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CReplayPlayer Class Reference

Replay log replayer. More...

#include <Replay.h>

Public Member Functions

 CReplayPlayer ()
 
 ~CReplayPlayer ()
 
void Load (const OsPath &path)
 
void Replay (const bool serializationtest, const int rejointestturn, const bool ooslog, const bool testHashFull, const bool testHashQuick)
 

Private Member Functions

void TestHash (const std::string &hashType, const std::string &replayHash, const bool testHashFull, const bool testHashQuick)
 

Private Attributes

std::istream * m_Stream
 

Detailed Description

Replay log replayer.

Runs the log with no graphics and dumps some info to stdout.

Constructor & Destructor Documentation

◆ CReplayPlayer()

CReplayPlayer::CReplayPlayer ( )

◆ ~CReplayPlayer()

CReplayPlayer::~CReplayPlayer ( )

Member Function Documentation

◆ Load()

void CReplayPlayer::Load ( const OsPath path)

◆ Replay()

void CReplayPlayer::Replay ( const bool  serializationtest,
const int  rejointestturn,
const bool  ooslog,
const bool  testHashFull,
const bool  testHashQuick 
)

◆ TestHash()

void CReplayPlayer::TestHash ( const std::string &  hashType,
const std::string &  replayHash,
const bool  testHashFull,
const bool  testHashQuick 
)
private

Member Data Documentation

◆ m_Stream

std::istream* CReplayPlayer::m_Stream
private

The documentation for this class was generated from the following files: