#include <SoundGroup.h>
◆ CSoundGroup() [1/2]
CSoundGroup::CSoundGroup |
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const VfsPath & |
pathnameXML | ) |
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◆ CSoundGroup() [2/2]
CSoundGroup::CSoundGroup |
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◆ ~CSoundGroup()
CSoundGroup::~CSoundGroup |
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◆ LoadSoundGroup()
bool CSoundGroup::LoadSoundGroup |
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const VfsPath & |
pathnameXML | ) |
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◆ NONCOPYABLE()
◆ PlayNext()
◆ RadiansOffCenter()
float CSoundGroup::RadiansOffCenter |
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const CVector3D & |
position, |
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bool & |
onScreen, |
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float & |
itemRollOff |
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) |
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◆ ReleaseGroup()
void CSoundGroup::ReleaseGroup |
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◆ Reload()
void CSoundGroup::Reload |
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◆ SetDefaultValues()
void CSoundGroup::SetDefaultValues |
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private |
◆ SetFlag()
void CSoundGroup::SetFlag |
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int |
flag | ) |
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inline |
◆ SetGain()
void CSoundGroup::SetGain |
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float |
gain | ) |
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private |
◆ TestFlag()
bool CSoundGroup::TestFlag |
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int |
flag | ) |
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inline |
◆ Update()
void CSoundGroup::Update |
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float |
TimeSinceLastFrame | ) |
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◆ UploadPropertiesAndPlay()
void CSoundGroup::UploadPropertiesAndPlay |
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size_t |
theIndex, |
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const CVector3D & |
position, |
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entity_id_t |
source |
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) |
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private |
◆ m_ConeInnerAngle
float CSoundGroup::m_ConeInnerAngle |
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private |
◆ m_ConeOuterAngle
float CSoundGroup::m_ConeOuterAngle |
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private |
◆ m_ConeOuterGain
float CSoundGroup::m_ConeOuterGain |
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private |
◆ m_CurrentSoundIndex
size_t CSoundGroup::m_CurrentSoundIndex |
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private |
◆ m_CurTime
float CSoundGroup::m_CurTime |
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private |
◆ m_Decay
float CSoundGroup::m_Decay |
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private |
◆ m_Filenames
std::vector<std::wstring> CSoundGroup::m_Filenames |
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private |
◆ m_Filepath
◆ m_Flags
◆ m_Gain
float CSoundGroup::m_Gain |
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private |
◆ m_GainLower
float CSoundGroup::m_GainLower |
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private |
◆ m_GainUpper
float CSoundGroup::m_GainUpper |
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private |
◆ m_IntensityThreshold
float CSoundGroup::m_IntensityThreshold |
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private |
◆ m_MaxDist
float CSoundGroup::m_MaxDist |
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private |
◆ m_MaxStereoAngle
float CSoundGroup::m_MaxStereoAngle |
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private |
◆ m_MinDist
float CSoundGroup::m_MinDist |
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private |
◆ m_Pitch
float CSoundGroup::m_Pitch |
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private |
◆ m_PitchLower
float CSoundGroup::m_PitchLower |
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private |
◆ m_PitchUpper
float CSoundGroup::m_PitchUpper |
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private |
◆ m_Priority
float CSoundGroup::m_Priority |
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private |
◆ m_Seed
◆ m_SoundGroups
std::vector<CSoundData*> CSoundGroup::m_SoundGroups |
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private |
The documentation for this class was generated from the following files:
- /home/docker/jenkins/workspace/technical-docs/source/soundmanager/scripting/SoundGroup.h
- /home/docker/jenkins/workspace/technical-docs/source/soundmanager/scripting/SoundGroup.cpp