Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
|
Simulation command, typically received over the network in multiplayer games. More...
#include <SimulationCommand.h>
Public Member Functions | |
SimulationCommand (player_id_t player, JSContext *cx, JS::HandleValue val) | |
SimulationCommand (SimulationCommand &&cmd) | |
SimulationCommand & | operator= (SimulationCommand &&other) |
Public Attributes | |
player_id_t | player |
JS::PersistentRootedValue | data |
Simulation command, typically received over the network in multiplayer games.
|
inline |
|
inline |
|
inline |
JS::PersistentRootedValue SimulationCommand::data |
player_id_t SimulationCommand::player |