#include <Vector4D.h>
|
float | X |
|
float | Y |
|
float | Z |
|
float | W |
|
◆ CVector4D() [1/2]
◆ CVector4D() [2/2]
CVector4D::CVector4D |
( |
float |
x, |
|
|
float |
y, |
|
|
float |
z, |
|
|
float |
w |
|
) |
| |
|
inline |
◆ AsFloatArray()
PS::span< const float > CVector4D::AsFloatArray |
( |
| ) |
const |
|
inline |
◆ Dot()
float CVector4D::Dot |
( |
const CVector4D & |
a | ) |
const |
|
inline |
◆ operator!=()
bool CVector4D::operator!= |
( |
const CVector4D & |
t | ) |
const |
|
inline |
◆ operator*() [1/2]
◆ operator*() [2/2]
CVector4D CVector4D::operator* |
( |
float |
f | ) |
const |
|
inline |
◆ operator*=() [1/2]
◆ operator*=() [2/2]
◆ operator+()
◆ operator+=()
◆ operator-() [1/2]
◆ operator-() [2/2]
◆ operator-=()
◆ operator/()
CVector4D CVector4D::operator/ |
( |
float |
f | ) |
const |
|
inline |
◆ operator/=()
◆ operator==()
bool CVector4D::operator== |
( |
const CVector4D & |
t | ) |
const |
|
inline |
The documentation for this class was generated from the following file:
- /home/docker/jenkins/workspace/technical-docs/source/maths/Vector4D.h