Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
TerrainAlpha Struct Reference

#include <TerrainTextureManager.h>

Public Attributes

std::unique_ptr< Renderer::Backend::ITexturem_CompositeAlphaMap
 
std::shared_ptr< u8m_CompositeDataToUpload
 
struct {
   float   u0
 
   float   u1
 
   float   v0
 
   float   v1
 
m_AlphaMapCoords [NUM_ALPHA_MAPS]
 

Member Data Documentation

◆ 

struct { ... } TerrainAlpha::m_AlphaMapCoords[NUM_ALPHA_MAPS]

◆ m_CompositeAlphaMap

std::unique_ptr<Renderer::Backend::ITexture> TerrainAlpha::m_CompositeAlphaMap

◆ m_CompositeDataToUpload

std::shared_ptr<u8> TerrainAlpha::m_CompositeDataToUpload

◆ u0

float TerrainAlpha::u0

◆ u1

float TerrainAlpha::u1

◆ v0

float TerrainAlpha::v0

◆ v1

float TerrainAlpha::v1

The documentation for this struct was generated from the following file: