Here is a list of all class members with links to the classes they belong to:
- d -
- d : WDIR
- d_name : wdirent
- da : CCmpObstruction::Shape, Pool
- data : CStrInternInternals, JumpPointCache::RowRaw, JumpPointCache::RowTree, JumpPointCache::RowTree::Interval, MemoryStream, PathCost, PathfindTile, PS::span< T >, PS::StaticVector< T, N >, Renderer::Backend::Vulkan::CDeviceCommandContext::QueuedReadback, RingBuf< T, n >::const_iterator, RingBuf< T, n >, RingBuf< T, n >::iterator, SimulationCommand, SMBIOS::FieldInitializer, Tex::MIPLevel, TileID
- Data() : WriteBuffer
- dataSize : DirWatchRequest, Tex::MIPLevel
- date : glooxwrapper::RegistrationFields
- Date : L10n
- date_from : glooxwrapper::CertInfo
- date_to : glooxwrapper::CertInfo
- DateTime : L10n
- DateTimeType : L10n
- ddpf : DDS_HEADER
- dealloc : CComponentManager::ComponentType
- deallocate() : Allocator_AddressSpace< commitSize, pageType, prot >, Allocator_Aligned< alignment >, Allocator_Heap, Allocator_VM< pageType, prot >, Allocators::DynamicArena< BLOCK_SIZE >
- Deallocate() : Allocators::Pool< T, Storage >, CCmpAIInterfaceScripted, CCmpAIManager, CCmpAttackScripted, CCmpCinemaManager, CCmpCommandQueue, CCmpDecay, CCmpExample, CCmpFoggingScripted, CCmpFootprint, CCmpGarrisonHolderScripted, CCmpGuiInterfaceScripted, CCmpIdentityScripted, CCmpMinimap, CCmpMirageScripted, CCmpMotionBall, CCmpMotionScripted, CCmpObstruction, CCmpObstructionManager, CCmpOverlayRenderer, CCmpOwnership, CCmpParticleManager, CCmpPathfinder, CCmpPlayerManagerScripted, CCmpPlayerScripted, CCmpPosition, CCmpProjectileManager, CCmpRallyPointRenderer, CCmpRallyPointScripted, CCmpRangeManager, CCmpRangeOverlayRenderer, CCmpSelectable, CCmpSettlementScripted, CCmpSoundManager, CCmpSoundScripted, CCmpTemplateManager, CCmpTerrain, CCmpTerritoryDecayManagerScripted, CCmpTerritoryInfluence, CCmpTerritoryManager, CCmpTest1A, CCmpTest1B, CCmpTest1Scripted, CCmpTest2A, CCmpTest2Scripted, CCmpTurretHolderScripted, CCmpUnitMotion, CCmpUnitMotionManager, CCmpUnitMotionScripted, CCmpUnitRenderer, CCmpUnknownScript, CCmpValueModificationManagerScripted, CCmpVisibilityScripted, CCmpVision, CCmpVisualActor, CCmpWaterManager, FileControlBlocks, OvlAllocator
- deallocate() : ProxyAllocator< T, Backend >, STLAllocator< T, Backend >
- DeallocateAll() : Allocators::Pool< T, Storage >
- DeallocFunc : CComponentManager, IComponent
- debug : CSimulation2Impl::SerializationTestState
- DebugDump() : CDynamicSubscription
- debugLabels : Renderer::Backend::IDevice::Capabilities
- DebugRenderEdges() : VertexPathfinderDebugOverlay
- debugRenderer : CRenderer::Internals
- DebugRenderGoal() : VertexPathfinderDebugOverlay
- DebugRenderGraph() : VertexPathfinderDebugOverlay
- debugScopedLabels : Renderer::Backend::IDevice::Capabilities
- decal : anonymous_namespace{DecalRData.cpp}::SDecalBatch
- Decal() : CObjectBase::Decal
- decal : CObjectBase::Variation
- decalsVertexInputLayout : TerrainRendererInternals
- DECLARE_BOOLEAN_SETTING() : CGameView
- decode() : ITexCodec, Tex, TexCodecBmp, TexCodecDds, TexCodecPng, TexCodecTga
- Decode() : UTF8Codec
- DecodeUTF8() : CVFSFile
- Decompose() : ECDR
- Decompressor_ZLib() : Decompressor_ZLib
- DecrementCount() : CSoundData
- Dedent() : CDebugSerializer
- DeduplicatePlayerName() : CNetServerWorker
- DEFAULT_CHANNEL : CNetHost
- DefineCustomObjectType() : ScriptInterface
- defined : CFont::GlyphData
- defineProperty() : JSI_GUIProxy< GUIObjectType >
- defines : CShaderManager::CacheKey, CShaderManager::EffectCacheKey, SMRMaterialBucketKey
- definitions : StatusDefinitionBucket
- defsOverlayLineAlwaysVisible : OverlayRendererInternals
- defsOverlayLineNormal : OverlayRendererInternals
- defsQuadOverlay : OverlayRendererInternals
- Deinit() : CCmpAIInterfaceScripted, CCmpAIManager, CCmpAttackScripted, CCmpCinemaManager, CCmpCommandQueue, CCmpDecay, CCmpExample, CCmpFoggingScripted, CCmpFootprint, CCmpGarrisonHolderScripted, CCmpGuiInterfaceScripted, CCmpIdentityScripted, CCmpMinimap, CCmpMirageScripted, CCmpMotionBall, CCmpMotionScripted, CCmpObstruction, CCmpObstructionManager, CCmpOverlayRenderer, CCmpOwnership, CCmpParticleManager, CCmpPathfinder, CCmpPlayerManagerScripted, CCmpPlayerScripted, CCmpPosition, CCmpProjectileManager, CCmpRallyPointRenderer, CCmpRallyPointScripted, CCmpRangeManager, CCmpRangeOverlayRenderer, CCmpSelectable, CCmpSettlementScripted, CCmpSoundManager, CCmpSoundScripted, CCmpTemplateManager, CCmpTerrain, CCmpTerritoryDecayManagerScripted, CCmpTerritoryInfluence, CCmpTerritoryManager, CCmpTest1A, CCmpTest1B, CCmpTest1Scripted, CCmpTest2A, CCmpTest2Scripted, CCmpTurretHolderScripted, CCmpUnitMotion, CCmpUnitMotionManager, CCmpUnitMotionScripted, CCmpUnitRenderer, CCmpUnknownScript, CCmpValueModificationManagerScripted, CCmpVisibilityScripted, CCmpVision, CCmpVisualActor, CCmpWaterManager, CComponentTypeScript, IComponent
- Deinitialize() : CNetHost, CUserReporter
- DelayedDelivery() : glooxwrapper::DelayedDelivery
- delete_() : JSI_GUIProxy< GUIObjectType >
- DeleteCurSelection() : CInput
- Deleted : DirWatchNotification
- DeleteDownloadedFile() : ModIo
- DeleteMapReader() : CWorld
- DeletePath() : CCmpCinemaManager, ICmpCinemaManager
- DeleteSubtree() : VfsDirectory
- DeleteTexture() : CLOSTexture, CTerrainTextureManager, CTerritoryTexture
- DeleteTree() : VfsDirectory
- DeleteUnit() : CUnitManager
- deltaRealTime : CMessageInterpolate
- deltaSimTime : CMessageInterpolate
- dependencies : ModIoModData
- DEPTH_STENCIL_ATTACHMENT : Renderer::Backend::ITexture::Usage
- depthBiasConstantFactor : Renderer::Backend::SRasterizationStateDesc
- depthBiasEnabled : Renderer::Backend::SRasterizationStateDesc
- depthBiasSlopeFactor : Renderer::Backend::SRasterizationStateDesc
- depthCompareOp : Renderer::Backend::SDepthStencilStateDesc
- depthFailOp : Renderer::Backend::SStencilOpState
- depthStencilAttachment : Renderer::Backend::Vulkan::CRenderPassManager::Desc
- depthStencilState : Renderer::Backend::SGraphicsPipelineStateDesc
- depthTestEnabled : CDebugRenderer::ShaderTechniqueKey, Renderer::Backend::SDepthStencilStateDesc
- DepthTextureBits : ShadowMapInternals
- depthWriteEnabled : Renderer::Backend::SDepthStencilStateDesc
- DereferenceAndAdvance() : ContainerBase< Container >
- description : LoadRequest, StatusDefinition, TimerClient
- descriptor : CCmpRangeOverlayRenderer::RangeOverlayData
- Descriptor() : File, FileControlBlocks
- DESCRIPTOR_INDEXING_BINDING_SIZE : Renderer::Backend::Vulkan::CDescriptorManager
- descriptorIndexingFeatures : Renderer::Backend::Vulkan::SAvailablePhysicalDevice
- descriptorIndexingProperties : Renderer::Backend::Vulkan::SAvailablePhysicalDevice
- Deserialize() : CAIWorker, CCmpAIInterfaceScripted, CCmpAIManager, CCmpAttackScripted, CCmpCinemaManager, CCmpCommandQueue, CCmpDecay, CCmpExample, CCmpFoggingScripted, CCmpFootprint, CCmpGarrisonHolderScripted, CCmpGuiInterfaceScripted, CCmpIdentityScripted, CCmpMinimap, CCmpMirageScripted, CCmpMotionBall, CCmpMotionScripted, CCmpObstruction, CCmpObstructionManager, CCmpOverlayRenderer, CCmpOwnership, CCmpParticleManager, CCmpPathfinder, CCmpPlayerManagerScripted, CCmpPlayerScripted, CCmpPosition, CCmpProjectileManager, CCmpRallyPointRenderer, CCmpRallyPointScripted, CCmpRangeManager, CCmpRangeOverlayRenderer, CCmpSelectable, CCmpSettlementScripted, CCmpSoundManager, CCmpSoundScripted, CCmpTemplateManager, CCmpTerrain, CCmpTerritoryDecayManagerScripted, CCmpTerritoryInfluence, CCmpTerritoryManager, CCmpTest1A, CCmpTest1B, CCmpTest1Scripted, CCmpTest2A, CCmpTest2Scripted, CCmpTurretHolderScripted, CCmpUnitMotion, CCmpUnitMotionManager, CCmpUnitMotionScripted, CCmpUnitRenderer, CCmpUnknownScript, CCmpValueModificationManagerScripted, CCmpVisibilityScripted, CCmpVision, CCmpVisualActor, CCmpWaterManager, CComponentTypeScript, CGameSetupMessage, CNetMessage, CSimulationMessage, IComponent, ISerializable
- Deserialized() : CCmpPosition
- DeserializePath() : CCmpCinemaManager
- DeserializeState() : CComponentManager, CSimulation2
- dest : anonymous_namespace{TextureConverter.cpp}::ConversionRequest, CTextureConverter::ConversionResult
- DestroyActiveQuery() : CCmpRangeManager, ICmpRangeManager
- DestroyComponentsSoon() : CComponentManager
- DestroyConnection() : CNetClient
- DestroyEntity() : CSimulation2
- DestroyMultisampleBuffer() : CPostprocManager
- DestroyTextures() : CMiniMapTexture
- DetectSeparator() : Path
- device : CRenderer::Internals, OverlayRendererInternals, Renderer::Backend::Vulkan::SAvailablePhysicalDevice
- Device : ShadowMapInternals
- DeviceCommandContext : CCanvas2D::Impl
- deviceCommandContext : CRenderer::Internals
- deviceTotalMemory : Renderer::Backend::Vulkan::SAvailablePhysicalDevice
- diag() : PathCost
- difference_type : EntityMap< T >::_iter< U >, PS::StaticVector< T, N >, RingBuf< T, n >::const_iterator, RingBuf< T, n >::iterator, XMBAttributeList::iterator, XMBElementList::iterator
- DIGESTSIZE : MD5
- DirHandle() : DirHandle
- dirtinessGrid : GridUpdateInformation
- dirty : GridUpdateInformation
- DirWatch() : DirWatch
- DirWatchManager() : DirWatchManager
- DirWatchNotification() : DirWatchNotification
- DirWatchRequest() : DirWatchRequest
- DisableActiveQuery() : CCmpRangeManager, ICmpRangeManager
- DisableValidation() : CCmpTemplateManager, ICmpTemplateManager
- disco() : glooxwrapper::Client
- Disco() : glooxwrapper::Disco
- Disconnect() : CNetServerSession
- disconnect() : glooxwrapper::Client, IXmppClient, XmppClient
- DisconnectNow() : CNetServerSession
- dispatch : Grid< T >
- Dispatch() : Renderer::Backend::Dummy::CDeviceCommandContext, Renderer::Backend::GL::CDeviceCommandContext, Renderer::Backend::IDeviceCommandContext, Renderer::Backend::Vulkan::CDeviceCommandContext
- display_error : AppHooks
- display_table : CProfileNode
- DisplayFrustum() : CSceneRenderer
- DisplayLoadProgress() : CGUIManager
- dist : SMRSortByDistItem
- Distance : ShadowMapInternals::Cascade, SplineData
- DistanceBetweenShapes() : CCmpObstructionManager, ICmpObstructionManager
- DistanceTo() : HierarchicalPathfinder::RegionID
- DistanceToPlane() : CPlane
- DistanceToPoint() : CCmpObstructionManager, ICmpObstructionManager, PathGoal
- DistanceToTarget() : CCmpObstructionManager, ICmpObstructionManager
- DistModePtr : CCinemaPath
- DistStylePtr : CCinemaPath
- divider : CacheEntry< Item, Divider >
- Divider_Naive() : Divider_Naive
- Divider_Recip() : Divider_Recip
- dll : CColladaManagerImpl
- DllLoader() : DllLoader
- DoConvertFromJS() : ScriptFunction
- document : FColladaDocument
- DoesSegmentIntersect() : CFrustum
- DoFromJSVal() : CGUIHotkey, CGUIMouseEventMask, CGUISimpleSetting< T >, IGUISetting
- DoFromString() : CGUIHotkey, CGUIMouseEventMask, CGUISimpleSetting< T >, IGUISetting
- DoPushTask() : Threading::TaskManager
- DoStart() : Threading::Thread
- Dot() : CFixedVector2D, CFixedVector3D, CQuaternion, CVector2D, CVector3D, CVector4D
- DoTurn() : CReplayTurnManager
- DoWhatever() : CCmpExample, ICmpExample
- DowngradeBackendSettingAfterCreationFailure() : CVideoMode
- DownloadCallback() : ModIo
- DownloadCallbackData() : DownloadCallbackData
- DownloadProgressCallback() : ModIo
- DownscaleTextureByCompute() : CPostprocManager
- Draw() : CButton, CChart, CCheckBox, CDropDown, CGUI, CGUIDummyObject, CGUIManager, CGUIScrollBarVertical, CGUISpriteInstance, CGUIText, CHotkeyPicker, CImage, CInput, CList, CMiniMap, CProgressBar, CSlider, CText, CTooltip, IGUIObject, IGUIScrollBar, IGUIScrollBarOwner, Renderer::Backend::Dummy::CDeviceCommandContext, Renderer::Backend::GL::CDeviceCommandContext, Renderer::Backend::IDeviceCommandContext, Renderer::Backend::Vulkan::CDeviceCommandContext
- DrawAxes() : CChart
- DrawBoundingBox() : CDebugRenderer
- DrawBrush() : CDebugRenderer
- DrawBuffer() : CConsole
- DrawCalls() : GUIRenderer::DrawCalls
- DrawCameraFrustum() : CDebugRenderer
- DrawCircle() : CDebugRenderer
- DrawContent() : CInput
- DrawCursor() : CConsole
- DrawEntities() : CMiniMapTexture
- DrawFlare() : CMiniMap
- DrawFlareFrame() : CMiniMap
- DrawHistory() : CConsole
- DrawIndexed() : Renderer::Backend::Dummy::CDeviceCommandContext, Renderer::Backend::GL::CDeviceCommandContext, Renderer::Backend::IDeviceCommandContext, Renderer::Backend::Vulkan::CDeviceCommandContext
- DrawIndexedInRange() : Renderer::Backend::Dummy::CDeviceCommandContext, Renderer::Backend::GL::CDeviceCommandContext, Renderer::Backend::IDeviceCommandContext, Renderer::Backend::Vulkan::CDeviceCommandContext
- DrawIndexedInstanced() : Renderer::Backend::Dummy::CDeviceCommandContext, Renderer::Backend::GL::CDeviceCommandContext, Renderer::Backend::IDeviceCommandContext, Renderer::Backend::Vulkan::CDeviceCommandContext
- DrawInstanced() : Renderer::Backend::Dummy::CDeviceCommandContext, Renderer::Backend::GL::CDeviceCommandContext, Renderer::Backend::IDeviceCommandContext, Renderer::Backend::Vulkan::CDeviceCommandContext
- DrawLine() : CCanvas2D, CDebugRenderer
- DrawList() : CList, COList
- DrawNodes() : CCinemaManager
- DrawPaths() : CCinemaManager
- DrawPlaceholderText() : CInput
- DrawRect() : CCanvas2D
- DrawRotatedTexture() : CCanvas2D
- DrawSpline() : CCinemaManager
- DrawSprite() : CGUI
- DrawText() : CCanvas2D, IGUITextOwner
- DrawTexture() : CCanvas2D
- DrawViewRect() : CMiniMap
- DrawWindow() : CConsole
- dstAlphaBlendFactor : Renderer::Backend::SBlendStateDesc
- dstColorBlendFactor : Renderer::Backend::SBlendStateDesc
- dt : CProfiler2::SItem_dt_id
- DummyTexture : ShadowMapInternals
- DumpCols() : anonymous_namespace{ProfileViewer.cpp}::DumpTable
- DumpDebugState() : CComponentManager, CSimulation2
- DumpImage() : CAIWorker
- DumpRows() : anonymous_namespace{ProfileViewer.cpp}::DumpTable
- DumpSerializationTestState() : CSimulation2Impl
- DumpState() : CSimulation2Impl, DumpState
- DumpStatus() : CVertexBuffer
- DumpTable() : anonymous_namespace{ProfileViewer.cpp}::DumpTable
- DumpToDisk() : CHeightMipmap
- dutyWidth : FADT
- dwABitMask : DDS_PIXELFORMAT
- dwBBitMask : DDS_PIXELFORMAT
- dwCaps : DDS_HEADER
- dwCaps2 : DDS_HEADER
- dwCaps3 : DDS_HEADER
- dwCaps4 : DDS_HEADER
- dwDepth : DDS_HEADER
- dwFlags : DDS_HEADER, DDS_PIXELFORMAT
- dwFourCC : DDS_PIXELFORMAT
- dwGBitMask : DDS_PIXELFORMAT
- dwHeight : DDS_HEADER
- dwMipMapCount : DDS_HEADER
- dwPitchOrLinearSize : DDS_HEADER
- dwRBitMask : DDS_PIXELFORMAT
- dwReserved1 : DDS_HEADER
- dwReserved2 : DDS_HEADER
- dwRGBBitCount : DDS_PIXELFORMAT
- dwSize : DDS_HEADER, DDS_PIXELFORMAT
- dwWidth : DDS_HEADER
- dx : CCmpObstruction::Shape
- dxt : S3tcDecompressInfo
- dxt5_a_tbl : S3tcBlock
- DYNAMIC : Renderer::Backend::IBuffer::Usage
- DynamicArena() : Allocators::DynamicArena< BLOCK_SIZE >
- DynamicSubscriptionNonsync() : CComponentManager
- dz : CCmpObstruction::Shape