#include <BlendShapes.h>
◆ BlendShape8() [1/2]
BlendShape8::BlendShape8 |
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inline |
◆ BlendShape8() [2/2]
BlendShape8::BlendShape8 |
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int |
a, |
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int |
b, |
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int |
c, |
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int |
d, |
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int |
e, |
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int |
f, |
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int |
g, |
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int |
h |
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◆ FlipU()
◆ FlipV()
◆ operator==()
bool BlendShape8::operator== |
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const BlendShape8 & |
lhs | ) |
const |
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◆ operator[]() [1/2]
int & BlendShape8::operator[] |
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size_t |
index | ) |
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inline |
◆ operator[]() [2/2]
const int & BlendShape8::operator[] |
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size_t |
index | ) |
const |
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inline |
◆ Rotate180()
◆ Rotate270()
◆ Rotate90()
◆ m_Data
int BlendShape8::m_Data[8] |
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private |
The documentation for this struct was generated from the following file:
- /home/docker/jenkins/workspace/technical-docs/source/renderer/BlendShapes.h