Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include <TerrainTextureManager.h>
Public Attributes | |
std::unique_ptr< Renderer::Backend::ITexture > | m_CompositeAlphaMap |
std::shared_ptr< u8 > | m_CompositeDataToUpload |
struct { | |
float u0 | |
float u1 | |
float v0 | |
float v1 | |
} | m_AlphaMapCoords [NUM_ALPHA_MAPS] |
struct { ... } TerrainAlpha::m_AlphaMapCoords[NUM_ALPHA_MAPS] |
std::unique_ptr<Renderer::Backend::ITexture> TerrainAlpha::m_CompositeAlphaMap |
std::shared_ptr<u8> TerrainAlpha::m_CompositeDataToUpload |
float TerrainAlpha::u0 |
float TerrainAlpha::u1 |
float TerrainAlpha::v0 |
float TerrainAlpha::v1 |