#include <SoundGroup.h>
◆ CSoundGroup() [1/2]
| CSoundGroup::CSoundGroup |
( |
const VfsPath & |
pathnameXML | ) |
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◆ CSoundGroup() [2/2]
| CSoundGroup::CSoundGroup |
( |
| ) |
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◆ ~CSoundGroup()
| CSoundGroup::~CSoundGroup |
( |
| ) |
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◆ LoadSoundGroup()
| bool CSoundGroup::LoadSoundGroup |
( |
const VfsPath & |
pathnameXML | ) |
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◆ NONCOPYABLE()
◆ PlayNext()
◆ RadiansOffCenter()
| float CSoundGroup::RadiansOffCenter |
( |
const CVector3D & |
position, |
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bool & |
onScreen, |
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float & |
itemRollOff |
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) |
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◆ ReleaseGroup()
| void CSoundGroup::ReleaseGroup |
( |
| ) |
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◆ Reload()
| void CSoundGroup::Reload |
( |
| ) |
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◆ SetDefaultValues()
| void CSoundGroup::SetDefaultValues |
( |
| ) |
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private |
◆ SetFlag()
| void CSoundGroup::SetFlag |
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int |
flag | ) |
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inline |
◆ SetGain()
| void CSoundGroup::SetGain |
( |
float |
gain | ) |
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private |
◆ TestFlag()
| bool CSoundGroup::TestFlag |
( |
int |
flag | ) |
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inline |
◆ Update()
| void CSoundGroup::Update |
( |
float |
TimeSinceLastFrame | ) |
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◆ UploadPropertiesAndPlay()
| void CSoundGroup::UploadPropertiesAndPlay |
( |
size_t |
theIndex, |
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const CVector3D & |
position, |
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entity_id_t |
source |
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) |
| |
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private |
◆ m_ConeInnerAngle
| float CSoundGroup::m_ConeInnerAngle |
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private |
◆ m_ConeOuterAngle
| float CSoundGroup::m_ConeOuterAngle |
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private |
◆ m_ConeOuterGain
| float CSoundGroup::m_ConeOuterGain |
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private |
◆ m_CurrentSoundIndex
| size_t CSoundGroup::m_CurrentSoundIndex |
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private |
◆ m_CurTime
| float CSoundGroup::m_CurTime |
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private |
◆ m_Decay
| float CSoundGroup::m_Decay |
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private |
◆ m_Filenames
| std::vector<std::wstring> CSoundGroup::m_Filenames |
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private |
◆ m_Filepath
◆ m_Flags
◆ m_Gain
| float CSoundGroup::m_Gain |
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private |
◆ m_GainLower
| float CSoundGroup::m_GainLower |
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private |
◆ m_GainUpper
| float CSoundGroup::m_GainUpper |
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private |
◆ m_IntensityThreshold
| float CSoundGroup::m_IntensityThreshold |
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private |
◆ m_MaxDist
| float CSoundGroup::m_MaxDist |
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private |
◆ m_MaxStereoAngle
| float CSoundGroup::m_MaxStereoAngle |
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private |
◆ m_MinDist
| float CSoundGroup::m_MinDist |
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private |
◆ m_Pitch
| float CSoundGroup::m_Pitch |
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private |
◆ m_PitchLower
| float CSoundGroup::m_PitchLower |
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private |
◆ m_PitchUpper
| float CSoundGroup::m_PitchUpper |
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private |
◆ m_Priority
| float CSoundGroup::m_Priority |
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private |
◆ m_Seed
◆ m_SoundGroups
| std::vector<CSoundData*> CSoundGroup::m_SoundGroups |
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private |
The documentation for this class was generated from the following files:
- /home/docker/jenkins/workspace/technical-docs/source/soundmanager/scripting/SoundGroup.h
- /home/docker/jenkins/workspace/technical-docs/source/soundmanager/scripting/SoundGroup.cpp