#include <TerrainTextureEntry.h>
◆ GroupVector
◆ CTerrainTextureEntry()
◆ ~CTerrainTextureEntry()
| CTerrainTextureEntry::~CTerrainTextureEntry |
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◆ BuildBaseColor()
| void CTerrainTextureEntry::BuildBaseColor |
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private |
◆ GetBaseColor()
| u32 CTerrainTextureEntry::GetBaseColor |
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inline |
◆ GetDiffuseTexturePath()
| const VfsPath & CTerrainTextureEntry::GetDiffuseTexturePath |
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const |
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inline |
◆ GetMaterial()
| const CMaterial & CTerrainTextureEntry::GetMaterial |
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const |
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inline |
◆ GetProperties()
◆ GetTag()
| const CStr & CTerrainTextureEntry::GetTag |
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const |
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inline |
◆ GetTexture()
| const CTexturePtr & CTerrainTextureEntry::GetTexture |
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const |
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inline |
◆ GetTextureMatrix()
| const CMatrix3D & CTerrainTextureEntry::GetTextureMatrix |
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const |
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inline |
◆ m_BaseColor
| u32 CTerrainTextureEntry::m_BaseColor |
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private |
◆ m_BaseColorValid
| bool CTerrainTextureEntry::m_BaseColorValid |
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private |
◆ m_DiffuseTexturePath
| VfsPath CTerrainTextureEntry::m_DiffuseTexturePath |
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private |
◆ m_Groups
◆ m_Material
◆ m_pProperties
◆ m_Tag
| CStr CTerrainTextureEntry::m_Tag |
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private |
◆ m_TerrainAlpha
| CTerrainTextureManager::TerrainAlphaMap::iterator CTerrainTextureEntry::m_TerrainAlpha |
◆ m_TextureMatrix
| CMatrix3D CTerrainTextureEntry::m_TextureMatrix |
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private |
The documentation for this class was generated from the following files: