Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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A chunk of text that represents one call to the renderer. More...
#include <CGUIString.h>
Classes | |
struct | Tag |
A tag looks like this "Hello [b]there[/b] little". More... | |
Public Attributes | |
int | m_From |
m_From and m_To is the range of the string More... | |
int | m_To |
std::vector< Tag > | m_Tags |
Tags that are present. More... | |
A chunk of text that represents one call to the renderer.
In other words, all text in one chunk, will be drawn exactly with the same settings.
int CGUIString::TextChunk::m_From |
m_From and m_To is the range of the string
std::vector<Tag> CGUIString::TextChunk::m_Tags |
Tags that are present.
[a][b]
int CGUIString::TextChunk::m_To |