit ()=0 |
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virtual void | HandleMessage (const CMessage &msg, bool global) |
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CEntityHandle | GetEntityHandle () const |
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void | SetEntityHandle (CEntityHandle ent) |
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entity_id_t | GetEntityId () const |
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CEntityHandle | GetSystemEntity () const |
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const CSimContext & | GetSimContext () const |
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void | SetSimContext (const CSimContext &context) |
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virtual void | Serialize (ISerializer &serialize)=0 |
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virtual void | Deserialize (const CParamNode ¶mNode, IDeserializer &deserialize)=0 |
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virtual bool | NewJSObject (const ScriptInterface &scriptInterface, JS::MutableHandleObject out) const |
| Returns false by default, indicating that a scripted wrapper of this IComponent is not supported. More...
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virtual JS::Value | GetJSInstance () const |
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virtual int | GetComponentTypeId () const =0 |
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