#include <ObjectBase.h>
◆ Anim()
| CObjectBase::Anim::Anim |
( |
| ) |
|
|
inline |
◆ m_ActionPos
| float CObjectBase::Anim::m_ActionPos |
◆ m_ActionPos2
| float CObjectBase::Anim::m_ActionPos2 |
◆ m_AnimName
| CStr CObjectBase::Anim::m_AnimName |
◆ m_FileName
| VfsPath CObjectBase::Anim::m_FileName |
◆ m_Frequency
| int CObjectBase::Anim::m_Frequency |
◆ m_ID
| CStr CObjectBase::Anim::m_ID = "" |
◆ m_SoundPos
| float CObjectBase::Anim::m_SoundPos |
◆ m_Speed
| float CObjectBase::Anim::m_Speed |
The documentation for this struct was generated from the following file:
- /home/docker/jenkins/workspace/technical-docs/source/graphics/ObjectBase.h