Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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Represents a batched collection of blends using the same texture. More...
Classes | |
struct | Tile |
Public Attributes | |
CTerrainTextureEntry * | m_Texture |
std::vector< Tile > | m_Tiles |
Represents a batched collection of blends using the same texture.
CTerrainTextureEntry* SBlendLayer::m_Texture |
std::vector<Tile> SBlendLayer::m_Tiles |