Pyrogenesis
HEAD
Pyrogenesis, a RTS Engine
- m -
m :
CCanvas2D
,
CColladaManager
,
CGameView
,
CmpPtr< T >
,
CProfileViewer
,
CPUSkinnedModelVertexRenderer
,
CRenderer
,
CSceneRenderer
,
CSimulation2
,
CStrIntern
,
CTextureManager
,
InstancingModelRenderer
,
OverlayRenderer
,
ParticleRenderer
,
ScriptInterface
,
ShaderModelRenderer
,
ShadowMap
,
Skeleton
,
TerrainRenderer
,
Threading::TaskManager
m_AABB :
WaveObject
m_AAName :
CPostprocManager
m_AATech :
CPostprocManager
m_Absolute :
IGUIObject
m_Accel :
CParticleEffectorForce
m_Acceleration :
CCmpUnitMotion
m_AccessMask :
Renderer::Backend::Vulkan::anonymous_namespace{DeviceCommandContext.cpp}::ScopedImageLayoutTransition
m_AcquireCommandContext :
Renderer::Backend::Vulkan::CSubmitScheduler
m_action :
TraceEntry
m_ActionGain :
CSoundManager
m_ActionPaused :
CSoundManager
m_ActionPos :
CObjectBase::Anim
,
CSkeletonAnim
m_ActionPos2 :
CObjectBase::Anim
,
CSkeletonAnim
m_ActionSound :
CUnitAnimation
m_Active :
CCmpDecay
,
CCmpMinimap
,
CCmpObstruction
,
CParticleEmitter
m_ActiveCommandContext :
Renderer::Backend::GL::CDevice
m_ActiveTextureUnit :
Renderer::Backend::GL::CDeviceCommandContext
,
Renderer::Backend::GL::CDeviceCommandContext::ScopedBind
m_ActiveVertexAttributes :
Renderer::Backend::GL::CShaderProgramGLSL
m_Actor :
CUnit
m_ActorDef :
CObjectBase
m_ActorDefs :
CObjectManager
m_ActorFloating :
CCmpPosition
m_ActorName :
CCmpVisualActor
m_ActorSeed :
CCmpProjectileManager
m_ActorSelections :
CUnit
m_AddColor :
SGUIImageEffects
m_Added :
CDynamicSubscription
m_AddressMode :
SGUIImage
m_AddressModeU :
CTextureProperties
m_AddressModeV :
CTextureProperties
m_AIName :
CAIWorker::CAIPlayer
m_AIPathfinderDirtinessInformation :
CCmpPathfinder
m_AIs :
GetAIsHelper
m_ALBuffer :
CSoundData
m_alignedBuf :
UnalignedWriter
m_alignedOfs :
UnalignedWriter
m_Allocation :
Renderer::Backend::Vulkan::CBuffer
,
Renderer::Backend::Vulkan::CTexture
m_AllocationInfo :
Renderer::Backend::Vulkan::CBuffer
,
Renderer::Backend::Vulkan::CTexture
m_AllocList :
CVertexBuffer
m_AllowedSampleCounts :
CPostprocManager
m_AlphaBlending :
CMaterial
m_AlphaGradientTexture :
CTextureManagerImpl
m_AlphaMap :
CAlphaMapCalculator::Blend4
,
CAlphaMapCalculator::Blend8
m_AlphaMapCoords :
TerrainAlpha
m_AlphaMapsToUpload :
CTerrainTextureManager
m_AlphaMin :
CCmpSelectable
m_AlphaUVs :
CPatchRData::SBlendVertex
m_ALSource :
CSoundBase
m_ALSourceBuffer :
CSoundManager
m_AlwaysVisible :
CCmpSelectable
,
SOverlayTexturedLine
m_AmbientColor :
CLightEnv
m_AmbientGain :
CSoundManager
m_AmbientPaused :
CSoundManager
m_AmmoLoadedProp :
CModel
m_AmmoPropPoint :
CModel
m_Anchor :
CTooltip
m_AnchorType :
CCmpPosition
m_Angle :
CObjectBase::Decal
,
SDecal
m_Anim :
CModel
m_Animation :
CUnit
m_AnimationID :
CUnitAnimation
m_Animations :
CObjectEntry
,
CSkeletonAnimManager
m_AnimDef :
CSkeletonAnim
m_AnimDesync :
CCmpVisualActor
m_AnimName :
CCmpVisualActor
,
CObjectBase::Anim
m_AnimOnce :
CCmpVisualActor
m_Anims :
CObjectBase::Variant
m_AnimSpeed :
CCmpVisualActor
m_AnimStates :
CUnitAnimation
m_AnimStatesAreStatic :
CUnitAnimation
m_AnimSyncOffsetTime :
CCmpVisualActor
m_AnimSyncRepeatTime :
CCmpVisualActor
m_AnimTime :
CCmpTerritoryManager
,
CModel
m_AnisotropicFilterEnabled :
CTextureProperties
m_ApexPosition :
SWavesVertex
m_ApiKey :
ModIo
m_ARB :
Renderer::Backend::GL::CDevice
m_Area :
CGUIText::SSpriteCall
m_Arg0 :
CmdLineArgs
m_Args :
CmdLineArgs
m_ArgsWithoutName :
CmdLineArgs
m_Array :
anonymous_namespace{CPUSkinnedModelRenderer.cpp}::ModelDefRData
,
anonymous_namespace{CPUSkinnedModelRenderer.cpp}::ModelRData
,
IModelDef
m_ArrayWidth :
FastSpatialSubdivision
m_AspectRatio :
IGUIObject
m_AtlasOverlay :
CCmpPathfinder
m_AttachmentImageAspectMask :
Renderer::Backend::Vulkan::CTexture
m_AttachmentImageView :
Renderer::Backend::Vulkan::CTexture
m_AttachmentMask :
Renderer::Backend::GL::CFramebuffer
m_Attr :
VertexIndexArray
m_AttributeAxis :
CParticleEmitter
m_AttributeColor :
CMiniMapTexture
,
CParticleEmitter
m_AttributeIDs :
anonymous_namespace{XMBStorage.cpp}::XMBStorageWriter
m_AttributeNameCount :
XMBData
m_AttributePointer :
XMBData
m_AttributePos :
CMiniMapTexture
,
CParticleEmitter
m_AttributePosition :
SkyManager
m_Attributes :
anonymous_namespace{XMBStorage.cpp}::JSNodeData
,
Renderer::Backend::GL::CVertexInputLayout
,
Renderer::Backend::Vulkan::CVertexInputLayout
,
VertexArray
m_AttributeSize :
anonymous_namespace{XMBStorage.cpp}::XMBStorageWriter
m_AttributeUV :
CParticleEmitter
,
SkyManager
m_AutoScroll :
CList
m_AvailableLocales :
L10n
m_AvailableMods :
Mod
m_AvailablePhysicalDevices :
Renderer::Backend::Vulkan::CDevice
m_averagedFrequency :
FrequencyFilter
m_AvoidMoving :
ControlGroupMovementObstructionFilter
,
SkipTagAndControlGroupObstructionFilter
m_AxisColor :
CChart
m_AxisWidth :
CChart
m_B :
CCmpMinimap
,
CCmpVisualActor
m_Backbuffer :
Renderer::Backend::Dummy::CDevice
m_BackbufferAcquired :
Renderer::Backend::GL::CDevice
m_BackbufferReadbackTexture :
Renderer::Backend::Vulkan::CDevice
m_Backbuffers :
Renderer::Backend::GL::CDevice
,
Renderer::Backend::Vulkan::CSwapChain
m_BackColor :
GUIRenderer::SDrawCall
,
SGUIImage
m_Backend :
CVideoMode
m_BackendDevice :
CVideoMode
m_BackendShaderProgram :
CShaderProgram
m_BackendTexture :
CTexture
m_BackingStore :
CVertexBuffer::VBChunk
,
VertexArray
m_BannedIPs :
CNetServerWorker
m_BannedPlayers :
CNetServerWorker
m_BarHovered :
IGUIScrollBar
m_BarPressed :
IGUIScrollBar
m_BarPressedAtPos :
IGUIScrollBar
m_BarSize :
IGUIScrollBar
m_Base :
CObjectEntry
m_BaseActorName :
CCmpVisualActor
m_BaseColor :
CTerrain
,
CTerrainProperties
,
CTerrainTextureEntry
,
CTexture
m_BaseColorValid :
CTerrainTextureEntry
m_BaseLevelOffset :
CTexture
m_BaseObject :
CGUI
m_BasePosition :
SWavesVertex
m_BaseRange :
CCmpVision
m_BaseUrl :
ModIo
m_Basis :
CBoundingBoxOriented
m_Batches :
CTextRenderer
,
SBlendBatch
m_Behavior :
CAIWorker::CAIPlayer
m_BH :
SparseGrid< T >
m_BindingInstancingTransform :
ShaderRenderModifier
m_BindingPlayerColor :
ShaderRenderModifier
m_BindingShadingColor :
ShaderRenderModifier
m_BindingSlots :
Renderer::Backend::GL::CShaderProgramARB
,
Renderer::Backend::GL::CShaderProgramGLSL
m_BindingSlotsMapping :
Renderer::Backend::GL::CShaderProgramARB
,
Renderer::Backend::GL::CShaderProgramGLSL
m_BlackTextureCube :
CTextureManagerImpl
m_Blend :
SModelVertex
m_BlendJoints :
IModelDef
m_BlendMode :
CParticleEmitterType
m_BlendSplats :
CPatchRData
,
CRenderer::Stats
m_BlendWeights :
IModelDef
m_BlinkState :
CMiniMapTexture
m_BlockIndex :
Renderer::Backend::Vulkan::CDeviceCommandContext::CUploadRing
m_BlockMovement :
CCmpUnitMotion
m_BlockOffset :
Renderer::Backend::Vulkan::CDeviceCommandContext::CUploadRing
m_Blocks :
Allocators::DynamicArena< BLOCK_SIZE >
m_Bloom :
CLightEnv
m_BlurScales :
CPostprocManager
m_BoardList :
XmppClient
m_Bold :
CGUIText::STextCall
m_Bone :
SVertexBlend
m_BoneIndex :
SPropPoint
m_BoneMatrices :
CModel
m_Bones :
CModelDef
m_BorderSeparation :
CCmpTerritoryManager
m_BorderThickness :
CCmpTerritoryManager
m_BoundaryLines :
CCmpTerritoryManager
m_BoundaryLinesDirty :
CCmpTerritoryManager
m_BoundBuffers :
Renderer::Backend::GL::CDeviceCommandContext
m_BoundDeviceObjects :
Renderer::Backend::Vulkan::CSingleTypeDescriptorSetBinding< DeviceObject >
m_BoundIndexBuffer :
Renderer::Backend::Vulkan::CDeviceCommandContext
m_BoundIndexBufferOffset :
Renderer::Backend::Vulkan::CDeviceCommandContext
m_BoundingBox :
CTexturedLineRData
m_BoundsValid :
CRenderableObject
m_BoundsX0 :
CFont
m_BoundsX1 :
CFont
m_BoundsY0 :
CFont
m_BoundsY1 :
CFont
m_BoundTextures :
Renderer::Backend::GL::CDeviceCommandContext
m_BoundUIDs :
Renderer::Backend::Vulkan::CSingleTypeDescriptorSetBinding< DeviceObject >
m_Bpp :
Tex
m_Brightness :
CLightEnv
m_buf :
CFileUnpacker
m_Buf :
MD5
m_Buffer :
CBufferBinarySerializerImpl
,
CConsole
,
COggData
,
CProfiler2::ThreadStorage
,
CSerializerStreamBuf< T >
,
CVertexBuffer
,
CVFSFile
,
EntityMap< T >
,
io::Operation
m_buffer :
OutputBufferManager
m_Buffer :
Renderer::Backend::Vulkan::CBuffer
,
Renderer::Backend::Vulkan::CDeviceCommandContext::CUploadRing
,
XMBStorage
m_BufferCapacity :
EntityMap< T >
m_BufferCount :
CSoundManager
m_BufferLength :
CConsole
m_BufferPos :
CConsole
m_BufferPos0 :
CProfiler2::ThreadStorage
m_BufferPos1 :
CProfiler2::ThreadStorage
m_BufferPosition :
CInput
m_Buffers :
CVertexBufferManager
m_BufferSize :
CSoundManager
,
CVFSFile
,
EntityMap< T >
m_BuffersUsed :
COggData
m_BufferZone :
CButton
,
CChart
,
CInput
,
CList
,
CText
,
CTooltip
m_BufHistory :
CConsole
m_BufLen :
MD5
m_bufSize :
CFileUnpacker
m_BuildingOverlay :
CCmpSelectable
m_ButtonMinusHovered :
IGUIScrollBar
m_ButtonMinusPressed :
IGUIScrollBar
m_ButtonPlusHovered :
IGUIScrollBar
m_ButtonPlusPressed :
IGUIScrollBar
m_ButtonSide :
CSlider
m_ButtonWidth :
CDropDown
m_BW :
SparseGrid< T >
m_bytesUsed :
UnalignedWriter
m_c_len :
CDFH
m_cache :
Paths
m_Cached :
CCmpSelectable
,
CMessage
m_CachedActualSize :
IGUIObject
m_CacheDir :
CModInstaller
m_CachedListRect :
CDropDown
m_CachedSize :
CGUISpriteInstance
m_CacheIndex :
Renderer::Backend::GL::CDeviceCommandContext::ScopedBufferBind
m_CacheLoader :
CTextureManagerImpl
m_CallbackData :
ModIo
m_Camera :
ICameraController
m_Canvas :
CCanvas2D::ScopedScissor
m_Capabilities :
Renderer::Backend::Dummy::CDevice
,
Renderer::Backend::GL::CDevice
,
Renderer::Backend::Vulkan::CDevice
m_capacity :
OutputBufferManager
m_Capacity :
Renderer::Backend::Vulkan::CDeviceCommandContext::CUploadRing
m_capacity :
WriteBuffer
m_Caption :
CButton
,
CInput
,
CText
,
CTooltip
m_CaptureFramebuffer :
CPostprocManager
m_CastShadows :
CObjectBase
m_cd_diskNum :
ECDR
m_cd_numEntries :
ECDR
m_cd_numEntriesOnDisk :
ECDR
m_cd_ofs :
ECDR
m_cd_size :
ECDR
m_cdfhPool :
ArchiveWriter_Zip
m_CellSize :
CHFTracer
m_Center :
CBoundingBoxOriented
,
CBoundingSphere
,
SOverlaySphere
m_certStatus :
XmppClient
m_CharacterPositions :
CInput
m_charsLeft :
PrintfWriter
m_CharsPerPage :
CConsole
m_Checked :
CCheckBox
m_checksum :
ArchiveFile_Zip
,
Codec_ZLibNone
,
CodecZLibStream
,
Stream
m_Children :
anonymous_namespace{XMBStorage.cpp}::JSNodeData
,
IGUIObject
m_Childs :
CParamNode
m_ChoosenDevice :
Renderer::Backend::Vulkan::CDevice
m_Chunk :
CVertexBufferManager::Handle
m_ChunkI :
HierarchicalPathfinder::Chunk
m_ChunkJ :
HierarchicalPathfinder::Chunk
m_Chunks :
HierarchicalPathfinder
m_ChunksH :
HierarchicalPathfinder
m_ChunksW :
HierarchicalPathfinder
m_Cid :
ComponentTestHelper
m_Class :
ScriptInterface::CustomType
m_Clearance :
CCmpObstruction
,
CCmpUnitMotion
,
PathfinderPassability
m_ClearColor :
Renderer::Backend::Dummy::CFramebuffer
,
Renderer::Backend::GL::CFramebuffer
,
Renderer::Backend::Vulkan::CFramebuffer
m_Clicking :
CMiniMap
m_Client :
CNetClientSession
,
CSimulationMessage
m_client :
XmppClient
m_ClientId :
CTurnManager
m_ClientSalt :
ConnectionData
m_ClientsData :
CNetServerTurnManager
m_ClientStateHashes :
CNetServerTurnManager
m_ClientTurnManager :
CNetClient
m_Clip :
CText
m_Clipping :
CTextRenderer
m_Closed :
SOverlayTexturedLine
m_ClusterTags :
CCmpObstruction
m_Cmp :
ComponentTestHelper
m_CmptPrivate :
ScriptInterface
m_Code :
RL::Interface
m_codec :
Stream
m_ColladaManager :
CMeshManager
,
CSkeletonAnimManager
m_Color :
CChartData
,
CCmpRangeOverlayRenderer
,
CCmpSelectable
,
CGUIText::STextCall
,
CObjectBase::Variant
,
CObjectEntry
,
CSingleColorTexture
,
CSingleColorTextureCube
,
CTextRenderer
,
SOverlayLine
,
SOverlayQuad
,
SOverlaySphere
,
SOverlaySprite
,
SOverlayTexturedLine
m_ColorAdd :
GUIRenderer::SDrawCall
m_ColorAttachmentLoadOp :
Renderer::Backend::GL::CFramebuffer
,
Renderer::Backend::Vulkan::CFramebuffer
m_ColorAttachments :
Renderer::Backend::Vulkan::CFramebuffer
m_ColorAttachmentStoreOp :
Renderer::Backend::GL::CFramebuffer
,
Renderer::Backend::Vulkan::CFramebuffer
m_ColorChanged :
CCmpTerritoryManager
m_ColorFrom :
CGradientTexture
m_ColorMultiply :
GUIRenderer::SDrawCall
m_ColorTex1 :
CPostprocManager
m_ColorTex2 :
CPostprocManager
m_ColorTo :
CGradientTexture
m_ColumnDescriptions :
CNetStatsTable
,
CScriptStatsTable
m_Columns :
COList
m_Command :
BoardListQuery
,
GameListQuery
,
ProfileQuery
m_CommandContext :
Renderer::Backend::Vulkan::anonymous_namespace{DeviceCommandContext.cpp}::ScopedImageLayoutTransition
,
Renderer::Backend::Vulkan::CDeviceCommandContext
m_CommandDelay :
CTurnManager
m_Commands :
CAIWorker::CAIPlayer
,
CAIWorker
m_CommandsComputed :
CAIWorker
m_comment_len :
ECDR
m_ComponentCache :
CEntityHandle
m_ComponentCaches :
CComponentManager
m_ComponentManager :
ComponentTestHelper
,
CSimContext
,
CSimulation2Impl
m_Components :
CDynamicSubscription
m_ComponentsByInterface :
CComponentManager
m_ComponentsByTypeId :
CComponentManager
m_ComponentTypeIdsByName :
CComponentManager
m_ComponentTypesById :
CComponentManager
m_ComposingText :
CInput
m_CompositeAlphaMap :
TerrainAlpha
m_CompositeDataToUpload :
TerrainAlpha
m_ComputeDone :
CCmpPathfinder::PathRequests< T >
m_ComputePipelineState :
CShaderTechnique
,
Renderer::Backend::Vulkan::CDeviceCommandContext
m_ComputePipelineStateDesc :
Renderer::Backend::GL::CDeviceCommandContext
m_ComputeShader :
CShaderTechnique
m_ComputingMotion :
CCmpUnitMotionManager
m_ConditionVariable :
FutureSharedStateDetail::Receiver< ResultType >
,
Threading::WorkerThread
m_ConeInnerAngle :
CSoundGroup
m_ConeOuterAngle :
CSoundGroup
m_ConeOuterGain :
CSoundGroup
m_config :
Paths
m_ConfigBPP :
CVideoMode
m_ConfigDB :
CConfigDBHook
m_ConfigDisplay :
CVideoMode
m_ConfigEnableHiDPI :
CVideoMode
m_ConfigFile :
CConfigDB
m_ConfigFullscreen :
CVideoMode
m_ConfigH :
CVideoMode
m_ConfigHooks :
CRenderingOptions
m_ConfigVSync :
CVideoMode
m_ConfigW :
CVideoMode
m_Connected :
CNetClientSession
m_connectionDataIqId :
XmppClient
m_connectionDataJid :
XmppClient
m_ConnectionListeners :
glooxwrapper::ClientImpl
m_ConstrainCamera :
CCameraController
m_ConstructionPreview :
CCmpVisualActor
m_ConstructionProgress :
CCmpPosition
m_Constructor :
ScriptInterface::CustomType
m_Context :
ComponentTestHelper
,
CSoundManager
,
MikkTSpace
,
Renderer::Backend::GL::CDevice
,
RL::Interface
m_context :
ScriptInterface_impl
m_Contexts :
ScriptEngine
m_ContextSize :
ScriptContext
m_Contrast :
CLightEnv
m_ControlGroup :
CCmpObstruction
m_ControlGroup2 :
CCmpObstruction
m_controller :
FrequencyFilter
m_ControllerGUID :
CNetServerWorker
m_ControllerSecret :
CNetClient
,
CNetServerWorker
m_ControlPersist :
CCmpObstruction
m_Coords :
SModelVertex
,
SOverlayLine
,
SOverlayTexturedLine
m_Corners :
SOverlayQuad
m_CostGrid :
CCmpTerritoryManager
m_Count :
CVertexBuffer::VBChunk
,
EntityMap< T >
m_crc :
CDFH
,
LFH
m_csize :
ArchiveFile_Zip
,
CDFH
,
LFH
m_CullCamera :
CSceneRenderer
m_CurItemID :
XMBAttributeList::iterator
,
XMBAttributeList
,
XMBElementList::iterator
,
XMBElementList
m_Curl :
CUserReporterWorker
,
ModIo
m_CurlMulti :
ModIo
m_CurPointer :
XMBAttributeList::iterator
,
XMBAttributeList
,
XMBElementList::iterator
,
XMBElementList
m_Current :
CSmoothedValue
m_CurrentBPP :
CVideoMode
m_CurrentComponent :
CComponentManager
m_CurrentCullGroup :
CSceneRenderer
m_CurrentEnvirons :
CSoundManager
m_CurrentH :
CVideoMode
m_CurrentHandle :
Renderer::Backend::Vulkan::CSubmitScheduler
m_CurrentImageIndex :
Renderer::Backend::Vulkan::CSwapChain
m_CurrentLocale :
L10n
m_CurrentLocaleIsOriginalGameLocale :
L10n
m_CurrentlyHotloading :
CComponentManager
m_CurrentNode :
CCinemaPath
m_CurrentPathElapsedTime :
CCmpCinemaManager
m_CurrentScene :
CSceneRenderer
m_CurrentSoundIndex :
CSoundGroup
m_CurrentSpeed :
CCmpUnitMotion
m_CurrentStorage :
CProfiler2
m_CurrentTime :
CCmpDecay
,
CParticleManager
m_CurrentTune :
CSoundManager
m_CurrentTurn :
CTurnManager
m_CurrentW :
CVideoMode
m_CurrState :
CFsm< Context >
m_Cursor :
CVideoMode::CCursor
,
CVideoMode
m_CursorBackend :
CVideoMode::CCursor
m_CursorBlinkRate :
CConsole
,
CInput
m_CursorName :
CVideoMode::CCursor
m_CursorSurface :
CVideoMode::CCursor
m_CursorVisState :
CConsole
,
CInput
m_CurTime :
CSoundGroup
m_CustomObjectTypes :
ScriptInterface
m_CustomSelectionShape :
CModelAbstract
m_cx :
ScriptContext
,
ScriptInterface_impl
m_Data :
Allocators::DynamicArena< BLOCK_SIZE >::Block
,
BlendShape4
,
BlendShape8
,
CBoundingBoxAligned
,
CFont::GlyphMap
,
CGameSetupMessage
,
CGUIMouseEventMaskTexture
,
CLosQuerier
,
CSimulationMessage
,
CUserReport
,
CXeromyces
m_data :
DirWatchRequest
m_Data :
glooxwrapper::string
,
Grid< T >
,
PS::StaticVector< T, N >
,
SparseGrid< T >
,
Tex
,
VertexArrayIterator< T >
m_data :
WriteBuffer
m_Data :
XMLWriter_File
m_DataSize :
Tex
m_DeadItems :
CSoundManagerWorker
m_DeadItemsMutex :
CSoundManagerWorker
m_Deadzone :
CJoystick
m_Debug :
LongPathfinder
m_DebugBarrierAfterFramebufferPass :
Renderer::Backend::Vulkan::CDeviceCommandContext
m_DebugBoundaryLineNodes :
CCmpTerritoryManager
m_DebugBoundingBoxOverlay :
CCmpSelectable
m_DebugBounds :
SilhouetteRenderer
m_DebugEnabled :
SilhouetteRenderer
m_DebugMessenger :
Renderer::Backend::Vulkan::CDevice
m_DebugNodeOverlays :
CCmpRallyPointRenderer
m_DebugOverlay :
CCmpTerritoryManager
,
HierarchicalPathfinder
,
VertexPathfinderDebugOverlay
m_DebugOverlayDirty :
CCmpObstructionManager
,
CCmpRangeManager
m_DebugOverlayEnabled :
CCmpObstructionManager
,
CCmpRangeManager
,
CCmpUnitMotion
m_DebugOverlayLines :
CCmpObstructionManager
,
CCmpRangeManager
,
HierarchicalPathfinder
m_DebugOverlayLongPathLines :
CCmpUnitMotion
m_DebugOverlayShortPathLines :
CCmpUnitMotion
,
VertexPathfinderDebugOverlay
m_DebugOverlayShortPathLinesSubmitted :
VertexPathfinderDebugOverlay
m_DebugRects :
SilhouetteRenderer
m_DebugScopedLabels :
Renderer::Backend::Vulkan::CDeviceCommandContext
m_DebugSelectionBoxOverlay :
CCmpSelectable
m_DebugSpheres :
CCmpUnitRenderer
,
SilhouetteRenderer
m_DebugWaitIdleAfterPresent :
Renderer::Backend::Vulkan::CSubmitScheduler
m_DebugWaitIdleBeforeAcquire :
Renderer::Backend::Vulkan::CSubmitScheduler
m_DebugWaitIdleBeforePresent :
Renderer::Backend::Vulkan::CSubmitScheduler
m_Decal :
CDecalRData
,
CModelDecal
,
CObjectBase::Variant
m_Decay :
CSoundGroup
m_DefaultTexture :
CTextureManagerImpl
m_Defines :
CShaderProgram
,
CShaderTechnique
m_Delay :
CTooltip
m_DelayedDelivery :
glooxwrapper::Message
m_DelayTime :
CCmpDecay
m_DeltaSimTime :
CTurnManager
m_DeltaTime :
CSimulation2Impl
m_Dependencies :
Mod::ModData
m_DepthStencilAttachment :
Renderer::Backend::Vulkan::CFramebuffer
m_DepthStencilAttachmentLoadOp :
Renderer::Backend::GL::CFramebuffer
,
Renderer::Backend::Vulkan::CFramebuffer
m_DepthStencilAttachmentStoreOp :
Renderer::Backend::GL::CFramebuffer
,
Renderer::Backend::Vulkan::CFramebuffer
m_DepthTex :
CPostprocManager
m_DepthTexture :
Renderer::Backend::Vulkan::CSwapChain
m_Desc :
Renderer::Backend::Dummy::CComputePipelineState
,
Renderer::Backend::Dummy::CGraphicsPipelineState
,
Renderer::Backend::GL::CComputePipelineState
,
Renderer::Backend::GL::CGraphicsPipelineState
,
Renderer::Backend::Vulkan::CComputePipelineState
,
Renderer::Backend::Vulkan::CGraphicsPipelineState
m_description :
ScopeTimer
m_DescriptorIndexingBindings :
Renderer::Backend::Vulkan::CDescriptorManager
m_DescriptorIndexingPool :
Renderer::Backend::Vulkan::CDescriptorManager
m_DescriptorIndexingSet :
Renderer::Backend::Vulkan::CDescriptorManager
m_DescriptorIndexingSetLayout :
Renderer::Backend::Vulkan::CDescriptorManager
m_DescriptorManager :
Renderer::Backend::Vulkan::CDevice
m_DescriptorSetLayout :
Renderer::Backend::Vulkan::CSingleTypeDescriptorSetBinding< DeviceObject >
m_DescriptorSetLayouts :
Renderer::Backend::Vulkan::CDescriptorManager
m_Deserializing :
CCmpRangeManager
m_DestructionQueue :
CComponentManager
m_Desync :
CUnitAnimation
m_Device :
CPostprocManager
,
CShaderManager
,
CShaderProgram
,
CSoundManager
,
CTerrainTextureManager
,
CTextureManagerImpl
,
CVertexBufferManager
,
Renderer::Backend::Dummy::CBuffer
,
Renderer::Backend::Dummy::CComputePipelineState
,
Renderer::Backend::Dummy::CDeviceCommandContext
,
Renderer::Backend::Dummy::CFramebuffer
,
Renderer::Backend::Dummy::CGraphicsPipelineState
,
Renderer::Backend::Dummy::CShaderProgram
,
Renderer::Backend::Dummy::CTexture
,
Renderer::Backend::GL::CBuffer
,
Renderer::Backend::GL::CComputePipelineState
,
Renderer::Backend::GL::CDeviceCommandContext
,
Renderer::Backend::GL::CFramebuffer
,
Renderer::Backend::GL::CGraphicsPipelineState
,
Renderer::Backend::GL::CShaderProgramARB
,
Renderer::Backend::GL::CShaderProgramGLSL
,
Renderer::Backend::GL::CTexture
,
Renderer::Backend::GL::CVertexInputLayout
,
Renderer::Backend::Vulkan::CBuffer
,
Renderer::Backend::Vulkan::CComputePipelineState
,
Renderer::Backend::Vulkan::CDescriptorManager
,
Renderer::Backend::Vulkan::CDevice
,
Renderer::Backend::Vulkan::CDeviceCommandContext::CUploadRing
,
Renderer::Backend::Vulkan::CDeviceCommandContext
,
Renderer::Backend::Vulkan::CFramebuffer
,
Renderer::Backend::Vulkan::CGraphicsPipelineState
,
Renderer::Backend::Vulkan::CRenderPassManager
,
Renderer::Backend::Vulkan::CRingCommandContext
,
Renderer::Backend::Vulkan::CSamplerManager
,
Renderer::Backend::Vulkan::CShaderProgram
,
Renderer::Backend::Vulkan::CSingleTypeDescriptorSetBinding< DeviceObject >
,
Renderer::Backend::Vulkan::CSubmitScheduler
,
Renderer::Backend::Vulkan::CSwapChain
,
Renderer::Backend::Vulkan::CTexture
,
Renderer::Backend::Vulkan::CVertexInputLayout
,
WaterManager
m_DeviceCommandContext :
GPUScopedLabel
,
Renderer::Backend::GL::CDeviceCommandContext::ScopedBind
,
Renderer::Backend::GL::CDeviceCommandContext::ScopedBufferBind
m_Dictionary :
L10n
m_Difficulty :
CAIWorker::CAIPlayer
m_DiffuseTexture :
CMaterial
m_DiffuseTexturePath :
CTerrainTextureEntry
m_Digest :
MD5
m_Directory :
CReplayLogger
m_directory :
PopulateHelper
m_dirHandle :
DirWatchRequest
m_DirtinessInformation :
CCmpPathfinder
m_Dirty :
CLOSTexture
,
CTextRenderer
,
CVertexBuffer::VBChunk
m_DirtyBlinkingID :
CCmpTerritoryManager
m_DirtyID :
CCmpTerritoryManager
,
CTerritoryTexture
,
SparseGrid< T >
m_DirtyStaticShapes :
CCmpObstructionManager
m_DirtyUnitShapes :
CCmpObstructionManager
m_DirtyVisibility :
CCmpRangeManager
m_DisableShadows :
CCmpVisualActor
m_DisableValidation :
CCmpTemplateManager
m_DiscoWrapper :
glooxwrapper::Client
m_diskNum :
ECDR
m_Displayed :
CCmpRallyPointRenderer
m_DisplayTerrainPriorities :
CSceneRenderer
m_Dist :
CPlane
m_DistanceHeightmap :
WaterManager
m_DistressErrCount :
CSoundManager
m_DistressMutex :
CSoundManager
m_DistressTime :
CSoundManager
m_Divisions :
SpatialSubdivision
m_DivisionsH :
SpatialSubdivision
m_DivisionSize :
SpatialSubdivision
m_DivisionsW :
SpatialSubdivision
m_Doc :
CommonConvert
m_Done :
CFsm< Context >
m_Down :
CTouchInput
m_DownloadFilePath :
ModIo
m_DownloadModID :
ModIo
m_DownloadProgressData :
ModIo
m_DownscaleComputeTech :
CPostprocManager
m_DrawCallCache :
CGUISpriteInstance
m_DrawCalls :
CRenderer::Stats
m_DrawPaths :
CCinemaManager
m_DriverInformation :
Renderer::Backend::Dummy::CDevice
,
Renderer::Backend::GL::CDevice
,
Renderer::Backend::Vulkan::CDevice
m_DropDownBuffer :
CDropDown
m_DropDownSize :
CDropDown
m_Dxt :
S3tcBlock
m_DynamicMessageSubscriptionsNonsync :
CComponentManager
m_DynamicMessageSubscriptionsNonsyncByComponent :
CComponentManager
m_e_len :
CDFH
,
LFH
m_echelonId :
XmppClient
m_Edges :
HierarchicalPathfinder
,
VertexPathfinder
m_EdgesBottom :
VertexPathfinder
m_EdgesLeft :
VertexPathfinder
m_EdgeSquares :
VertexPathfinder
m_EdgesRight :
VertexPathfinder
m_EdgesTop :
VertexPathfinder
m_EdgesUnaligned :
VertexPathfinder
m_EditorOnly :
CCmpSelectable
m_EffectCache :
CShaderManager
m_Effectors :
CParticleEmitterType
m_Effects :
SGUIImage
m_ElapsedTime :
CCmpCinemaManager
m_ElementHighlight :
CDropDown
m_ElementIDs :
anonymous_namespace{XMBStorage.cpp}::XMBStorageWriter
m_ElementNameCount :
XMBData
m_ElementPointer :
XMBData
m_ElementSize :
anonymous_namespace{XMBStorage.cpp}::XMBStorageWriter
m_Elevation :
CLightEnv
m_EmissionRoundingError :
CParticleEmitter
m_Emitter :
CModelParticleEmitter
m_EmitterTypes :
CParticleManager
m_Enabled :
CCmpCinemaManager
,
CCmpOverlayRenderer
,
CCmpRangeOverlayRenderer
,
CSoundManager
,
CUserReporterWorker
,
IGUIObject
,
PlayerAssignment
m_EnableDebugNodeOverlay :
CCmpRallyPointRenderer
m_EnableDebugOverlays :
CCmpUnitRenderer
m_EnabledInterpolate :
CCmpSelectable
m_EnabledMessageInterpolate :
CCmpPosition
m_EnabledMods :
Mod
m_EnabledRenderSubmit :
CCmpSelectable
m_EnableLineDebugOverlays :
CCmpTerritoryManager
m_EnableOOSLog :
CSimulation2Impl
m_EnableSerializationTest :
CSimulation2Impl
m_EndCapType :
SOverlayTexturedLine
m_EndFadeTime :
CSoundBase
m_EndIndex :
SVisibilitySegment
m_EndPointer :
XMBAttributeList
,
XMBElementList
m_EndsWithSpace :
CGUIString::SFeedback
m_EndVolume :
CSoundBase
m_EntitiesDrawn :
CMiniMapTexture
m_EntitiesVertexInputLayout :
CMiniMapTexture
m_Entity :
CCmpUnitMotion::MoveRequest
,
CUnitAnimation
m_EntityData :
anonymous_namespace{CCmpRangeManager.cpp}::EntityDistanceOrdering
,
CCmpRangeManager
m_EntityHandle :
IComponent
m_EntitySelections :
CUnit
m_EntityTemplates :
CAIWorker
m_EntityTransform :
CommonConvert
m_EntityVariables :
CParticleEmitter
m_EPS :
CPlane
m_EqualX :
CChart
m_EqualY :
CChart
m_Err :
CommonConvert
m_Error :
ConnectionData
m_ErrorBuffer :
CUserReporterWorker
,
ModIo
m_ErrorTexture :
CTextureManagerImpl
,
Renderer::Backend::Vulkan::CDescriptorManager
m_EventObjects :
CGUI
m_Exclude :
SkipControlGroupsRequireFlagObstructionFilter
m_ExpectedPathTicket :
CCmpUnitMotion
m_ExploredVertices :
CCmpRangeManager
m_Extensions :
Renderer::Backend::Dummy::CDevice
,
Renderer::Backend::GL::CDevice
,
Renderer::Backend::Vulkan::CDevice
m_extensionType :
glooxwrapper::StanzaExtension
m_Extent :
PS::span< T >
m_FacePointAfterMove :
CCmpUnitMotion
m_Faces :
CBrush
m_FadeBaselineAlpha :
CCmpSelectable
m_FadeDeltaAlpha :
CCmpSelectable
m_FadeProgress :
CCmpSelectable
m_FailedAttempts :
CNetServer
m_FailedMovements :
CCmpUnitMotion
m_FallbackBackendTexture :
CTexture
m_FancyEffectsFramebuffer :
WaterManager
m_FancyEffectsOccludersFramebuffer :
WaterManager
m_FancyTexture :
WaterManager
m_FancyTextureDepth :
WaterManager
m_FarPlane :
CCamera
,
CPostprocManager
m_fat_mtime :
CDFH
,
LFH
m_FenceIndex :
Renderer::Backend::Vulkan::CSubmitScheduler
m_Fences :
Renderer::Backend::Vulkan::CSubmitScheduler
m_file :
ArchiveFile_Zip
,
ArchiveReader_Zip
,
ArchiveWriter_Zip
,
UnalignedWriter
m_File :
XMLWriter_Element
m_FileDependencies :
Renderer::Backend::GL::CShaderProgramARB
,
Renderer::Backend::GL::CShaderProgramGLSL
,
Renderer::Backend::Vulkan::CShaderProgram
m_FileDescriptor :
File
,
io::Operation
m_fileEOF :
OggStreamImpl< Adapter >
m_FileExtension :
CCacheLoader
m_FileFinished :
COggData
m_FileName :
CObjectBase::Anim
,
CSoundData
m_Filenames :
CSoundGroup
m_Filepath :
CSoundGroup
m_FileReceiveTasks :
CNetFileTransferer
m_Files :
CArchiveBuilder
m_files :
VfsDirectory
m_FileSendTasks :
CNetFileTransferer
m_fileSize :
ArchiveReader_Zip
,
ArchiveWriter_Zip
m_FileTransferer :
CNetClientSession
,
CNetServerSession
m_FilterString :
glooxwrapper::StanzaExtensionWrapper
m_FinalReplayTurn :
CGame
m_FinalTexture :
CMiniMapTexture
m_FinalTextureDirty :
CMiniMapTexture
m_FinalTextureFramebuffer :
CMiniMapTexture
m_FinalTurn :
CTurnManager
m_FirstState :
CFsm< Context >
m_FirstTouchPos :
CTouchInput
m_FirstTouchTime :
CTouchInput
m_FixedHAspectRatio :
SGUIImage
m_flags :
ArchiveFile_Zip
m_Flags :
CCmpObstruction
m_flags :
CDFH
m_Flags :
CModel
,
CSoundGroup
m_flags :
LFH
,
RealDirectory
m_Flags :
Tex
m_FlareAnimationSpeed :
CMiniMap
m_FlareInterleave :
CMiniMap
m_FlareLifetimeSeconds :
CMiniMap
m_FlareRenderSize :
CMiniMap
m_FlareStartFadeSeconds :
CMiniMap
m_FlareStopFadeSeconds :
CMiniMap
m_FlareTextureCount :
CMiniMap
m_FlareTextures :
CMiniMap
m_Flipped :
CMiniMapTexture
m_FloatDepth :
CCmpPosition
m_Floating :
CCmpPosition
,
SDecal
m_FloatOnWater :
CObjectBase
m_fn_len :
CDFH
,
LFH
m_FoamTex :
WaterManager
m_FocusedObject :
CGUI
m_FogColor :
CLightEnv
m_FogFactor :
CLightEnv
m_FogMax :
CLightEnv
m_FollowEntity :
CCameraController
m_FollowFirstPerson :
CCameraController
m_FollowKnownImperfectPathCountdown :
CCmpUnitMotion
m_Font :
CButton
,
CChart
,
CFontMetrics
,
CGUIText::STextCall
,
CInput
,
CList
,
CText
,
CTextRenderer
,
CTooltip
m_FontHeight :
CConsole
m_FontName :
CTextRenderer
m_FontOffset :
CConsole
m_Fonts :
CFontManager
m_FontWidth :
CConsole
m_Format :
COggData
,
Renderer::Backend::Dummy::CTexture
,
Renderer::Backend::GL::CTexture
,
Renderer::Backend::Vulkan::CTexture
m_FormationController :
CCmpUnitMotion
m_FormationControllers :
CCmpUnitMotionManager
m_FormatOverride :
CTextureProperties
m_FormatX :
CChart
m_FormatY :
CChart
m_FormerRealm :
ScriptRequest
m_FOV :
CCamera
m_FragmentProgram :
Renderer::Backend::GL::CShaderProgramARB
m_Framebuffer :
Renderer::Backend::GL::CDeviceCommandContext
,
Renderer::Backend::Vulkan::CDeviceCommandContext
,
Renderer::Backend::Vulkan::CFramebuffer
m_FrameDelta :
CTimeManager
m_FrameID :
Renderer::Backend::Vulkan::CDevice
,
Renderer::Backend::Vulkan::CSubmitScheduler
m_FrameNumber :
CCmpUnitRenderer
,
CProfiler2
m_FrameObjects :
Renderer::Backend::Vulkan::CSubmitScheduler
m_FrameOffset :
CCmpUnitRenderer
m_Frames :
CProfiler2GPUARB
m_FrameTime :
CSkeletonAnimDef
m_FreeList :
CVertexBuffer
m_FreeQueries :
CProfiler2GPUARB
m_FreeVertices :
CVertexBuffer
m_Frequency :
CObjectBase::Anim
,
CObjectBase::Variant
,
COggData
,
CSkeletonAnim
m_frequencyEstimator :
FrequencyFilter
m_From :
CGUIString::TextChunk
,
CParticleVarCopy
,
CParticleVarExpr
,
glooxwrapper::Message
m_Functions :
JSInterface_GUIProxy::MapCache
m_Futures :
CCmpPathfinder
m_G :
CCmpMinimap
,
CCmpVisualActor
m_Gain :
CSoundGroup
,
CSoundManager
m_GainLower :
CSoundGroup
m_GainUpper :
CSoundGroup
m_Game :
CNetClient
,
CWorld
m_gameData :
Paths
m_GameId :
ModIo
m_GameList :
GameListQuery
,
XmppClient
m_GameMessage :
RL::Interface
m_GameReport :
GameReport
m_GamesRequest :
ModIo
m_GameStarted :
CGame
m_GameState :
CAIWorker
m_GameView :
CGame
m_GeneratedPlaceholderText :
CInput
m_GeneratedPlaceholderTextValid :
CInput
m_GeneratedTexts :
IGUITextOwner
m_GeneratedTextsValid :
IGUITextOwner
m_GeneratorState :
CMapReader
m_Ghost :
IGUIObject
m_glob :
ScriptInterface_impl
m_GlobalHotkeys :
CGUI
m_GlobalLowPriorityMutex :
Threading::TaskManager::Impl
m_GlobalLowPriorityQueue :
Threading::TaskManager::Impl
m_GlobalMessageSubscriptions :
CComponentManager
m_GlobalMutex :
Threading::TaskManager::Impl
m_GlobalPlayerVisibilityUpdate :
CCmpRangeManager
m_GlobalQueue :
Threading::TaskManager::Impl
m_GlobalRegions :
HierarchicalPathfinder
m_GlobalTime :
CTimeManager
m_GlobalVisibilityUpdate :
CCmpRangeManager
m_Glyphs :
CFont
m_GPU :
CProfiler2
m_GpuSkinning :
MikkTSpace
m_GraphicsPipelineState :
Renderer::Backend::Vulkan::CDeviceCommandContext
m_GraphicsPipelineStateDesc :
Renderer::Backend::GL::CDeviceCommandContext
m_GraphicsQueue :
Renderer::Backend::Vulkan::CDevice
m_GraphicsQueueFamilyIndex :
Renderer::Backend::Vulkan::CDevice
m_GrayscaleFactor :
GUIRenderer::SDrawCall
m_Greyscale :
SGUIImageEffects
m_Grid :
CCmpPathfinder
,
LongPathfinder
m_GridSize :
CCmpPathfinder
,
LongPathfinder
,
VertexPathfinder
m_Group :
ControlGroupMovementObstructionFilter
,
SkipControlGroupsRequireFlagObstructionFilter
,
SkipTagAndControlGroupObstructionFilter
,
SkipTagRequireControlGroupsAndFlagObstructionFilter
m_Group2 :
SkipControlGroupsRequireFlagObstructionFilter
,
SkipTagRequireControlGroupsAndFlagObstructionFilter
m_Groups :
CTerrainProperties
,
CTerrainTextureEntry
m_Growth :
CCinemaData
m_GrowthCount :
CCinemaData
m_GUID :
CNetClient
,
CNetServerSession
m_GuiMessageQueue :
CNetClient
,
XmppClient
m_H :
Grid< T >
,
HierarchicalPathfinder
,
SparseGrid< T >
m_HalfBlinkDuration :
CMiniMapTexture
m_HalfSizes :
CBoundingBoxOriented
m_Handle :
DllLoader
,
Renderer::Backend::GL::CBuffer
,
Renderer::Backend::GL::CFramebuffer
,
Renderer::Backend::GL::CTexture
m_HandlerWrapper :
glooxwrapper::MUCRoom
,
glooxwrapper::SessionManager
m_HasBaseColor :
CTerrainProperties
m_HasChanges :
CConfigDB
m_Hash :
CHashSerializerImpl
,
RelaxNGValidator
m_HashData :
CHashSerializerImpl
m_HasIcon :
CCmpMinimap
m_HasLoadedEntityTemplates :
CAIWorker
m_HasLowPriorityWork :
Threading::TaskManager::Impl
m_HasNeededChunks :
CVertexBuffer
m_HasRGB :
CFont
m_HasS3TC :
CTextureManagerImpl
m_HasSharedComponent :
CAIWorker
m_HasSyncError :
CNetServerTurnManager
,
CReplayTurnManager
m_HasWork :
Threading::TaskManager::Impl
m_hDir :
DirHandle
m_Head :
glooxwrapper::list< T >
m_Headers :
CUserReporterWorker
,
ModIo
m_Heading :
COListColumn
m_HeadingHeight :
COList
m_Heap :
PriorityQueueHeap< ID, R, H, CMP >
m_HeapGrowthBytesGCTrigger :
ScriptContext
m_Height :
CCmpFootprint
,
CCmpSelectable
,
CConsole
,
CFont
,
CGUIMouseEventMaskTexture
,
CModelAbstract::CustomSelectionShape
,
CPostprocManager
,
CRenderer
,
JumpPointCache
,
Renderer::Backend::Dummy::CTexture
,
Renderer::Backend::GL::CFramebuffer
,
Renderer::Backend::GL::CTexture
,
Renderer::Backend::Vulkan::CFramebuffer
,
Renderer::Backend::Vulkan::CTexture
,
SViewPort
,
Tex
m_Heightfield :
CHFTracer
m_Heightmap :
CMapReader
,
CTerrain
,
SMipmap
m_HeightMin :
CCameraController
m_HeightMipmap :
CTerrain
m_HeightScale :
CHFTracer
m_HeightSmoothness :
CCameraController
m_HeldDepth :
CProfiler2::ThreadStorage
m_Hidden :
CModel::Prop
,
COListColumn
,
IGUIObject
m_HideObject :
CTooltip
m_HideScrollBar :
CDropDown
m_HierarchicalPathfinder :
CAIWorker
m_HighQuality :
CTextureConverter
m_HistoricGuiMessages :
XmppClient
m_history :
Controller
m_HistoryFile :
CConsole
m_historySize :
Controller
m_HoldBuffers :
CProfiler2::ThreadStorage
m_Hooks :
CConfigDB
m_HorizontalScroll :
CInput
m_Host :
CNetClientSession
,
CNetServerWorker
m_HostID :
CNetClient
,
CNetServerSession
m_HostJID :
CNetClient
m_Hotkey :
IGUIObject
m_HotkeyObjects :
CGUI
m_HotloadFiles :
CTextureManagerImpl
m_HotloadPrograms :
CShaderManager
m_HotloadTechniques :
CShaderManager
m_Hovered :
CList
m_i :
TerrainOverlay
m_iBufferPos :
CInput
m_iBufferPos_Tail :
CInput
m_iComposedLength :
CInput
m_iComposedPos :
CInput
m_IconPath :
CCmpMinimap
m_Icons :
CGUI
,
CMiniMapTexture
m_IconsCache :
CMiniMapTexture
m_IconSize :
CCmpMinimap
m_Id :
CEntityHandle
m_ID :
CObjectBase::Anim
m_Id :
COListColumn
m_ID :
CSkeletonAnim
,
CUnit
m_id :
WinScopedLock
m_Identifier :
CObjectBase
m_IdQuery :
ModIo
m_Ids :
ActiveList
m_IgnoreInCompatibilityChecks :
Mod::ModData
m_IgnoreQuality :
CTextureProperties
m_iInsertPos :
CInput
m_iirFilter :
FrequencyFilter
m_Image :
GUIRenderer::SDrawCall
,
Renderer::Backend::Vulkan::CTexture
m_ImageFormat :
Renderer::Backend::Vulkan::CSwapChain
m_Images :
CGUISprite
,
CGUIString::SFeedback
,
Renderer::Backend::Vulkan::CSwapChain
m_ImpassableCost :
CCmpTerritoryManager
m_Impl :
CBinarySerializer< T >
,
CGUIMouseEventMask
,
glooxwrapper::Client
m_IncludeCache :
CPreprocessorWrapper
m_IncludeCallback :
CPreprocessorWrapper
m_IncomingMessages :
CNetClientSession
m_IncompatibleMods :
Mod
m_inConsumed :
Stream
m_Indent :
CDebugSerializer
,
XMLWriter_File
m_Indentation :
SGenerateTextImage
m_Independent :
CTooltip
m_Index :
CParamNode
,
CTerrainGroup
,
CVertexBuffer::VBChunk
m_IndexArray :
anonymous_namespace{CPUSkinnedModelRenderer.cpp}::ModelDefRData
,
CMiniMapTexture
,
CParticleEmitter
,
IModelDef
m_IndexBuffer :
Renderer::Backend::GL::CDeviceCommandContext
m_IndexBufferData :
Renderer::Backend::GL::CDeviceCommandContext
m_IndexCount :
CPatchRData::SSplat
m_IndexStart :
CPatchRData::SSplat
m_IndexUploadRing :
Renderer::Backend::Vulkan::CDeviceCommandContext
m_IndicesBase :
anonymous_namespace{OverlayRenderer.cpp}::QuadBatchData
m_InitAttributes :
CNetServerWorker
,
CSimulation2Impl
m_InitAttributesQueue :
CNetServerWorker
m_Initialised :
CProfiler2
m_Initialized :
Renderer::Backend::Vulkan::CTexture
m_initialLoadComplete :
XmppClient
m_InitialXRotation :
CCmpDecay
m_InitialZRotation :
CCmpDecay
m_InputBuffer :
CDropDown
m_InputLen :
MD5
m_InsideComputePass :
Renderer::Backend::GL::CDeviceCommandContext
,
Renderer::Backend::Vulkan::CDeviceCommandContext
m_InsideFramebufferPass :
Renderer::Backend::GL::CDeviceCommandContext
,
Renderer::Backend::Vulkan::CDeviceCommandContext
m_InsidePass :
Renderer::Backend::GL::CDeviceCommandContext
,
Renderer::Backend::Vulkan::CDeviceCommandContext
m_InstalledMods :
CModInstaller
m_Instance :
CComponentTypeScript
,
CommonConvert
,
Renderer::Backend::Vulkan::CDevice
m_InstanceAttributePosition :
CMiniMapTexture
m_InstanceExtensions :
Renderer::Backend::Vulkan::CDevice
m_InstanceVertexArray :
CMiniMapTexture
m_InstantTurnAngle :
CCmpUnitMotion
m_IntensityThreshold :
CSoundGroup
m_InterestingLog :
CLogger
,
FileLogger
m_Interface :
MikkTSpace
m_InterfaceIdsByName :
CComponentManager
m_InternalNameNumber :
CGUI
m_InterpolatedRotX :
CCmpPosition
m_InterpolatedRotY :
CCmpPosition
m_InterpolatedRotZ :
CCmpPosition
m_InverseBindBoneMatrices :
CModelDef
m_InvTransform :
CRenderableObject
m_InWorld :
CCmpPosition
m_Ip :
ConnectionData
m_IqHandlers :
glooxwrapper::ClientImpl
m_IsActorOnly :
CCmpVisualActor
m_IsCompareEnabled :
Renderer::Backend::Vulkan::CTexture
m_isConnected :
XmppClient
m_IsController :
CNetClient
m_IsDebug :
CDebugSerializer
m_IsDestroyed :
CCmpObstruction
m_IsFormationController :
CCmpUnitMotion
m_IsFoundationActor :
CCmpVisualActor
m_IsFullscreen :
CVideoMode
m_IsInitialised :
CVideoMode
m_IsInitialized :
CPostprocManager
m_IsLocalIP :
ConnectionData
m_IsOk :
CParamNode
m_IsPaused :
CSoundBase
m_IsPinging :
CCmpMinimap
m_IsPipelineStateDirty :
Renderer::Backend::Vulkan::CDeviceCommandContext
m_IsSavedGame :
CGame
m_isSystemEntityInit :
ComponentTestHelper
m_IsValid :
Renderer::Backend::Vulkan::CSwapChain
m_IsVisualReplay :
CGame
m_IsXSI :
CommonConvert
m_Italic :
CGUIText::STextCall
m_Item :
glooxwrapper::list< T >::node
m_ItemMutex :
CSoundBase
m_Items :
CGUIList
,
CShaderParams< value_t >
,
CShaderRenderQueries
,
CSoundManagerWorker
m_ItemsYPositions :
CList
m_j :
TerrainOverlay
m_JobQueue :
ScriptContext
m_Jobs :
Script::JobQueue
m_JoinSyncBuffer :
CNetClient
m_JoinSyncFile :
CNetServerWorker
m_Joystick :
CJoystick
m_JSObject :
IGUIObject
m_JumpPointCache :
LongPathfinder
m_JumpPointsDown :
JumpPointCache
m_JumpPointsLeft :
JumpPointCache
m_JumpPointsRight :
JumpPointCache
m_JumpPointsUp :
JumpPointCache
m_JustDeserialized :
CCmpAIManager
m_Key :
CModelRData
m_Keys :
CSkeletonAnimDef
m_KeysPressed :
CHotkeyPicker
m_Kill :
Threading::Thread
m_LastAvailableUID :
Renderer::Backend::Vulkan::CDevice
m_LastBoundPipeline :
Renderer::Backend::Vulkan::CDeviceCommandContext
m_LastClickTime :
IGUIObject
m_LastConnectionCheck :
CNetClient
,
CNetServerWorker
m_LastElement :
XMLWriter_File
m_LastEnabledState :
CCmpRangeOverlayRenderer
m_lastError :
WinScopedPreserveLastError
m_LastFinalTextureUpdate :
CMiniMapTexture
m_LastFrameNumber :
CParticleEmitter
m_LastFrameOffset :
CSimulation2Impl
m_LastGCBytes :
ScriptContext
m_LastGCCheck :
ScriptContext
m_LastGroupIndex :
CTerrainTextureManager
m_LastInterpolatedRotX :
CCmpPosition
m_LastInterpolatedRotZ :
CCmpPosition
m_LastItemClickTime :
CList
m_LastKeyChange :
CHotkeyPicker
m_LastMarkerCount :
CCmpRallyPointRenderer
m_LastOwner :
CCmpRallyPointRenderer
m_LastPlay :
CSoundBase
m_LastProgressReportTime :
CNetFileTransferer
m_LastReceivedTime :
CNetClientSession
m_LastTextureRecomputeTime :
CLOSTexture
m_LastTime :
CProfiler2::ThreadStorage
m_lastTime :
FrequencyEstimator
m_LastTurnSpeed :
CCmpUnitMotion
m_LastUpdateTime :
CParticleEmitter
,
CUserReporterWorker
m_LastValue :
IParticleVar
m_LastX :
CCmpPosition
m_LastYDifference :
CCmpPosition
m_LastZ :
CCmpPosition
m_LatchedData :
CNetStatsTable
m_LatestTemplates :
CCmpTemplateManager
m_LayerCount :
Renderer::Backend::Vulkan::CTexture
m_Layout :
Renderer::Backend::Vulkan::anonymous_namespace{DeviceCommandContext.cpp}::ScopedImageLayoutTransition
m_LeftBottom :
CChart
m_Length :
CLengthBinarySerializerImpl
,
IGUIScrollBar
m_lfh_ofs :
CDFH
m_LibrarySettings :
anonymous_namespace{HWDetect.cpp}::Reporter
m_LightEnv :
CMapReader
,
CSceneRenderer
,
LitRenderModifier
m_Limit :
CProfile2AggregatedRegion
,
CProfile2SpikeRegion
m_LineColor :
CCmpRallyPointRenderer
m_LineDashColor :
CCmpRallyPointRenderer
m_LineEndCapType :
CCmpRallyPointRenderer
m_LinePassabilityClass :
CCmpRallyPointRenderer
m_LineSpacing :
CFont
m_LineStartCapType :
CCmpRallyPointRenderer
m_LineTexture :
SOverlayDescriptor
m_LineTextureMask :
SOverlayDescriptor
m_LineTextureMaskPath :
CCmpRallyPointRenderer
m_LineTexturePath :
CCmpRallyPointRenderer
m_LineThickness :
CCmpRallyPointRenderer
,
SOverlayDescriptor
m_List :
CList
,
COListColumn
,
PriorityQueueList< ID, R, H, CMP >
m_ListData :
CList
m_ListOfX :
CInput::SRow
m_ListStart :
CInput::SRow
m_LoadedLibraries :
anonymous_namespace{MapGenerator.cpp}::CMapGenerationCallbacks
m_LoadedModules :
CAIWorker
m_LoadedScripts :
CSimulation2Impl
m_loader :
VfsFile
m_LoadErrorLogMethod :
DllLoader
m_LobbyAuth :
CNetServer
,
CNetServerWorker
m_LobbyAuthQueue :
CNetServerWorker
m_LocalMessageSubscriptions :
CComponentManager
m_LocalQueue :
CCmpCommandQueue
m_Lock :
RL::Interface
m_logs :
Paths
m_LongPath :
CCmpUnitMotion
m_LongPathfinder :
CAIWorker
,
CCmpPathfinder
m_LongPathRequests :
CCmpPathfinder
m_LookAtTarget :
CCinemaData
m_Looping :
CSoundBase
,
CUnitAnimation
m_LoopingPlaylist :
CSoundManager
m_LoopRunning :
CNetClientSession
m_LosCircular :
CCmpRangeManager
m_LosPlayerCounts :
CCmpRangeManager
m_LosRegions :
CCmpRangeManager
m_LosRegionsPerSide :
CCmpRangeManager
m_LosRevealAll :
CCmpRangeManager
m_LosState :
CCmpRangeManager
m_LosStateRevealed :
CCmpRangeManager
m_LosVerticesPerSide :
CCmpRangeManager
m_magic :
CDFH
,
ECDR
,
LFH
m_MainLog :
CLogger
,
FileLogger
m_Manager :
CParticleEmitterType
m_Map :
CConfigDB
m_MapData :
anonymous_namespace{MapGenerator.cpp}::CMapGenerationCallbacks
,
CMapReader
m_MapFlares :
CMiniMap
m_Mapping :
Renderer::Backend::Vulkan::CSingleTypeDescriptorSetBinding< DeviceObject >
m_MapReader :
CWorld
,
CXMLReader
m_MapRevealed :
CCmpCinemaManager
m_MapScale :
CMiniMap
m_MapSettings :
CSimulation2Impl
m_MapSize :
CHeightMipmap
,
CHFTracer
,
CLOSTexture
,
CMiniMap
,
CMiniMapTexture
,
CTerrain
,
CTerritoryTexture
,
SMipmap
,
WaterManager
m_MapSizePatches :
CTerrain
m_MarkerEntityIds :
CCmpRallyPointRenderer
m_MarkerTemplate :
CCmpRallyPointRenderer
m_Mask :
CInput
,
CMiniMap
,
PathfinderPassability
,
SkipControlGroupsRequireFlagObstructionFilter
,
SkipTagRequireControlGroupsAndFlagObstructionFilter
,
SkipTagRequireFlagsObstructionFilter
m_MaskChar :
CInput
m_Material :
CModel
,
CObjectBase
,
CTerrainTextureEntry
,
SDecal
m_MaterialConstantsData :
Renderer::Backend::Vulkan::CShaderProgram
m_MaterialConstantsDataOutdated :
Renderer::Backend::Vulkan::CShaderProgram
m_MaterialConstantsDataSize :
Renderer::Backend::Vulkan::CShaderProgram
m_Materials :
CMaterialManager
m_Max :
CParticleVarExpr
,
CParticleVarUniform
m_max_chars :
x86_x64::StringStripper
m_MaxBounds :
CParticleEmitterType
m_MaxBoundsPerAnimDef :
CModelDef
m_MaxClearance :
CCmpObstructionManager
m_MaxDepth :
PathfinderPassability
m_MaxDist :
CSoundGroup
m_MaxHeight :
CModel::Prop
m_maxHeight :
CObjectBase::Prop
m_MaxHistoryLines :
CConsole
m_MaximumBarSize :
SGUIScrollBarStyle
m_MaxLength :
CInput
m_MaxLifetime :
CParticleEmitterType
m_MaxParticles :
CParticleEmitterType
m_MaxRange :
CCmpUnitMotion::MoveRequest
m_MaxSameTurnMoves :
CCmpPathfinder
m_MaxShore :
PathfinderPassability
m_MaxSlope :
PathfinderPassability
m_MaxSpawnDistance :
CCmpFootprint
m_MaxStagingBufferCapacity :
Renderer::Backend::Vulkan::CRingCommandContext
m_MaxStereoAngle :
CSoundGroup
m_MaxValue :
CSlider
m_MaxVertices :
CVertexBuffer
m_MaxWidth :
CTooltip
m_MeanRTT :
CNetClientSession
m_mem :
OutputBufferManager
m_MeshManager :
CObjectManager
m_MeshMap :
CMeshManager
m_MessageHandlers :
glooxwrapper::ClientImpl
m_MessageTypeIdsByName :
CComponentManager
m_MessageTypeNamesById :
CComponentManager
m_Metadata :
CGameLoader
m_method :
ArchiveFile_Zip
,
CDFH
,
LFH
m_MgContext :
CProfiler2
m_Min :
CParticleVarUniform
m_MinDelta :
CSmoothedValue
m_minDeltaTime :
FrequencyEstimator
m_MinDepth :
PathfinderPassability
m_MinDist :
CSoundGroup
m_MinHeight :
CModel::Prop
m_minHeight :
CObjectBase::Prop
m_MinimalPushing :
CCmpUnitMotionManager
m_MinimapTextureMatrix :
CLOSTexture
,
CTerritoryTexture
m_MinimumBarSize :
SGUIScrollBarStyle
m_MinimumVisibleItems :
CDropDown
m_MiniPatches :
CPatch
m_MinRange :
CCmpUnitMotion::MoveRequest
m_MinShore :
PathfinderPassability
m_MinValue :
CSlider
m_MIPLevelCount :
Renderer::Backend::Dummy::CTexture
,
Renderer::Backend::GL::CTexture
,
Renderer::Backend::Vulkan::CTexture
m_MIPLevels :
Tex
m_Mipmap :
CHeightMipmap
m_ModData :
ModIo
m_Mode :
CCinemaData
m_Model :
CModel::Prop
,
CObjectEntry
,
CUnit
,
CUnitAnimation
,
MikkTSpace
m_ModelFilename :
CObjectBase::Variant
m_ModelName :
CObjectBase::Prop
,
CObjectEntry
m_ModelRenderMode :
CSceneRenderer
m_ModelTag :
CCmpVisualActor
m_ModelTris :
CRenderer::Stats
m_Modified :
CList
m_ModifiedEntities :
CCmpRangeManager
m_ModsDir :
CModInstaller
m_Mouse :
CSlider
m_MouseButtons :
CGUI
m_MouseEmulateDownPos :
CTouchInput
m_MouseEmulateState :
CTouchInput
m_MouseEventMask :
CButton
m_MouseHovering :
IGUIObject
m_MousePos :
CGUI
,
CTooltip
m_MoveRequest :
CCmpUnitMotion
m_Moving :
CCmpObstruction
m_MovingPushExtension :
CCmpUnitMotionManager
m_MovingPushingSpread :
CCmpUnitMotionManager
m_MovingUnits :
CCmpUnitMotionManager
m_msg :
PSERROR
m_MsgApplied :
RL::Interface
m_MsgHistory :
CConsole
m_MsgHistPos :
CConsole
m_MsgLock :
RL::Interface
m_mtime :
VfsFile
m_mucRoom :
XmppClient
m_Mul :
CParticleVarExpr
m_MultiLine :
CInput
m_MultisampleColorTex :
CPostprocManager
m_MultisampleCount :
CPostprocManager
m_MultisampleDepthTex :
CPostprocManager
m_MultisampleFramebuffer :
CPostprocManager
m_Murkiness :
WaterManager
m_MusicEnabled :
CSoundManager
m_MusicGain :
CSoundManager
m_MusicPaused :
CSoundManager
m_Mutex :
CConfigDB
,
CConsole
,
CLogger
,
CNetStatsTable
,
CProfiler2
,
FutureSharedStateDetail::Receiver< ResultType >
,
Threading::WorkerThread
m_Name :
CCinemaData
,
CGUIManager::SGUIPage
,
CModelDef
,
CParamNode
,
CProfile2AggregatedRegion
,
CProfile2GPURegion
,
CProfile2Region
,
CProfile2SpikeRegion
,
CProfiler2::ThreadStorage
,
CShaderProgram
,
CSkeletonAnim
,
CTerrainGroup
,
DllLoader
,
IGUIObject
,
IGUISetting
,
Mod::ModData
,
PlayerAssignment
,
Renderer::Backend::Dummy::CDevice
,
Renderer::Backend::GL::CDevice
,
Renderer::Backend::GL::CShaderProgramGLSL
,
Renderer::Backend::Vulkan::CDevice
,
SPropPoint
m_name :
VfsFile
m_Name :
XMLWriter_Element
m_nativeScope :
ScriptInterface_impl
m_NearPlane :
CCamera
,
CPostprocManager
m_Needed :
CVertexBuffer::VBChunk
m_NeedInfoUpdate :
WaterManager
m_NeedsGameState :
RL::Interface
m_NeedsReloading :
WaterManager
m_NetClient :
CNetClientTurnManager
m_NetServer :
CNetServerTurnManager
m_NewLine :
CGUIString::SFeedback
m_NewVertices :
MikkTSpace
m_Next :
glooxwrapper::list< T >::node
m_next :
IntrusiveLink
m_NextAsyncTicket :
CCmpPathfinder
m_NextBlinkTime :
CMiniMapTexture
m_NextEntityId :
CComponentManager
m_NextGlobalRegionID :
HierarchicalPathfinder
m_NextHostID :
CNetServerWorker
m_NextId :
CCmpProjectileManager
m_NextLocalEntityId :
CComponentManager
m_NextParticleIdx :
CParticleEmitter
m_NextPathToCompute :
CCmpPathfinder::PathRequests< T >
m_NextRequestID :
CNetFileTransferer
m_NextScriptComponentTypeId :
CComponentManager
m_NextState :
CFsm< Context >
m_NextSubmitSignalSemaphore :
Renderer::Backend::Vulkan::CSubmitScheduler
m_NextWaitDstStageMask :
Renderer::Backend::Vulkan::CSubmitScheduler
m_NextWaitSemaphore :
Renderer::Backend::Vulkan::CSubmitScheduler
m_nick :
XmppClient
m_Node :
glooxwrapper::list< T >::const_iterator
m_noDeflate :
ArchiveWriter_Zip
m_NonPathfindingPassClasses :
CAIWorker
m_Norm :
CPlane
,
SModelVertex
m_Normal :
anonymous_namespace{CPUSkinnedModelRenderer.cpp}::ModelRData
,
CDecalRData::SDecalVertex
,
CPatchRData::SBaseVertex
,
CPatchRData::SBlendVertex
,
IModelDef
m_NormalMap :
WaterManager
m_NumBaseMods :
CArchiveBuilder
m_NumberOfErrors :
CLogger
m_NumberOfMessages :
CLogger
m_numberOfSamples :
FrequencyFilter
m_NumberOfVertices :
VertexArray
m_NumberOfWarnings :
CLogger
m_NumBlends :
CModelDef
m_NumBones :
CModelDef
m_numEntries :
ArchiveWriter_Zip
m_numEvents :
FrequencyEstimator
m_NumFaces :
CModelDef
m_NumFrames :
CSkeletonAnimDef
m_NumKeys :
CSkeletonAnimDef
m_NumPlanes :
CFrustum
m_NumRenderQuads :
anonymous_namespace{OverlayRenderer.cpp}::QuadBatchData
m_NumUVsPerVertex :
CModelDef
m_NumVertices :
CModelDef
m_Obj :
CAIWorker::CAIPlayer
m_Object :
CUnit
,
CUnitAnimation
,
IGUIProxyObject
,
IGUISetting
m_ObjectBases :
CActorDef
m_ObjectBounds :
CModel
,
CSkeletonAnim
m_ObjectEntry :
CModel::Prop
m_ObjectManager :
CActorDef
,
CObjectBase
,
CUnit
,
CUnitManager
m_Objects :
CObjectManager
m_ObjectSize :
GUIRenderer::SDrawCall
m_ObjectToDestroyQueue :
Renderer::Backend::Vulkan::CDevice
m_ObjectTypes :
CGUI
m_Obstructions :
PathfinderPassability
m_Offset :
CTooltip
,
io::Operation
m_OffsetX :
CObjectBase::Decal
,
SDecal
m_OffsetZ :
CObjectBase::Decal
,
SDecal
m_ofs :
ArchiveFile_Zip
m_Ofs :
Tex
m_OldBindUnit :
Renderer::Backend::GL::CDeviceCommandContext::ScopedBind
m_OldLogger :
CLogger::ScopedReplacement
m_oldParam :
x86_x64::ScopedSetPriority
m_oldPolicy :
x86_x64::ScopedSetPriority
m_OneShot :
COggData
m_OOSLogPath :
CSimulation2Impl
m_Open :
CDropDown
m_OpenALVersion :
CSoundManager
m_OpenFlag :
File
,
io::Operation
m_OptimalBufferCopyOffsetAlignment :
Renderer::Backend::Vulkan::CRingCommandContext
m_Orientation :
CCamera
,
CCinemaData
m_OriginalSpeed :
CUnitAnimation
m_OriginalString :
CGUIString
m_OrthoScale :
CCamera
m_Outcome :
FutureSharedStateDetail::Receiver< ResultType >
m_Outdated :
Renderer::Backend::Vulkan::CSingleTypeDescriptorSetBinding< DeviceObject >
m_OutgoingMessages :
CNetClientSession
m_outProduced :
Stream
m_outputBufferManager :
Stream
m_OutputStream :
anonymous_namespace{ProfileViewer.cpp}::WriteTable
m_OverlayDescriptor :
CCmpSelectable
m_OverlayRenderMode :
CSceneRenderer
m_OverlayTechOutline :
TerrainOverlay
m_OverlayTechOutlineHidden :
TerrainOverlay
m_OverlayTechTile :
TerrainOverlay
m_OverlayTechTileHidden :
TerrainOverlay
m_OverlayTris :
CRenderer::Stats
m_OverrideVisible :
ICmpOverlayRenderer
,
ICmpSelectable
m_OverSizedData :
FastSpatialSubdivision
m_ovl :
DirWatchRequest
m_Owned :
glooxwrapper::IQ
,
glooxwrapper::JID
,
glooxwrapper::Jingle::Plugin
,
glooxwrapper::Jingle::Session::Jingle
,
glooxwrapper::Jingle::Session
,
glooxwrapper::Message
,
glooxwrapper::MUCRoom
,
glooxwrapper::SessionHandlerWrapper
,
glooxwrapper::StanzaExtensionWrapper
,
glooxwrapper::Tag
m_Owner :
CCmpOwnership
,
CVertexBuffer::VBChunk
m_Padding :
CPatchRData::SBaseVertex
,
CPatchRData::SSideVertex
,
CPatchRData::SWaterVertex
m_PageStack :
CGUIManager
m_pAllObjects :
CGUI
m_PanDist :
CTouchInput
m_PanFocus :
CTouchInput
m_Param :
CFsmEvent
,
ComponentTestHelper
m_Parent :
CModelAbstract
,
CPatch
m_ParticleBounds :
CParticleEmitter
m_Particles :
CObjectBase::Variant
,
CParticleEmitter
,
CRenderer::Stats
m_PassabilityCircular :
CCmpObstructionManager
m_PassabilityMap :
CAIWorker
m_PassabilityMapVal :
CAIWorker
m_PassClass :
AtlasOverlay
,
CCmpUnitMotion
m_PassClasses :
CCmpPathfinder
m_PassClassMasks :
CCmpPathfinder
,
HierarchicalPathfinder
m_PassClassName :
CCmpUnitMotion
m_Passes :
CShaderTechnique
m_Password :
CNetClient
,
CNetServer
,
CNetServerSession
,
CNetServerWorker
,
ConnectionData
m_password :
XmppClient
m_Patch :
CPatchRData
m_Patches :
CTerrain
m_PatchesPerSide :
CMapReader
m_Path :
CCmpRallyPointRenderer
,
CShaderTechnique
,
CTextureProperties
m_path :
DirWatchRequest
,
RealDirectory
m_Pathfinder :
AtlasOverlay
,
LongOverlay
m_PathfinderHier :
CCmpPathfinder
,
HierarchicalOverlay
m_PathfindingPassClasses :
CAIWorker
m_PathHash :
TPhash
m_Pathname :
CActorDef
m_PathName :
File
m_Pathname :
Mod::ModData
m_pathname :
TraceEntry
m_PathQueue :
CCmpCinemaManager
m_Paths :
CCmpCinemaManager
m_PauseAfterFade :
CSoundBase
m_Paused :
CGame
m_PauseUntilTime :
CUserReporterWorker
m_PausingPlayers :
CNetServerWorker
m_pBlendIndices :
CModelDef
m_pBlends :
CModelDef
m_Peer :
CNetServerSession
,
CNetStatsTable
m_PerpVect :
SWavesVertex
m_pFaces :
CModelDef
m_pGUI :
IGUIObject
,
IGUIScrollBar
m_pHostObject :
IGUIScrollBar
m_PingDuration :
CMiniMapTexture
m_PingEndTime :
CCmpMinimap
m_PingFramebuffer :
CPostprocManager
m_Pipeline :
Renderer::Backend::Vulkan::CComputePipelineState
m_PipelineBindPoint :
Renderer::Backend::Vulkan::CShaderProgram
m_PipelineLayout :
Renderer::Backend::Vulkan::CShaderProgram
m_PipelineMap :
Renderer::Backend::Vulkan::CGraphicsPipelineState
m_PipelineState :
CShaderPass
m_PipelineStateDescCallback :
CShaderTechnique
m_Pitch :
CSoundGroup
m_PitchLower :
CSoundGroup
m_PitchUpper :
CSoundGroup
m_pk :
ModIo
m_PlaceholderColor :
CInput
m_PlaceholderText :
CInput
m_Planes :
CFrustum
m_Player :
CAIWorker::CAIPlayer
,
CSimulationMessage
m_PlayerAssignments :
CNetClient
,
CNetServerWorker
m_PlayerColor :
ShaderRenderModifier
m_PlayerColors :
CGame
m_PlayerID :
CGame
,
CMapReader
,
CModelAbstract
m_PlayerId :
CTurnManager
m_PlayerID :
PlayerAssignment
m_PlayerMap :
XmppClient
m_PlayerMapUpdate :
XmppClient
m_PlayerMask :
CLosQuerier
m_PlayerMetadata :
CAIWorker
m_Players :
CAIWorker
m_PlayingPlaylist :
CSoundManager
m_PlaylistGap :
CSoundManager
m_PlayListItems :
CSoundManager
m_pModelDef :
CModel
m_pObject :
IGUIButtonBehavior
,
IGUIScrollBarOwner
,
IGUITextOwner
m_Point :
CModel::Prop
m_Pointer :
PS::span< T >
,
XMBAttributeList
,
XMBData
,
XMBElement
,
XMBElementList
m_Points :
CChartData
,
SDashedLine
m_PollingThread :
CNetClient
m_PongFramebuffer :
CPostprocManager
m_pool :
Trace
m_Port :
ConnectionData
m_Pos :
CGUIText::STextCall
,
CParticleEmitter
,
CTouchInput
,
IGUIScrollBar
m_pos :
PrintfWriter
m_Position :
anonymous_namespace{CPUSkinnedModelRenderer.cpp}::ModelRData
,
CCmpUnitMotion::MoveRequest
,
CDecalRData::SDecalVertex
,
CPatchRData::SBaseVertex
,
CPatchRData::SBlendVertex
,
CPatchRData::SSideVertex
,
CPatchRData::SWaterVertex
,
CTexturedLineRData::SVertex
,
IModelDef
,
SOverlaySprite
,
SPropPoint
m_PositionValid :
CModelAbstract
m_PostProcEffect :
CPostprocManager
m_PostProcTech :
CPostprocManager
m_PosWhenPressed :
IGUIScrollBar
m_PosX :
CCameraController
m_PosY :
CCameraController
m_PosZ :
CCameraController
m_pParent :
CTerrainProperties
,
IGUIObject
m_pProperties :
CTerrainTextureEntry
m_PreDefinedColors :
CGUI
m_PredefinedTexturesUploaded :
CTextureManagerImpl
m_PreferredBPP :
CVideoMode
m_PreferredFreq :
CVideoMode
m_PreferredH :
CVideoMode
m_PreferredW :
CVideoMode
m_PrependCommandContext :
Renderer::Backend::Vulkan::CDeviceCommandContext
m_Preprocessor :
CPreprocessorWrapper
m_Presence :
glooxwrapper::Presence
,
XmppClient::SPlayer
m_PresentCommandContext :
Renderer::Backend::Vulkan::CSubmitScheduler
m_Pressed :
IGUIButtonBehavior
m_PressedRight :
IGUIButtonBehavior
m_PrettyPrint :
XMLWriter_File
m_Prev :
CTouchInput
m_prev :
IirFilter
,
IntrusiveLink
m_PreviousMousePos :
GUITooltip
m_PreviousNodeTime :
CCinemaPath
m_PreviousObject :
GUITooltip
m_previousProcessorMask :
os_cpu_ScopedSetThreadAffinityMask
m_PreviousRotation :
CCinemaPath
m_PreviousTooltipName :
GUITooltip
m_PrevSelectedItem :
CList
m_PrevTime :
CConsole
,
CInput
m_PrevX :
CCmpPosition
m_PrevZ :
CCmpPosition
m_Priority :
CMapIO::STileDesc
,
CSoundGroup
m_priority :
RealDirectory
m_Priority :
STileBlend
m_priority :
VfsFile
m_Profile :
XmppClient
m_Profiler :
CProfiler2::ThreadStorage
,
CProfiler2GPU
,
CProfiler2GPUARB
m_ProfilerARB :
CProfiler2GPU
m_Program :
Renderer::Backend::GL::CShaderProgramGLSL
m_ProgramCache :
CShaderManager
m_Progress :
anonymous_namespace{MapGenerator.cpp}::CMapGenerationCallbacks
,
CProgressBar
m_ProjectileImpactAnimations :
CCmpProjectileManager
m_ProjectileModelName :
CObjectEntry
m_Projectiles :
CCmpProjectileManager
m_ProjMat :
CCamera
m_ProjType :
CCamera
m_Properties :
CObjectBase
,
CTexture
m_PropPointName :
CObjectBase::Prop
m_PropPoints :
CModelDef
m_Props :
CModel
,
CObjectBase::Variant
m_Prototype :
ScriptInterface::CustomType
m_ProxyData :
CGUI
m_pSpriteCall :
CGUIText::STextCall
m_pStyle :
IGUIScrollBar
m_Ptr :
CConfigDBHook
,
IGUIProxyObject
m_PublicIp :
CNetServer
m_PublicPort :
CNetServer
m_PushConstantData :
Renderer::Backend::Vulkan::CShaderProgram
m_PushConstantDataFlags :
Renderer::Backend::Vulkan::CShaderProgram
m_PushConstantDataMask :
Renderer::Backend::Vulkan::CShaderProgram
m_PushConstantMapping :
Renderer::Backend::Vulkan::CShaderProgram
m_PushConstants :
Renderer::Backend::Vulkan::CShaderProgram
m_PushedHold :
CProfile2AggregatedRegion
,
CProfile2SpikeRegion
m_Pushing :
CCmpUnitMotion
m_PushingPressureDecay :
CCmpUnitMotionManager
m_PushingPressureStrength :
CCmpUnitMotionManager
m_PushingRadiusMultiplier :
CCmpUnitMotionManager
m_pVertices :
CModelDef
m_Quads :
anonymous_namespace{OverlayRenderer.cpp}::QuadBatchData
m_QuadTexture :
SOverlayDescriptor
m_QuadTextureMask :
SOverlayDescriptor
m_QuadVertexInputLayout :
CMiniMapTexture
m_QualityHook :
CObjectManager
m_QualityLevel :
CObjectBase
,
CObjectManager
m_Queries :
CCmpRangeManager
m_QueryNext :
CCmpRangeManager
m_Queue :
Renderer::Backend::Vulkan::CSubmitScheduler
m_QueuedCommands :
CTurnManager
m_QueuedReadbacks :
Renderer::Backend::Vulkan::CDeviceCommandContext
m_QuickSaveMetadata :
CTurnManager
m_QuickSaveState :
CTurnManager
m_QuitHotkeyWasShown :
CConsole
m_R :
CCmpMinimap
,
CCmpVisualActor
m_Radius :
CBoundingSphere
,
CCmpTerritoryInfluence
,
SOverlayDescriptor
,
SOverlaySphere
m_RallyPoints :
CCmpRallyPointRenderer
m_Range :
CCmpVision
m_RangeOverlayData :
CCmpRangeOverlayRenderer
m_Rating :
XmppClient::SPlayer
m_RawStream :
CBinarySerializer< T >
m_RawStreamBuf :
CBinarySerializer< T >
m_RawString :
CGUIString
m_RCASComputeTech :
CPostprocManager
m_rdata :
Paths
m_Readonly :
CInput
m_ReadyTurn :
CNetServerTurnManager
,
CTurnManager
m_realDirectory :
PopulateHelper
,
VfsDirectory
m_Realms :
ScriptContext
m_Receiver :
Future< ResultType >
m_ReflectionFramebuffer :
WaterManager
m_ReflectionMatrix :
WaterManager
m_ReflectionTexture :
WaterManager
m_ReflFboDepthTexture :
WaterManager
m_RefractionFramebuffer :
WaterManager
m_RefractionMatrix :
WaterManager
m_RefractionProjInvMatrix :
WaterManager
m_RefractionTexture :
WaterManager
m_RefractionViewInvMatrix :
WaterManager
m_RefrFboDepthTexture :
WaterManager
m_RefTextureSize :
WaterManager
m_Regions :
HierarchicalPathfinder::Chunk
m_RegionsID :
HierarchicalPathfinder::Chunk
m_registration :
XmppClient
m_RegistrationHandlers :
glooxwrapper::Registration
m_Rejoin :
CNetClient
m_RejoinTestTurn :
CSimulation2Impl
m_RelativeToGround :
CCmpPosition
m_Removed :
CDynamicSubscription
m_RenderData :
CModelDef
,
CRenderableObject
,
SOverlayTexturedLine
m_Renderer :
ShaderModelRenderer::ShaderModelRendererInternals
m_RenderLastEraseTime :
CLogger
m_RenderMessages :
CLogger
m_RenderPass :
Renderer::Backend::Vulkan::CFramebuffer
m_RenderPassManager :
Renderer::Backend::Vulkan::CDevice
m_RenderPassMap :
Renderer::Backend::Vulkan::CRenderPassManager
m_RenderQueries :
CMaterial
m_RenderWater :
WaterManager
m_RepeatPeriod :
WaterManager
m_Replay :
CTurnManager
m_ReplayCommands :
CReplayTurnManager
m_ReplayHash :
CReplayTurnManager
m_ReplayLogger :
CGame
m_ReplayPath :
CGame
m_ReplayStream :
CGame
m_ReplayTurnLengths :
CReplayTurnManager
m_ReportQueue :
CUserReporterWorker
m_RequestData :
CUserReporterWorker
m_RequestDataOffset :
CUserReporterWorker
m_Requests :
CCmpPathfinder::PathRequests< T >
m_RequiredSamplers :
CMaterial
m_ResponseData :
CUserReporterWorker
,
ModIo
m_ResultQueue :
CTextureConverter
m_Results :
CCmpPathfinder::PathRequests< T >
m_RetentionCount :
CSoundData
m_RetreatPosition :
SWavesVertex
m_ReturnValue :
RL::Interface
m_RevealShore :
CCmpVision
m_RightAligned :
CGUIScrollBarVertical
m_RightTop :
CChart
m_Ring :
Renderer::Backend::Vulkan::CRingCommandContext
m_RingIndex :
Renderer::Backend::Vulkan::CRingCommandContext
m_RNG :
CAIWorker
,
CComponentManager
,
CParticleManager
m_rng :
ScriptInterface_impl
m_Role :
XmppClient::SPlayer
m_room :
XmppClient
m_Root :
anonymous_namespace{ProfileViewer.cpp}::DumpTable
,
CCmpTerritoryInfluence
m_root :
Paths
m_rootDirectory :
VFS
m_Rot :
CParticleEmitter
m_RotateX :
CCameraController
m_RotateY :
CCameraController
m_Rotation :
CBoneState
,
CLightEnv
,
SPropPoint
m_RotX :
CCmpPosition
m_RotY :
CCmpPosition
m_RotYSpeed :
CCmpPosition
m_RotZ :
CCmpPosition
m_RoundCoordinates :
SGUIImage
m_Rq :
anonymous_namespace{HWDetect.cpp}::Reporter
m_RunMultiplier :
CCmpUnitMotion
m_RunningPlaylist :
CSoundManager
m_SampleCount :
Renderer::Backend::Vulkan::CFramebuffer
,
Renderer::Backend::Vulkan::CTexture
m_Sampler :
Renderer::Backend::Vulkan::CTexture
m_SamplerFile :
CObjectBase::Samp
m_SamplerImageAspectMask :
Renderer::Backend::Vulkan::CTexture
m_SamplerImageView :
Renderer::Backend::Vulkan::CTexture
m_SamplerManager :
Renderer::Backend::Vulkan::CDevice
m_SamplerMap :
Renderer::Backend::Vulkan::CSamplerManager
m_SamplerName :
CObjectBase::Samp
m_Samplers :
CMaterial
,
CObjectBase::Variant
,
CObjectEntry
m_Saturation :
CLightEnv
m_SavedCommands :
CNetServerWorker
m_SavedState :
CGameLoader
m_SavedTurnLengths :
CNetServerTurnManager
m_Scale :
CPostprocManager
,
CVideoMode
m_ScenarioConfig :
RL::Interface
m_Schema :
RelaxNGSchema
,
RelaxNGValidator
m_ScissorCount :
Renderer::Backend::GL::CDeviceCommandContext
m_Scissors :
Renderer::Backend::GL::CDeviceCommandContext
m_ScopedLabelDepth :
Renderer::Backend::GL::CDeviceCommandContext
m_ScopedReplacement :
FileLogger
,
TestLogger
,
TestStdoutLogger
m_ScreenShotType :
CRenderer
m_Script :
CCmpAIInterfaceScripted
,
CCmpAttackScripted
,
CCmpFoggingScripted
,
CCmpGarrisonHolderScripted
,
CCmpGuiInterfaceScripted
,
CCmpIdentityScripted
,
CCmpMirageScripted
,
CCmpMotionScripted
,
CCmpPlayerManagerScripted
,
CCmpPlayerScripted
,
CCmpRallyPointScripted
,
CCmpSettlementScripted
,
CCmpSoundScripted
,
CCmpTerritoryDecayManagerScripted
,
CCmpTest1Scripted
,
CCmpTest2Scripted
,
CCmpTurretHolderScripted
,
CCmpUnitMotionScripted
,
CCmpUnknownScript
,
CCmpValueModificationManagerScripted
,
CCmpVisibilityScripted
,
CMapReader
m_ScriptBackrefs :
CStdDeserializer
m_ScriptBackrefsNext :
CBinarySerializerScriptImpl
m_ScriptBackrefTags :
CBinarySerializerScriptImpl
m_ScriptContext :
CGUIManager
m_ScriptedSystemComponents :
CComponentManager
m_ScriptEngine :
MiscSetup
m_ScriptHandlers :
IGUIObject
m_ScriptImpl :
CBinarySerializer< T >
m_ScriptInterface :
anonymous_namespace{MapGenerator.cpp}::CMapGenerationCallbacks
,
anonymous_namespace{ProfileViewer.cpp}::DumpTable
,
CAIWorker::CAIPlayer
,
CAIWorker
,
CBinarySerializerScriptImpl
,
CComponentManager
,
CComponentTypeScript
,
CDebugSerializer
,
CGameLoader
,
CGameSetupMessage
,
CGUI
,
CGUIManager
,
CNetServerWorker
,
CReplayLogger
,
CSimulationMessage
,
CStdDeserializer
,
GetAIsHelper
,
ScriptRequest
,
XmppClient
m_ScriptInterfaces :
CScriptStatsTable
m_ScriptSettings :
CMapReader
,
CMapSummaryReader
m_ScriptVal :
CParamNode
m_ScrollBar :
CInput
,
CList
,
CText
m_ScrollBars :
IGUIScrollBarOwner
m_ScrollBarStyle :
CInput
,
CList
,
CText
,
IGUIScrollBar
m_ScrollBarStyles :
CGUI
m_ScrollBottom :
CList
,
CText
m_ScrollButtons :
SGUIScrollBarStyle
m_ScrollRange :
IGUIScrollBar
m_ScrollSpace :
IGUIScrollBar
m_ScrollSpeed :
SGUIScrollBarStyle
m_ScrollTop :
CText
m_ScrollWheel :
SGUIScrollBarStyle
m_SecondaryComponentManager :
CSimulation2Impl
m_SecondaryContext :
CSimulation2Impl
m_SecondaryLoadedScripts :
CSimulation2Impl
m_SecondaryTerrain :
CSimulation2Impl
m_seconds :
TimerUnit
m_Seed :
CCmpVisualActor
,
CFastRand
,
CSoundGroup
,
CUnit
m_Selectable :
CModel::Prop
m_selectable :
CObjectBase::Prop
m_Selected :
CCmpSelectable
,
CList
m_SelectedColumn :
COList
m_SelectedColumnOrder :
COList
m_SelectingText :
CInput
m_SelectionBox :
CModelAbstract
m_SelectionBoxValid :
CModelAbstract
m_Self :
CTexture
m_sensitivity :
IirFilter
m_sentinel :
DirWatchManager
m_Serializer :
CBinarySerializerScriptImpl
m_SerializerImpl :
CSerializerStreamBuf< T >
m_Series :
CChart
,
CGUISeries
m_SeriesColor :
CChart
m_SeriesSetting :
CChart
m_Server :
CNetClientSession
,
CNetServerSession
m_server :
XmppClient
m_ServerAddress :
CNetClient
m_ServerName :
CNetServerWorker
m_ServerPort :
CNetClient
m_ServerTurnManager :
CNetServerWorker
m_Session :
CNetClient
,
CNetFileTransferer
m_sessionManager :
XmppClient
m_Sessions :
CNetServerWorker
m_Setting :
CGUISimpleSetting< T >
m_Settings :
IGUIObject
m_SettingsDefaults :
SGUIStyle
m_SettingsFiles :
CTextureManagerImpl
m_Shader :
CShaderPass
m_ShaderDefines :
CMaterial
m_ShaderEffect :
CMaterial
m_ShaderInitialized :
CLOSTexture
m_ShaderModules :
Renderer::Backend::Vulkan::CShaderProgram
m_ShaderProgram :
Renderer::Backend::GL::CDeviceCommandContext
,
Renderer::Backend::Vulkan::CDeviceCommandContext
m_ShaderStages :
Renderer::Backend::GL::CShaderProgramGLSL
m_ShaderTech :
SBlendBatch
,
SilhouetteRenderer
m_ShaderTechniqueMapping :
CDebugRenderer
m_ShadingColor :
CModelAbstract
,
ShaderRenderModifier
m_Shadow :
LitRenderModifier
m_ShallowPassageHeight :
CMiniMapTexture
m_Shape :
CAlphaMapCalculator::Blend4
,
CAlphaMapCalculator::Blend8
,
CCmpFootprint
,
CCmpSelectable
m_ShapeDescriptor :
CCmpVisualActor
m_Shapes :
CCmpObstruction
m_SharedAIObj :
CAIWorker
m_SharedDirtyVisibilityMasks :
CCmpRangeManager
m_SharedLosMasks :
CCmpRangeManager
m_SharedState :
PackagedTask< Callback >
m_SharpName :
CPostprocManager
m_Sharpness :
CPostprocManager
m_SharpTech :
CPostprocManager
m_ShipSink :
CCmpDecay
m_ShoreVertexInputLayout :
WaterManager
m_ShoreWaves :
WaterManager
m_ShoreWavesVBIndices :
WaterManager
m_ShortPath :
CCmpUnitMotion
m_ShortPathRequests :
CCmpPathfinder
m_ShouldBePlaying :
CSoundBase
m_shouldPopulate :
VfsDirectory
m_ShouldPreloadResourcesBeforeNextFrame :
CRenderer
m_ShouldShutdown :
CNetClientSession
m_Shutdown :
CNetServerWorker
,
CSoundManagerWorker
,
CUserReporterWorker
m_SilhouetteDisplay :
CCmpVisualActor
m_SilhouetteOccluder :
CCmpVisualActor
m_SimContext :
CComponentManager
,
CSimulation2Impl
,
HierarchicalPathfinder
,
IComponent
,
SOverlayTexturedLine
m_SimRate :
CGame
m_Simulation :
CDecalRData
,
CLOSTexture
,
CMiniMapTexture
,
CModel
,
CObjectEntry
,
CObjectManager
,
CPatchRData
,
CTerritoryTexture
m_Simulation2 :
CGame
,
CTurnManager
m_SingleTypePools :
Renderer::Backend::Vulkan::CDescriptorManager
m_SingleTypeSets :
Renderer::Backend::Vulkan::CDescriptorManager
m_SinkAccel :
CCmpDecay
m_SinkingAngleX :
CCmpDecay
m_SinkingAngleZ :
CCmpDecay
m_SinkRate :
CCmpDecay
m_Size :
Allocators::DynamicArena< BLOCK_SIZE >::Block
,
CGUIString::SFeedback
,
CGUIText
,
CGUIText::STextCall
m_size :
CheckedArrayDeleter
m_Size :
glooxwrapper::string
,
IGUIObject
,
io::Operation
m_size :
OutputBufferManager
m_Size :
PS::StaticVector< T, N >
,
Renderer::Backend::Dummy::CBuffer
,
Renderer::Backend::GL::CBuffer
,
Renderer::Backend::Vulkan::CBuffer
,
SGUIIcon
,
SGUIImage
m_size :
TraceEntry
,
VfsFile
,
WriteBuffer
m_Size :
XMBAttributeList::iterator
,
XMBAttributeList
,
XMBElementList::iterator
,
XMBElementList
,
XMBStorage
m_Size0 :
CCmpFootprint
,
CCmpObstruction
,
CModelAbstract::CustomSelectionShape
m_Size1 :
CCmpFootprint
,
CCmpObstruction
,
CModelAbstract::CustomSelectionShape
m_SizeX :
CObjectBase::Decal
,
SDecal
m_SizeZ :
CObjectBase::Decal
,
SDecal
m_SkeletonAnimManager :
CObjectManager
m_skeletonHashes :
CColladaManagerImpl
m_skeletonHashInvalidated :
CColladaManagerImpl
m_SkipEntities :
CMapReader
m_SkySet :
SkyManager
m_SkyTexture :
SkyManager
m_SkyTextureCube :
SkyManager
m_SkyVisible :
SkyManager
m_smoothedFrequency :
FrequencyFilter
m_SmoothFramebuffers :
CLOSTexture
m_Smoothness :
CSmoothedValue
m_SmoothPath :
CCmpRallyPointRenderer
m_SmoothTech :
CLOSTexture
m_SmoothTextures :
CLOSTexture
m_SolidColor :
SGUIImageEffects
m_Sortable :
COList
m_SortByDistance :
CShaderTechnique
m_SortOrder :
COListColumn
m_SoundCardNames :
CSoundManager
m_SoundClosed :
CDropDown
m_SoundData :
CSoundBase
m_SoundDisabled :
CList
,
IGUIButtonBehavior
m_SoundEnabled :
CSoundManager
m_SoundEnter :
CDropDown
,
IGUIButtonBehavior
m_SoundGroup :
CCmpVisualActor
m_SoundGroups :
CSoundGroup
,
CSoundManager
m_SoundLeave :
CDropDown
,
IGUIButtonBehavior
m_SoundOpened :
CDropDown
m_SoundPos :
CObjectBase::Anim
,
CSkeletonAnim
m_SoundPressed :
IGUIButtonBehavior
m_SoundReleased :
IGUIButtonBehavior
m_SoundSelected :
CList
m_Source :
anonymous_namespace{CCmpRangeManager.cpp}::EntityDistanceOrdering
m_SpatialDivisionsData :
FastSpatialSubdivision
m_Spec :
CGUIMouseEventMask
m_Speed :
CCmpUnitMotion
,
CObjectBase::Anim
,
CSkeletonAnim
,
CUnitAnimation
m_SpeedMultiplier :
CCmpUnitMotion
m_SpeedX :
CCmpMotionBall
m_SpeedZ :
CCmpMotionBall
m_SplashPosition :
SWavesVertex
m_Splats :
CPatchRData
m_Sprite :
CButton
,
CGUIText::SSpriteCall
,
CImage
,
CInput
,
CList
,
CSlider
,
CText
,
CTooltip
m_Sprite2 :
CDropDown
m_Sprite2Disabled :
CDropDown
m_Sprite2Over :
CDropDown
m_Sprite2Pressed :
CDropDown
m_SpriteAsc :
COList
m_SpriteBackground :
CProgressBar
m_SpriteBackHorizontal :
SGUIScrollBarStyle
m_SpriteBackVertical :
SGUIScrollBarStyle
m_SpriteBar :
CProgressBar
,
CSlider
m_SpriteBarDisabled :
CSlider
m_SpriteBarHorizontal :
SGUIScrollBarStyle
m_SpriteBarVertical :
SGUIScrollBarStyle
m_SpriteBarVerticalOver :
SGUIScrollBarStyle
m_SpriteBarVerticalPressed :
SGUIScrollBarStyle
m_SpriteButtonBottom :
SGUIScrollBarStyle
m_SpriteButtonBottomDisabled :
SGUIScrollBarStyle
m_SpriteButtonBottomOver :
SGUIScrollBarStyle
m_SpriteButtonBottomPressed :
SGUIScrollBarStyle
m_SpriteButtonLeft :
SGUIScrollBarStyle
m_SpriteButtonLeftDisabled :
SGUIScrollBarStyle
m_SpriteButtonLeftPressed :
SGUIScrollBarStyle
m_SpriteButtonRight :
SGUIScrollBarStyle
m_SpriteButtonRightDisabled :
SGUIScrollBarStyle
m_SpriteButtonRightPressed :
SGUIScrollBarStyle
m_SpriteButtonTop :
SGUIScrollBarStyle
m_SpriteButtonTopDisabled :
SGUIScrollBarStyle
m_SpriteButtonTopOver :
SGUIScrollBarStyle
m_SpriteButtonTopPressed :
SGUIScrollBarStyle
m_SpriteCalls :
CGUIString::SFeedback
,
CGUIText
m_SpriteChecked :
CCheckBox
m_SpriteCheckedDisabled :
CCheckBox
m_SpriteCheckedOver :
CCheckBox
m_SpriteCheckedPressed :
CCheckBox
m_SpriteDesc :
COList
m_SpriteDisabled :
CButton
,
CDropDown
,
CSlider
m_SpriteHeading :
COList
m_SpriteList :
CDropDown
m_SpriteListOverlay :
CDropDown
m_SpriteName :
CGUISpriteInstance
,
SGUIIcon
m_SpriteNotSorted :
COList
m_SpriteOffsets :
CCmpOverlayRenderer
m_SpriteOver :
CButton
m_SpriteOverlay :
CInput
,
CList
,
CText
m_SpriteOverlayDisabled :
CDropDown
m_SpritePressed :
CButton
m_Sprites :
CCmpOverlayRenderer
,
CGUI
m_SpriteSelectArea :
CInput
,
CList
m_SpriteSelectAreaOverlay :
CList
m_SpriteUnchecked :
CCheckBox
m_SpriteUncheckedDisabled :
CCheckBox
m_SpriteUncheckedOver :
CCheckBox
m_SpriteUncheckedPressed :
CCheckBox
m_stableFrequency :
FrequencyFilter
m_StageMask :
Renderer::Backend::Vulkan::anonymous_namespace{DeviceCommandContext.cpp}::ScopedImageLayoutTransition
m_Stages :
Renderer::Backend::Vulkan::CShaderProgram
m_StagingBuffer :
Renderer::Backend::Vulkan::CDeviceCommandContext::CUploadRing
,
Renderer::Backend::Vulkan::CRingCommandContext
m_StagingBufferCurrentFirst :
Renderer::Backend::Vulkan::CRingCommandContext
m_StagingBufferFirst :
Renderer::Backend::Vulkan::CRingCommandContext
m_StagingBufferLast :
Renderer::Backend::Vulkan::CRingCommandContext
m_StagingBufferMappedData :
Renderer::Backend::Vulkan::CDeviceCommandContext::CUploadRing
m_StanzaBoardList :
BoardListQuery
m_StanzaProfile :
ProfileQuery
m_StartCapType :
SOverlayTexturedLine
m_StartFadeTime :
CSoundBase
m_StartFull :
CParticleEmitterType
m_StartGameQueue :
CNetServerWorker
m_StartIndex :
SVisibilitySegment
m_StartIndices :
SDashedLine
m_StartingCamera :
CMapReader
m_StartingCameraTarget :
CMapReader
m_StartTime :
CProfile2AggregatedRegion
,
CProfile2SpikeRegion
m_StartupScript :
CSimulation2Impl
m_StartVolume :
CSoundBase
m_State :
CNetServerWorker
,
CTexture
,
CTouchInput
,
CUnitAnimation
,
GUITooltip
m_StaticPushExtension :
CCmpUnitMotionManager
m_StaticPushingSpread :
CCmpUnitMotionManager
m_StaticShapeNext :
CCmpObstructionManager
m_StaticShapes :
CCmpObstructionManager
m_StaticSubdivision :
CCmpObstructionManager
m_StaticUniforms :
CMaterial
m_Stats :
CNetClientSession
,
CNetServerWorker
,
CRenderer
m_Status :
CUserReporterWorker
,
FutureSharedStateDetail::Receiver< ResultType >
,
PlayerAssignment
m_Storage :
CProfiler2GPUARB
m_StorageImageBinding :
Renderer::Backend::Vulkan::CShaderProgram
m_Stream :
BufferVisitor_Dump
,
CDebugSerializer
,
CReplayLogger
,
CReplayPlayer
,
CStdDeserializer
,
CStdSerializerImpl
,
TestLogger
m_StreamFlags :
Renderer::Backend::GL::CShaderProgram
m_StreamLocations :
Renderer::Backend::Vulkan::CShaderProgram
m_Stride :
VertexArray
,
VertexArrayIterator< T >
m_String :
CGUIText::STextCall
m_string :
x86_x64::StringStripper
m_StringHash :
std::hash< Path >
m_StringRepr :
CxxTest::ValueTraits< CFixedVector3D >
,
CxxTest::ValueTraits< CPlane >
,
CxxTest::ValueTraits< CVector3D >
m_Style :
CCinemaData
,
IGUIObject
m_Styles :
CGUI
m_subdirectories :
VfsDirectory
m_Subdivision :
CCmpRangeManager
m_SubdivisionResults :
CCmpRangeManager
m_Subject :
XmppClient
m_SubmitScheduler :
Renderer::Backend::Vulkan::CDevice
,
Renderer::Backend::Vulkan::CRingCommandContext
m_SubmittedCommandBuffers :
Renderer::Backend::Vulkan::CSubmitScheduler
m_SubmittedHandles :
Renderer::Backend::Vulkan::CSubmitScheduler
m_SubmittedModelCasters :
SilhouetteRenderer
m_SubmittedModelOccluders :
SilhouetteRenderer
m_SubmittedPatchOccluders :
SilhouetteRenderer
m_SunColor :
CLightEnv
m_SunDir :
CLightEnv
m_Surface :
Renderer::Backend::Vulkan::CDevice
m_SurfaceDrawableHeight :
Renderer::Backend::GL::CDevice
m_SurfaceDrawableWidth :
Renderer::Backend::GL::CDevice
m_SwapChain :
Renderer::Backend::Vulkan::CDevice
,
Renderer::Backend::Vulkan::CSwapChain
m_Switch :
CCinemaData
m_SyncRepeatTime :
CUnitAnimation
m_SystemEntity :
CComponentManager
,
CSimContext
m_t0 :
ScopeTimer
,
ScopeTimerAccrue
m_Tag :
CCmpObstruction
,
CTerrainTextureEntry
,
SkipTagAndControlGroupObstructionFilter
,
SkipTagObstructionFilter
,
SkipTagRequireControlGroupsAndFlagObstructionFilter
,
SkipTagRequireFlagsObstructionFilter
m_TagAttributes :
CGUIString::TextChunk::Tag
m_Tags :
CGUIString::TextChunk
m_TagType :
CGUIString::TextChunk::Tag
m_TagValue :
CGUIString::TextChunk::Tag
m_Tail :
glooxwrapper::list< T >
m_Tangent :
IModelDef
m_Target :
CSmoothedValue
m_TargetSpline :
CCinemaPath
m_TaskManager :
Threading::WorkerThread
m_tc :
ScopeTimerAccrue
m_TempDir :
CArchiveBuilder
,
CModInstaller
m_TemplateAcceleration :
CCmpUnitMotion
m_TemplateFileData :
CTemplateLoader
m_TemplateFlags :
CCmpObstruction
m_TemplateLoader :
anonymous_namespace{MapGenerator.cpp}::CMapGenerationCallbacks
,
CAIWorker
m_templateLoader :
CCmpTemplateManager
m_TemplateLoader :
CGUIManager
m_TemplateRunMultiplier :
CCmpUnitMotion
m_TemplateSchemaValidity :
CCmpTemplateManager
m_TemplateWalkSpeed :
CCmpUnitMotion
m_TemplateWeight :
CCmpUnitMotion
m_Terrain :
CCmpTerrain
,
CHFTracer
,
CModelDecal
,
CSimContext
,
CWorld
,
TerrainOverlay
m_TerrainAlpha :
CTerrainTextureEntry
m_TerrainAlphas :
CTerrainTextureManager
m_TerrainData :
CMiniMapTexture
m_TerrainDirty :
CCmpPathfinder
m_TerrainGroups :
CTerrainTextureManager
m_TerrainOnlyGrid :
CCmpPathfinder
,
VertexPathfinder
m_TerrainRenderMode :
CSceneRenderer
m_Terrains :
CTerrainGroup
m_TerrainTexture :
CMiniMapTexture
m_TerrainTextureDirty :
CMiniMapTexture
m_TerrainTextures :
CMapReader
m_TerrainTris :
CRenderer::Stats
m_Territories :
CCmpTerritoryManager
m_TerritoriesDirtyBlinkingID :
CCmpAIManager
m_TerritoriesDirtyID :
CCmpAIManager
m_TerritoryCellCounts :
CCmpTerritoryManager
m_TerritoryManager :
TerritoryOverlay
m_TerritoryMap :
CAIWorker
m_TerritoryMapVal :
CAIWorker
m_TerritoryTechnique :
CMiniMapTexture
m_TerritoryTotalPassableCellCount :
CCmpTerritoryManager
m_TestingRejoin :
CSimulation2Impl
m_Tex1Index :
CMapIO::STileDesc
m_Tex2Index :
CMapIO::STileDesc
m_TexelsPerTile :
TerrainTextureOverlay
m_TexSize :
WaterManager
m_Text :
Mod::ModData
m_TextAlign :
IGUITextOwner
m_TextCalls :
CGUIString::SFeedback
,
CGUIText
m_TextChunks :
CGUIString
m_TextColor :
CButton
,
CInput
,
CList
,
COListColumn
,
CText
,
CTooltip
m_TextColorDisabled :
CButton
,
CDropDown
,
CText
m_TextColorOver :
CButton
m_TextColorPressed :
CButton
m_TextColorSelected :
CInput
,
CList
,
COListColumn
m_TextPos :
CButton
,
CDropDown
,
CText
m_TextPositions :
CChart
m_Texture :
anonymous_namespace{OverlayRenderer.cpp}::QuadBatchKey
,
CCmpRallyPointRenderer
,
CFont
,
CLOSTexture
,
CParticleEmitterType
,
CPatchRData::SSplat
,
CPredefinedTexture
,
CTerritoryTexture
,
GUIRenderer::SDrawCall
,
SBlendBatch
,
SBlendLayer
,
SOverlayQuad
,
SOverlaySprite
,
STileBlend
,
TerrainTextureOverlay
m_TextureAngle :
CTerrainProperties
m_TextureBase :
SOverlayTexturedLine
m_TextureBinding :
Renderer::Backend::Vulkan::CShaderProgram
m_TextureCache :
CTextureManagerImpl
m_TextureConverter :
CTextureManagerImpl
m_TextureData :
CTexture
m_TexturedOverlayLines :
CCmpRallyPointRenderer
m_TextureEntries :
CTerrainTextureManager
m_TextureFormat :
CLOSTexture
m_TextureFormatStride :
CLOSTexture
m_TextureManager :
CTexture
m_TextureMask :
anonymous_namespace{OverlayRenderer.cpp}::QuadBatchKey
,
CCmpRallyPointRenderer
,
SOverlayQuad
,
SOverlayTexturedLine
m_TextureMatrix :
CLOSTexture
,
CTerrainTextureEntry
,
CTerritoryTexture
m_TextureName :
SGUIImage
m_TexturePlacementInFile :
SGUIImage
m_Textures :
Renderer::Backend::Vulkan::anonymous_namespace{DeviceCommandContext.cpp}::ScopedImageLayoutTransition
,
Renderer::Backend::Vulkan::CSwapChain
m_TextureSize :
CTerrainProperties
,
SGUIImage
m_TextureToBindingMap :
Renderer::Backend::Vulkan::CDescriptorManager
m_TextureToDestroyQueue :
Renderer::Backend::Vulkan::CDevice
m_TextVAlign :
IGUITextOwner
m_Thickness :
SOverlayLine
,
SOverlayTexturedLine
m_ThisLogger :
CLogger::ScopedReplacement
m_Thread :
Threading::Thread
m_Threads :
CProfiler2
m_Ticket :
CCmpUnitMotion::Ticket
m_TileMask :
STileBlend
m_Tiles :
CMapReader
,
SBlendLayer
m_Time :
CUserReport
,
GUITooltip
m_TimeDiff :
WaveObject
m_TimeElapsed :
CCinemaPath
m_TimeOfLastInput :
CDropDown
m_Timescale :
CCinemaData
m_timesOnSameSide :
Controller
m_timestamp :
TraceEntry
m_TimeToCombination :
CHotkeyPicker
m_TimeWarpNumTurns :
CTurnManager
m_TimeWarpStates :
CTurnManager
m_To :
CGUIString::TextChunk
m_Toggle :
CConsole
m_Token :
LobbyAuth
m_Tooltip :
CGUI
,
CGUIText::STextCall
,
IGUIObject
m_TooltipStyle :
IGUIObject
m_TotalAvailableColumnWidth :
COList
m_TotalInworldVertices :
CCmpRangeManager
m_TotalSinkDepth :
CCmpDecay
m_TotalTime :
CCmpCinemaManager
m_trace :
VFS
m_Transform :
CRenderableObject
,
SPropPoint
m_Transitions :
CFsm< Context >
m_Translate :
CTextRenderer
m_Translation :
CBoneState
m_TransparentTexture :
CTextureManagerImpl
m_TriggerEvent :
CCmpTerritoryManager
m_Turn :
CSimulationMessage
m_TurnLength :
CNetServerTurnManager
,
CTurnManager
m_TurnLengthQueue :
CNetServerWorker
m_TurnManager :
CGame
m_TurnNum :
CAIWorker
m_TurnNumber :
CSimulation2Impl
m_TurretParent :
CCmpPosition
m_TurretPosition :
CCmpPosition
m_Turrets :
CCmpPosition
m_Type :
CCmpObstruction
,
CCmpUnitMotion::MoveRequest
,
CCmpUnitMotion::Ticket
,
CFsmEvent
,
CModelAbstract::CustomSelectionShape
,
CModelParticleEmitter
,
CNetMessage
,
CParticleEmitter
,
CUserReport
,
Renderer::Backend::Dummy::CBuffer
,
Renderer::Backend::Dummy::CTexture
,
Renderer::Backend::GL::CBuffer
,
Renderer::Backend::GL::CTexture
,
Renderer::Backend::Vulkan::CBuffer
,
Renderer::Backend::Vulkan::CDeviceCommandContext::CUploadRing
,
Renderer::Backend::Vulkan::CSingleTypeDescriptorSetBinding< DeviceObject >
,
Renderer::Backend::Vulkan::CTexture
,
SOverlayDescriptor
,
VertexArray
,
XMLWriter_Element
m_UID :
CSkeletonAnimDef
,
Renderer::Backend::Vulkan::CComputePipelineState
,
Renderer::Backend::Vulkan::CFramebuffer
,
Renderer::Backend::Vulkan::CGraphicsPipelineState
,
Renderer::Backend::Vulkan::CTexture
,
Renderer::Backend::Vulkan::CVertexInputLayout
m_UIDToSingleTypePoolMap :
Renderer::Backend::Vulkan::CDescriptorManager
m_UIGain :
CSoundManager
m_UnattachedEmitters :
CParticleManager
m_Underlined :
CGUIText::STextCall
m_UniformDescriptorPool :
Renderer::Backend::Vulkan::CDeviceCommandContext
m_UniformDescriptorSet :
Renderer::Backend::Vulkan::CDeviceCommandContext
m_UniformDescriptorSetLayout :
Renderer::Backend::Vulkan::CDescriptorManager
m_UniformMapping :
Renderer::Backend::Vulkan::CShaderProgram
m_Uniforms :
Renderer::Backend::Vulkan::CShaderProgram
m_UniformUploadRing :
Renderer::Backend::Vulkan::CDeviceCommandContext
m_Unit :
CCmpVisualActor
m_UnitManager :
CSimContext
,
CWorld
m_UnitOverlay :
CCmpSelectable
m_UnitOverlayBoundingBox :
CCmpSelectable
m_Units :
CCmpUnitMotionManager
,
CCmpUnitRenderer
,
CUnitManager
m_UnitShapeNext :
CCmpObstructionManager
m_UnitShapes :
CCmpObstructionManager
m_UnitSubdivision :
CCmpObstructionManager
m_UnitTagsFree :
CCmpUnitRenderer
m_unpackPos :
CFileUnpacker
m_UnscaledFramebuffer1 :
CPostprocManager
m_UnscaledFramebuffer2 :
CPostprocManager
m_UnscaledHeight :
CPostprocManager
m_UnscaledTexture1 :
CPostprocManager
m_UnscaledTexture2 :
CPostprocManager
m_UnscaledWidth :
CPostprocManager
m_UpdateFlags :
CRenderData
m_updatei0 :
WaterManager
m_updatei1 :
WaterManager
m_UpdateInformations :
CCmpObstructionManager
m_updatej0 :
WaterManager
m_updatej1 :
WaterManager
m_UploadedSize :
CTexture
m_UPnPThread :
CNetServerWorker
m_UpscaleComputeTech :
CPostprocManager
m_UpscaleTech :
CPostprocManager
m_URL :
CUserReporterWorker
m_Usage :
Renderer::Backend::Dummy::CBuffer
,
Renderer::Backend::Dummy::CTexture
,
Renderer::Backend::GL::CBuffer
,
Renderer::Backend::GL::CTexture
,
Renderer::Backend::Vulkan::CBuffer
,
Renderer::Backend::Vulkan::CTexture
,
VertexArray
m_UseCustomColor :
CGUIText::STextCall
m_UseDebugPrintf :
CLogger
m_UseDescriptorIndexing :
Renderer::Backend::Vulkan::CDescriptorManager
m_UsedFiles :
CActorDef
m_UseEdgeButtons :
SGUIScrollBarStyle
m_UseFramebufferInvalidating :
Renderer::Backend::GL::CDevice
m_UseInstancing :
CMiniMapTexture
m_UseJPSCache :
LongPathfinder
m_UseLongStrings :
L10n
m_UseObject :
CTooltip
m_UsePlayerColor :
CCmpMinimap
m_userData :
Paths
m_UseRelativeVelocity :
CParticleEmitterType
m_UserID :
CUserReporterWorker
m_UserName :
CNetClient
,
CNetServerSession
m_username :
XmppClient
m_UseSharedComponent :
CAIWorker::CAIPlayer
m_UseSTUN :
CNetClient
,
CNetServer
,
ConnectionData
m_UsingMultisampleBuffer :
CPostprocManager
m_usize :
CDFH
,
LFH
m_UV :
CDecalRData::SDecalVertex
,
CTexturedLineRData::SVertex
,
SWavesVertex
m_UVCoordinates :
CModelDef
m_UVs :
anonymous_namespace{CPUSkinnedModelRenderer.cpp}::ModelDefRData
,
IModelDef
m_V :
CQuaternion
m_ValidationLayers :
Renderer::Backend::Vulkan::CDevice
m_Validator :
CCmpTemplateManager
m_ValidStreams :
Renderer::Backend::GL::CShaderProgram
m_Value :
anonymous_namespace{CmdLineArgs.cpp}::IsKeyEqualTo
,
CParamNode
,
CParticleVarConstant
,
CSlider
m_Variables :
CParticleEmitterType
m_VariantDiversity :
CObjectManager
m_VariantDiversityHook :
CObjectManager
m_VariantGroups :
CObjectBase
m_VariantName :
CObjectBase::Variant
m_VariantSelections :
CCmpVisualActor
m_VB :
CTexturedLineRData
,
VertexArray
m_VBBase :
CPatchRData
m_VBBaseIndices :
CPatchRData
m_VBBlendIndices :
CPatchRData
m_VBBlends :
CPatchRData
m_VBDecals :
CDecalRData
m_VBDecalsIndices :
CDecalRData
m_VBIndices :
CTexturedLineRData
m_VBSides :
CPatchRData
m_VBVertices :
WaveObject
m_VBWater :
CPatchRData
m_VBWaterIndices :
CPatchRData
m_VBWaterIndicesShore :
CPatchRData
m_VBWaterShore :
CPatchRData
m_VendorID :
Renderer::Backend::Vulkan::CDevice
m_version :
CFileUnpacker
m_Version :
CUserReport
,
Mod::ModData
,
Renderer::Backend::Dummy::CDevice
,
Renderer::Backend::GL::CDevice
,
Renderer::Backend::Vulkan::CDevice
m_VertexArray :
CMiniMapTexture
,
CParticleEmitter
,
SkyManager
m_VertexAttribs :
Renderer::Backend::GL::CShaderProgramGLSL
m_VertexAttributeFormat :
Renderer::Backend::GL::CDeviceCommandContext
m_VertexBuffer :
Renderer::Backend::GL::CDeviceCommandContext
m_Vertexes :
VertexPathfinder
m_VertexInputLayout :
anonymous_namespace{CPUSkinnedModelRenderer.cpp}::ModelDefRData
,
CCanvas2D::Impl
,
CDebugRenderer
,
CLOSTexture
,
CParticleEmitter
,
CPostprocManager
,
IModelDef
,
Renderer::Backend::Vulkan::CDeviceCommandContext
,
SilhouetteRenderer
,
SkyManager
,
TerrainOverlay
m_VertexPathfinders :
CCmpPathfinder
m_VertexProgram :
Renderer::Backend::GL::CShaderProgramARB
m_VertexSize :
CVertexBuffer
m_VertexUploadRing :
Renderer::Backend::Vulkan::CDeviceCommandContext
m_Vertices :
CBrush
,
GUIRenderer::SDrawCall
m_VerticesPerSide :
CLosQuerier
m_Verts :
SModelFace
m_VFS :
CArchiveBuilder
,
CCacheLoader
,
CColladaManager
,
CColladaManagerImpl
,
CModInstaller
,
CTextureConverter
,
CTextureManagerImpl
m_ViewCamera :
CSceneRenderer
m_ViewDragSpeed :
CCameraController
m_ViewedPlayerID :
CGame
m_ViewFar :
CCameraController
m_ViewFOV :
CCameraController
m_ViewFrustum :
CCamera
m_ViewNear :
CCameraController
m_ViewPort :
CCamera
m_ViewRotateSpeedModifier :
CCameraController
m_ViewRotateXDefault :
CCameraController
m_ViewRotateXMax :
CCameraController
m_ViewRotateXMin :
CCameraController
m_ViewRotateXSpeed :
CCameraController
m_ViewRotateYDefault :
CCameraController
m_ViewRotateYSpeed :
CCameraController
m_ViewRotateYSpeedWheel :
CCameraController
m_ViewScrollMouseDetectDistance :
CCameraController
m_ViewScrollSpeed :
CCameraController
m_ViewScrollSpeedModifier :
CCameraController
m_ViewZoomDefault :
CCameraController
m_ViewZoomMax :
CCameraController
m_ViewZoomMin :
CCameraController
m_ViewZoomSpeed :
CCameraController
m_ViewZoomSpeedModifier :
CCameraController
m_ViewZoomSpeedWheel :
CCameraController
m_VisibilitySegments :
CCmpRallyPointRenderer
m_Visible :
CCmpSelectable
,
CCmpTerritoryManager
,
CConsole
,
SVisibilitySegment
m_VisibleFrac :
CConsole
m_VisibleInAtlasOnly :
CCmpVisualActor
m_VisibleModelCasters :
SilhouetteRenderer
m_VisibleModelOccluders :
SilhouetteRenderer
m_VisiblePatchOccluders :
SilhouetteRenderer
m_VkFormat :
Renderer::Backend::Vulkan::CTexture
m_VMAAllocator :
Renderer::Backend::Vulkan::CDevice
m_W :
CQuaternion
,
Grid< T >
,
HierarchicalPathfinder
,
SparseGrid< T >
m_WalkSpeed :
CCmpUnitMotion
m_WantedX :
CInput
m_watch :
RealDirectory
m_WaterBounds :
CPatchRData
m_WaterColor :
WaterManager
m_WaterData :
CPatchRData::SWaterVertex
m_WaterEffects :
WaterManager
m_WaterFancyEffects :
WaterManager
m_WaterHeight :
CCmpWaterManager
,
CMiniMapTexture
,
WaterManager
m_WaterRealDepth :
WaterManager
m_WaterReflection :
WaterManager
m_WaterRefraction :
WaterManager
m_WaterRenderMode :
CSceneRenderer
m_WaterScissor :
CSceneRenderer
m_WaterTexTimer :
WaterManager
m_WaterTexture :
WaterManager
m_WaterTint :
WaterManager
m_WaterTris :
CRenderer::Stats
m_WaterType :
WaterManager
m_WaveTex :
WaterManager
m_Waviness :
WaterManager
m_Waypoints :
WaypointPath
m_Weight :
CCmpTerritoryInfluence
,
SVertexBlend
m_WhichBuffer :
CPostprocManager
m_WhichTexture :
CLOSTexture
m_WhiteTexture :
CTextureManagerImpl
m_Width :
CCmpSelectable
,
CConsole
,
CGUIMouseEventMaskTexture
,
COListColumn
,
CPostprocManager
,
CRenderer
,
IGUIScrollBar
,
JumpPointCache
,
Renderer::Backend::Dummy::CTexture
,
Renderer::Backend::GL::CFramebuffer
,
Renderer::Backend::GL::CTexture
,
Renderer::Backend::Vulkan::CFramebuffer
,
Renderer::Backend::Vulkan::CTexture
,
SGUIScrollBarStyle
,
SViewPort
,
Tex
,
WaveObject
m_WindAngle :
WaterManager
m_Window :
CVideoMode
,
Renderer::Backend::GL::CDevice
,
Renderer::Backend::Vulkan::CDevice
m_WindowedH :
CVideoMode
m_WindowedW :
CVideoMode
m_WindowedX :
CVideoMode
m_WindowedY :
CVideoMode
m_WindStrength :
WaterManager
m_Words :
CGUIString
m_Worker :
CAIWorker::CAIPlayer
,
CCmpAIManager
,
CNetServer
,
CSoundManager
,
CUserReporter
m_WorkerCV :
CUserReporterWorker
m_WorkerMutex :
CNetServerWorker
,
CSoundManagerWorker
,
CUserReporterWorker
m_Workers :
Threading::TaskManager::Impl
m_WorkerThread :
CNetServerWorker
,
CSoundManagerWorker
,
CUserReporterWorker
m_World :
CGame
m_WorldBounds :
CRenderableObject
m_WorldX0 :
CCmpObstructionManager
,
CCmpRangeManager
m_WorldX1 :
CCmpObstructionManager
,
CCmpRangeManager
m_WorldZ0 :
CCmpObstructionManager
,
CCmpRangeManager
m_WorldZ1 :
CCmpObstructionManager
,
CCmpRangeManager
m_Wrapped :
glooxwrapper::Client
,
glooxwrapper::ConnectionListenerWrapper
,
glooxwrapper::DelayedDelivery
,
glooxwrapper::Disco
,
glooxwrapper::IQ
,
glooxwrapper::IqHandlerWrapper
,
glooxwrapper::JID
,
glooxwrapper::Jingle::Plugin
,
glooxwrapper::Jingle::Session::Jingle
,
glooxwrapper::Jingle::Session
,
glooxwrapper::Message
,
glooxwrapper::MessageHandlerWrapper
,
glooxwrapper::MUCRoom
,
glooxwrapper::MUCRoomHandlerWrapper
,
glooxwrapper::Registration
,
glooxwrapper::RegistrationHandlerWrapper
,
glooxwrapper::SessionHandlerWrapper
,
glooxwrapper::SessionManager
,
glooxwrapper::StanzaExtensionWrapper
,
glooxwrapper::Tag
m_writeBuffer :
CFilePacker
m_X :
CCmpMinimap
,
CCmpPosition
m_x :
CCmpTest1A
,
CCmpTest1B
,
CCmpTest2A
m_X :
CConsole
,
CPatch
,
IGUIScrollBar
,
SViewPort
m_X0 :
SOverlaySprite
m_x1 :
CDFH
,
LFH
m_X1 :
SOverlaySprite
m_x2 :
CDFH
m_x3 :
CDFH
m_xpartamuppId :
XmppClient
m_Y :
CCmpPosition
,
CConsole
,
IGUIScrollBar
,
SViewPort
m_Y0 :
SOverlaySprite
m_Y1 :
SOverlaySprite
m_YFrom :
SGenerateTextImage
m_YTo :
SGenerateTextImage
m_YUp :
CommonConvert
m_Z :
CCmpMinimap
,
CCmpPosition
,
CPatch
,
IGUIObject
,
IGUIScrollBar
m_Zoom :
CCameraController
m_zs :
CodecZLibStream
mac :
glooxwrapper::CertInfo
machine :
utsname
magFilter :
Renderer::Backend::Sampler::Desc
magic :
FileHeader
map :
Landlord< Key, Entry, McdCalc >
,
Renderer::Backend::Vulkan::CDescriptorManager::DescriptorIndexingBindingMap
mapping :
anonymous_namespace{Hotkey.cpp}::PressedHotkey
materialManager :
CSceneRenderer::Internals
MAX_ATTRIBUTE_LENGTH :
CProfiler2
MAX_FINGERS :
CTouchInput
MAX_LOS_PLAYER_ID :
CCmpRangeManager
MAX_MOUSE :
CTouchInput
MAX_NUM_FRUSTUM_PLANES :
CFrustum
MAX_PRESSURE :
CCmpUnitMotionManager
MAX_QUAD_OVERLAYS :
OverlayRendererInternals
max_size_pa :
DynArray
max_uid :
CXMLReader
maxAge :
SParticle
maxAnisotropy :
Renderer::Backend::IDevice::Capabilities
,
Renderer::Backend::Sampler::Desc
maxCapacity :
Allocators::Storage_AutoCommit< Allocator >
,
Allocators::Storage_Commit< Allocator, GrowthPolicy >
,
Allocators::Storage_Fixed< Allocator >
maxChildren :
TI_FINDCHILDREN_PARAMS2
maxdist :
PathGoal
MaxDistance :
RNSpline
maxFiles :
FileControlBlocks
MaxIdleState :
_PROCESSOR_POWER_INFORMATION
MaxMhz :
_PROCESSOR_POWER_INFORMATION
maxQueueDepth :
io::Parameters
maxRange :
anonymous_namespace{CCmpRangeManager.cpp}::Query
maxSampleCount :
Renderer::Backend::IDevice::Capabilities
maxTextureSize :
Renderer::Backend::IDevice::Capabilities
maxWindowSize :
CNetFileTransferer::CNetFileSendTask
mcd_calc :
Landlord< Key, Entry, McdCalc >
md5 :
DownloadCallbackData
memoryProperties :
Renderer::Backend::Vulkan::SAvailablePhysicalDevice
MeshManager :
CGameViewImpl
message :
CLogger::RenderedMessage
method :
CLogger::RenderedMessage
mgr :
Cache< Key, Item, Manager, Divider >
MhzLimit :
_PROCESSOR_POWER_INFORMATION
min_credit_density :
McdCalc_Cached< Entry, Entries >
min_valid :
McdCalc_Cached< Entry, Entries >
minFilter :
Renderer::Backend::Sampler::Desc
MiniMapTexture :
CGameViewImpl
minRange :
anonymous_namespace{CCmpRangeManager.cpp}::Query
mipFilter :
Renderer::Backend::Sampler::Desc
mipLODBias :
Renderer::Backend::Sampler::Desc
mipmap :
CTextureConverter::Settings
misc :
glooxwrapper::RegistrationFields
model :
Caster
,
CObjectBase::Variation
Model :
CSceneRenderer::Internals
model :
CUnitAnimation::SModelAnimState
,
SMRSortByDistItem
modelDefRData :
CPUSkinnedModelVertexRenderer::Internals
models :
SMRTechBucket
ModShader :
CSceneRenderer::Internals::Models
moduleBase :
DumpState
ms_EnableDebugOverlays :
ICmpSelectable
ms_singleton :
Singleton< T >
msg :
CMessageScripted
,
ColladaException
mtid :
CMessageScripted
mtime :
CFileInfo
multisampling :
Renderer::Backend::IDevice::Capabilities
Generated by
1.9.4