Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include <RLInterface.h>
Public Attributes | |
bool | saveReplay |
player_id_t | playerID |
std::string | content |
std::string RL::ScenarioConfig::content |
player_id_t RL::ScenarioConfig::playerID |
bool RL::ScenarioConfig::saveReplay |