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Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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Simulation command, typically received over the network in multiplayer games. More...
#include <SimulationCommand.h>
Public Member Functions | |
| SimulationCommand (player_id_t player, JSContext *cx, JS::HandleValue val) | |
| SimulationCommand (SimulationCommand &&cmd) | |
| SimulationCommand & | operator= (SimulationCommand &&other) |
Public Attributes | |
| player_id_t | player |
| JS::PersistentRootedValue | data |
Simulation command, typically received over the network in multiplayer games.
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inline |
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inline |
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inline |
| JS::PersistentRootedValue SimulationCommand::data |
| player_id_t SimulationCommand::player |