Pyrogenesis trunk
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Uniform values that need to be evaluated in the renderer. More...
#include <ShaderDefines.h>
Public Types | |
using | RenderQuery = std::pair< int, CStrIntern > |
Public Member Functions | |
void | Add (const char *name) |
size_t | GetSize () const |
RenderQuery | GetItem (size_t i) const |
Private Attributes | |
std::vector< RenderQuery > | m_Items |
Uniform values that need to be evaluated in the renderer.
Not thread-safe - must only be used from the main thread.
using CShaderRenderQueries::RenderQuery = std::pair<int, CStrIntern> |
void CShaderRenderQueries::Add | ( | const char * | name | ) |
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inline |
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private |