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GPUScopedLabel Class Reference

#include <IDeviceCommandContext.h>

Collaboration diagram for GPUScopedLabel:

Public Member Functions

 GPUScopedLabel (Renderer::Backend::IDeviceCommandContext *deviceCommandContext, const char *name)
 
 ~GPUScopedLabel ()
 

Private Attributes

Renderer::Backend::IDeviceCommandContextm_DeviceCommandContext = nullptr
 

Constructor & Destructor Documentation

◆ GPUScopedLabel()

GPUScopedLabel::GPUScopedLabel ( Renderer::Backend::IDeviceCommandContext deviceCommandContext,
const char *  name 
)
inline

◆ ~GPUScopedLabel()

GPUScopedLabel::~GPUScopedLabel ( )
inline

Member Data Documentation

◆ m_DeviceCommandContext

Renderer::Backend::IDeviceCommandContext* GPUScopedLabel::m_DeviceCommandContext = nullptr
private

The documentation for this class was generated from the following file: