#include <ParticleManager.h>
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boost::mt19937 | m_RNG |
| Random number generator shared between all particle emitters. More...
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◆ CParticleManager()
CParticleManager::CParticleManager |
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◆ ~CParticleManager()
CParticleManager::~CParticleManager |
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◆ AddUnattachedEmitter()
Tell the manager to handle rendering of an emitter that is no longer attached to a unit.
◆ ClearUnattachedEmitters()
void CParticleManager::ClearUnattachedEmitters |
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Delete unattached emitters if we don't wish to see them anymore (like in actor viewer)
◆ GetCurrentTime()
float CParticleManager::GetCurrentTime |
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const |
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inline |
◆ Interpolate()
void CParticleManager::Interpolate |
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const float |
simFrameLength | ) |
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◆ LoadEmitterType()
◆ ReloadChangedFile()
Status CParticleManager::ReloadChangedFile |
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const VfsPath & |
path | ) |
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◆ RenderSubmit()
◆ m_CurrentTime
float CParticleManager::m_CurrentTime |
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private |
◆ m_EmitterTypes
◆ m_RNG
boost::mt19937 CParticleManager::m_RNG |
Random number generator shared between all particle emitters.
◆ m_UnattachedEmitters
The documentation for this class was generated from the following files: