#include <ShaderProgram.h>
◆ ~CShaderProgram()
CShaderProgram::~CShaderProgram |
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overridedefault |
◆ CShaderProgram()
CShaderProgram::CShaderProgram |
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protecteddefault |
◆ Create()
◆ GetBindingSlot()
int32_t CShaderProgram::GetBindingSlot |
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const CStrIntern |
name | ) |
const |
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overridevirtual |
◆ GetDevice()
IDevice * CShaderProgram::GetDevice |
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overridevirtual |
◆ GetFileDependencies()
std::vector< VfsPath > CShaderProgram::GetFileDependencies |
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const |
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overridevirtual |
◆ CDevice
◆ m_Device
CDevice* Renderer::Backend::Dummy::CShaderProgram::m_Device = nullptr |
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protected |
The documentation for this class was generated from the following files:
- /home/docker/jenkins/workspace/technical-docs/source/renderer/backend/dummy/ShaderProgram.h
- /home/docker/jenkins/workspace/technical-docs/source/renderer/backend/dummy/ShaderProgram.cpp