#include <ParticleManager.h>
 | 
| boost::mt19937  | m_RNG | 
|   | Random number generator shared between all particle emitters.  More...
  | 
|   | 
◆ CParticleManager()
      
        
          | CParticleManager::CParticleManager  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ ~CParticleManager()
      
        
          | CParticleManager::~CParticleManager  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ AddUnattachedEmitter()
Tell the manager to handle rendering of an emitter that is no longer attached to a unit. 
 
 
◆ ClearUnattachedEmitters()
      
        
          | void CParticleManager::ClearUnattachedEmitters  | 
          ( | 
           | ) | 
           | 
        
      
 
Delete unattached emitters if we don't wish to see them anymore (like in actor viewer) 
 
 
◆ GetCurrentTime()
  
  
      
        
          | float CParticleManager::GetCurrentTime  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inline   | 
  
 
 
◆ Interpolate()
      
        
          | void CParticleManager::Interpolate  | 
          ( | 
          const float  | 
          simFrameLength | ) | 
           | 
        
      
 
 
◆ LoadEmitterType()
◆ ReloadChangedFile()
      
        
          | Status CParticleManager::ReloadChangedFile  | 
          ( | 
          const VfsPath &  | 
          path | ) | 
           | 
        
      
 
 
◆ RenderSubmit()
◆ m_CurrentTime
  
  
      
        
          | float CParticleManager::m_CurrentTime | 
         
       
   | 
  
private   | 
  
 
 
◆ m_EmitterTypes
◆ m_RNG
      
        
          | boost::mt19937 CParticleManager::m_RNG | 
        
      
 
Random number generator shared between all particle emitters. 
 
 
◆ m_UnattachedEmitters
The documentation for this class was generated from the following files: