#include <ObjectBase.h>
◆ Anim()
CObjectBase::Anim::Anim |
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inline |
◆ m_ActionPos
float CObjectBase::Anim::m_ActionPos |
◆ m_ActionPos2
float CObjectBase::Anim::m_ActionPos2 |
◆ m_AnimName
CStr CObjectBase::Anim::m_AnimName |
◆ m_FileName
VfsPath CObjectBase::Anim::m_FileName |
◆ m_Frequency
int CObjectBase::Anim::m_Frequency |
◆ m_ID
CStr CObjectBase::Anim::m_ID = "" |
◆ m_SoundPos
float CObjectBase::Anim::m_SoundPos |
◆ m_Speed
float CObjectBase::Anim::m_Speed |
The documentation for this struct was generated from the following file:
- /home/docker/jenkins/workspace/technical-docs/source/graphics/ObjectBase.h