Pyrogenesis
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Pyrogenesis, a RTS Engine
source → scriptinterface Relation
File in source
Includes file in source/scriptinterface
simulation2
/
serialization
/
BinarySerializer.cpp
FunctionWrapper.h
simulation2
/
serialization
/
BinarySerializer.cpp
JSON.h
simulation2
/
serialization
/
BinarySerializer.cpp
ScriptExtraHeaders.h
simulation2
/
serialization
/
BinarySerializer.cpp
ScriptRequest.h
simulation2
/
serialization
/
BinarySerializer.h
ScriptExtraHeaders.h
simulation2
/
components
/
CCmpAIManager.cpp
FunctionWrapper.h
simulation2
/
components
/
CCmpAIManager.cpp
JSON.h
simulation2
/
components
/
CCmpAIManager.cpp
Object.h
simulation2
/
components
/
CCmpAIManager.cpp
ScriptContext.h
simulation2
/
components
/
CCmpAIManager.cpp
StructuredClone.h
simulation2
/
components
/
CCmpCommandQueue.cpp
FunctionWrapper.h
simulation2
/
components
/
CCmpCommandQueue.cpp
JSON.h
ps
/
CConsole.cpp
JSON.h
ps
/
CConsole.cpp
ScriptInterface.h
gui
/
CGUI.cpp
ScriptContext.h
gui
/
CGUI.cpp
ScriptInterface.h
gui
/
CGUI.h
ScriptForward.h
gui
/
SettingTypes
/
CGUIHotkey.cpp
ScriptConversions.h
gui
/
SettingTypes
/
CGUIHotkey.h
ScriptForward.h
gui
/
CGUISetting.cpp
ScriptConversions.h
gui
/
CGUISetting.h
ScriptForward.h
gui
/
SettingTypes
/
CGUISize.cpp
Object.h
gui
/
SettingTypes
/
CGUISize.cpp
ScriptInterface.h
gui
/
SettingTypes
/
CGUISize.h
ScriptForward.h
gui
/
ObjectTypes
/
CHotkeyPicker.cpp
ScriptConversions.h
gui
/
ObjectTypes
/
CMiniMap.cpp
Object.h
simulation2
/
serialization
/
DebugSerializer.cpp
FunctionWrapper.h
simulation2
/
serialization
/
DebugSerializer.cpp
JSON.h
simulation2
/
serialization
/
DebugSerializer.cpp
Object.h
simulation2
/
serialization
/
DebugSerializer.cpp
ScriptRequest.h
renderer
/
backend
/
gl
/
Device.cpp
JSON.h
renderer
/
backend
/
dummy
/
Device.cpp
JSON.h
renderer
/
backend
/
gl
/
Device.cpp
Object.h
renderer
/
backend
/
dummy
/
Device.cpp
Object.h
renderer
/
backend
/
gl
/
Device.cpp
ScriptInterface.h
renderer
/
backend
/
dummy
/
Device.cpp
ScriptInterface.h
renderer
/
backend
/
gl
/
Device.cpp
ScriptRequest.h
renderer
/
backend
/
dummy
/
Device.cpp
ScriptRequest.h
renderer
/
backend
/
gl
/
Device.h
ScriptForward.h
simulation2
/
scripting
/
EngineScriptConversions.cpp
Object.h
simulation2
/
scripting
/
EngineScriptConversions.cpp
ScriptConversions.h
simulation2
/
scripting
/
EngineScriptConversions.cpp
ScriptInterface.h
ps
/
Game.cpp
FunctionWrapper.h
ps
/
Game.cpp
JSON.h
ps
/
Game.cpp
ScriptInterface.h
ps
/
Game.h
ScriptTypes.h
ps
/
GameSetup
/
GameSetup.cpp
FunctionWrapper.h
ps
/
GameSetup
/
GameSetup.cpp
JSON.h
ps
/
GameSetup
/
GameSetup.cpp
ScriptContext.h
ps
/
GameSetup
/
GameSetup.cpp
ScriptConversions.h
ps
/
GameSetup
/
GameSetup.cpp
ScriptInterface.h
ps
/
GameSetup
/
GameSetup.cpp
ScriptStats.h
lobby
/
scripting
/
GlooxScriptConversions.cpp
ScriptConversions.h
gui
/
GUIManager.cpp
FunctionWrapper.h
gui
/
GUIManager.cpp
Object.h
gui
/
GUIManager.cpp
Promises.h
gui
/
GUIManager.cpp
ScriptContext.h
gui
/
GUIManager.cpp
ScriptInterface.h
gui
/
GUIManager.cpp
StructuredClone.h
gui
/
GUIManager.h
StructuredClone.h
gui
/
Scripting
/
GuiScriptConversions.cpp
Object.h
gui
/
Scripting
/
GuiScriptConversions.cpp
ScriptConversions.h
ps
/
GameSetup
/
HWDetect.cpp
FunctionWrapper.h
ps
/
GameSetup
/
HWDetect.cpp
JSON.h
ps
/
GameSetup
/
HWDetect.cpp
Object.h
ps
/
GameSetup
/
HWDetect.cpp
ScriptInterface.h
ps
/
GameSetup
/
HWDetect.cpp
StructuredClone.h
simulation2
/
components
/
ICmpAIManager.cpp
JSON.h
simulation2
/
components
/
ICmpAIManager.cpp
Object.h
simulation2
/
components
/
ICmpAIManager.cpp
ScriptExtraHeaders.h
simulation2
/
serialization
/
IDeserializer.h
ScriptTypes.h
renderer
/
backend
/
IDevice.h
ScriptForward.h
gui
/
ObjectBases
/
IGUIObject.cpp
Object.h
gui
/
ObjectBases
/
IGUIObject.cpp
ScriptContext.h
gui
/
ObjectBases
/
IGUIObject.cpp
ScriptConversions.h
gui
/
ObjectBases
/
IGUIObject.cpp
ScriptExtraHeaders.h
gui
/
ObjectBases
/
IGUIObject.h
ScriptTypes.h
simulation2
/
serialization
/
ISerializer.h
ScriptTypes.h
lobby
/
IXmppClient.h
ScriptTypes.h
ps
/
scripting
/
JSInterface_ConfigDB.cpp
FunctionWrapper.h
ps
/
scripting
/
JSInterface_ConfigDB.cpp
ScriptRequest.h
ps
/
scripting
/
JSInterface_Console.cpp
FunctionWrapper.h
ps
/
scripting
/
JSInterface_Debug.cpp
FunctionWrapper.h
ps
/
scripting
/
JSInterface_Debug.cpp
ScriptRequest.h
ps
/
scripting
/
JSInterface_Game.cpp
FunctionWrapper.h
ps
/
scripting
/
JSInterface_Game.cpp
StructuredClone.h
graphics
/
scripting
/
JSInterface_GameView.cpp
FunctionWrapper.h
graphics
/
scripting
/
JSInterface_GameView.cpp
Object.h
gui
/
Scripting
/
JSInterface_GUIManager.cpp
FunctionWrapper.h
gui
/
Scripting
/
JSInterface_GUIManager.cpp
ScriptInterface.h
gui
/
Scripting
/
JSInterface_GUIManager.cpp
StructuredClone.h
gui
/
Scripting
/
JSInterface_GUIProxy.h
ScriptExtraHeaders.h
gui
/
Scripting
/
JSInterface_GUIProxy_impl.h
FunctionWrapper.h
gui
/
Scripting
/
JSInterface_GUIProxy_impl.h
Object.h
gui
/
Scripting
/
JSInterface_GUIProxy_impl.h
ScriptExtraHeaders.h
gui
/
Scripting
/
JSInterface_GUIProxy_impl.h
ScriptRequest.h
gui
/
Scripting
/
JSInterface_GUISize.cpp
Object.h
gui
/
Scripting
/
JSInterface_GUISize.cpp
ScriptInterface.h
gui
/
Scripting
/
JSInterface_GUISize.h
ScriptForward.h
gui
/
Scripting
/
JSInterface_GUISize.h
ScriptTypes.h
ps
/
scripting
/
JSInterface_Hotkey.cpp
FunctionWrapper.h
ps
/
scripting
/
JSInterface_Hotkey.cpp
ScriptConversions.h
i18n
/
scripting
/
JSInterface_L10n.cpp
FunctionWrapper.h
i18n
/
scripting
/
JSInterface_L10n.cpp
ScriptRequest.h
lobby
/
scripting
/
JSInterface_Lobby.cpp
FunctionWrapper.h
ps
/
scripting
/
JSInterface_Main.cpp
FunctionWrapper.h
ps
/
scripting
/
JSInterface_Mod.cpp
FunctionWrapper.h
ps
/
scripting
/
JSInterface_Mod.cpp
JSON.h
ps
/
scripting
/
JSInterface_Mod.cpp
Object.h
ps
/
scripting
/
JSInterface_Mod.cpp
ScriptConversions.h
ps
/
scripting
/
JSInterface_ModIo.cpp
FunctionWrapper.h
ps
/
scripting
/
JSInterface_ModIo.cpp
Object.h
network
/
scripting
/
JSInterface_Network.cpp
FunctionWrapper.h
network
/
scripting
/
JSInterface_Network.cpp
JSON.h
network
/
scripting
/
JSInterface_Network.cpp
StructuredClone.h
renderer
/
scripting
/
JSInterface_Renderer.cpp
FunctionWrapper.h
ps
/
scripting
/
JSInterface_SavedGame.cpp
FunctionWrapper.h
ps
/
scripting
/
JSInterface_SavedGame.cpp
StructuredClone.h
simulation2
/
scripting
/
JSInterface_Simulation.cpp
FunctionWrapper.h
simulation2
/
scripting
/
JSInterface_Simulation.cpp
Object.h
simulation2
/
scripting
/
JSInterface_Simulation.cpp
StructuredClone.h
soundmanager
/
scripting
/
JSInterface_Sound.cpp
FunctionWrapper.h
soundmanager
/
scripting
/
JSInterface_Sound.cpp
ScriptRequest.h
ps
/
scripting
/
JSInterface_UserReport.cpp
FunctionWrapper.h
ps
/
scripting
/
JSInterface_UserReport.cpp
ScriptRequest.h
ps
/
scripting
/
JSInterface_VFS.cpp
FunctionWrapper.h
ps
/
scripting
/
JSInterface_VFS.cpp
JSON.h
ps
/
scripting
/
JSInterface_VFS.cpp
Object.h
ps
/
scripting
/
JSInterface_VFS.h
ScriptTypes.h
ps
/
scripting
/
JSInterface_VisualReplay.cpp
FunctionWrapper.h
ps
/
scripting
/
JSInterface_VisualReplay.cpp
ScriptRequest.h
main.cpp
JSON.h
main.cpp
ScriptContext.h
main.cpp
ScriptEngine.h
main.cpp
ScriptInterface.h
graphics
/
MapGenerator.cpp
FunctionWrapper.h
graphics
/
MapGenerator.cpp
JSON.h
graphics
/
MapGenerator.cpp
Object.h
graphics
/
MapGenerator.cpp
ScriptContext.h
graphics
/
MapGenerator.cpp
ScriptConversions.h
graphics
/
MapGenerator.cpp
ScriptInterface.h
graphics
/
MapGenerator.h
ScriptTypes.h
graphics
/
MapGenerator.h
StructuredClone.h
graphics
/
MapReader.cpp
JSON.h
graphics
/
MapReader.cpp
Object.h
graphics
/
MapReader.cpp
ScriptContext.h
graphics
/
MapReader.cpp
ScriptInterface.h
graphics
/
MapReader.cpp
ScriptRequest.h
graphics
/
MapReader.h
ScriptTypes.h
simulation2
/
scripting
/
MessageTypeConversions.cpp
ScriptConversions.h
graphics
/
MiniMapTexture.cpp
Object.h
ps
/
Mod.cpp
JSON.h
ps
/
Mod.cpp
Object.h
ps
/
Mod.cpp
ScriptExceptions.h
ps
/
Mod.cpp
ScriptInterface.h
ps
/
Mod.h
ScriptForward.h
ps
/
ModInstaller.cpp
JSON.h
ps
/
ModInstaller.cpp
ScriptInterface.h
ps
/
ModIo.cpp
JSON.h
ps
/
ModIo.cpp
ScriptContext.h
ps
/
ModIo.cpp
ScriptConversions.h
ps
/
ModIo.cpp
ScriptRequest.h
ps
/
ModIo.h
ScriptForward.h
gui
/
SettingTypes
/
MouseEventMask.cpp
ScriptConversions.h
network
/
NetClient.cpp
JSON.h
network
/
NetClient.cpp
ScriptInterface.h
network
/
NetClient.h
Object.h
network
/
NetMessages.h
ScriptTypes.h
network
/
NetMessageSim.cpp
JSON.h
network
/
NetMessageSim.cpp
ScriptRequest.h
network
/
NetServer.cpp
JSON.h
network
/
NetServer.cpp
ScriptContext.h
network
/
NetServer.cpp
ScriptInterface.h
network
/
NetServer.h
ScriptTypes.h
pch
/
graphics
/
precompiled.h
ScriptTypes.h
pch
/
engine
/
precompiled.h
ScriptTypes.h
ps
/
ProfileViewer.cpp
Object.h
ps
/
Replay.cpp
FunctionWrapper.h
ps
/
Replay.cpp
JSON.h
ps
/
Replay.cpp
Object.h
ps
/
Replay.cpp
ScriptContext.h
ps
/
Replay.cpp
ScriptInterface.h
ps
/
Replay.cpp
ScriptRequest.h
ps
/
Replay.cpp
ScriptStats.h
ps
/
Replay.h
ScriptTypes.h
rlinterface
/
RLInterface.cpp
JSON.h
rlinterface
/
RLInterface.cpp
Object.h
rlinterface
/
RLInterface.cpp
ScriptInterface.h
ps
/
SavedGame.cpp
JSON.h
ps
/
SavedGame.cpp
Object.h
ps
/
SavedGame.cpp
StructuredClone.h
ps
/
SavedGame.h
StructuredClone.h
simulation2
/
scripting
/
ScriptComponent.cpp
FunctionWrapper.h
simulation2
/
scripting
/
ScriptComponent.cpp
JSON.h
simulation2
/
scripting
/
ScriptComponent.cpp
Object.h
simulation2
/
scripting
/
ScriptComponent.cpp
ScriptInterface.h
simulation2
/
scripting
/
ScriptComponent.h
FunctionWrapper.h
gui
/
Scripting
/
ScriptFunctions.cpp
ScriptInterface.h
simulation2
/
serialization
/
SerializedScriptTypes.h
Object.h
simulation2
/
Simulation2.cpp
FunctionWrapper.h
simulation2
/
Simulation2.cpp
JSON.h
simulation2
/
Simulation2.cpp
Object.h
simulation2
/
Simulation2.cpp
ScriptContext.h
simulation2
/
Simulation2.cpp
ScriptInterface.h
simulation2
/
Simulation2.cpp
StructuredClone.h
simulation2
/
helpers
/
SimulationCommand.h
ScriptTypes.h
simulation2
/
serialization
/
StdDeserializer.cpp
FunctionWrapper.h
simulation2
/
serialization
/
StdDeserializer.cpp
Object.h
simulation2
/
serialization
/
StdDeserializer.cpp
ScriptConversions.h
simulation2
/
serialization
/
StdDeserializer.cpp
ScriptExtraHeaders.h
simulation2
/
serialization
/
StdDeserializer.cpp
ScriptInterface.h
test_setup.cpp
FunctionWrapper.h
test_setup.cpp
ScriptContext.h
test_setup.cpp
ScriptEngine.h
test_setup.cpp
ScriptInterface.h
ps
/
VisualReplay.cpp
JSON.h
ps
/
VisualReplay.h
ScriptTypes.h
lobby
/
XmppClient.cpp
ScriptInterface.h
lobby
/
XmppClient.cpp
StructuredClone.h
simulation2
/
system
/
ComponentManager.cpp
FunctionWrapper.h
simulation2
/
system
/
ComponentManager.cpp
Object.h
simulation2
/
system
/
ComponentManager.h
ScriptInterface.h
simulation2
/
system
/
IComponent.h
ScriptForward.h
simulation2
/
system
/
InterfaceScripted.h
FunctionWrapper.h
simulation2
/
system
/
InterfaceScripted.h
ScriptConversions.h
simulation2
/
system
/
InterfaceScripted.h
ScriptInterface.h
simulation2
/
system
/
Message.h
ScriptTypes.h
simulation2
/
system
/
ParamNode.cpp
ScriptRequest.h
simulation2
/
system
/
ParamNode.h
ScriptTypes.h
simulation2
/
system
/
ReplayTurnManager.cpp
ScriptConversions.h
simulation2
/
system
/
ReplayTurnManager.cpp
ScriptRequest.h
simulation2
/
system
/
ReplayTurnManager.cpp
JSON.h
simulation2
/
system
/
TurnManager.cpp
Object.h
renderer
/
backend
/
vulkan
/
Device.cpp
JSON.h
renderer
/
backend
/
vulkan
/
Device.cpp
Object.h
renderer
/
backend
/
vulkan
/
Device.cpp
ScriptInterface.h
renderer
/
backend
/
vulkan
/
Device.cpp
ScriptRequest.h
renderer
/
backend
/
vulkan
/
Device.h
ScriptForward.h
renderer
/
backend
/
vulkan
/
DeviceSelection.cpp
JSON.h
renderer
/
backend
/
vulkan
/
DeviceSelection.cpp
Object.h
renderer
/
backend
/
vulkan
/
DeviceSelection.cpp
ScriptInterface.h
renderer
/
backend
/
vulkan
/
DeviceSelection.cpp
ScriptRequest.h
renderer
/
backend
/
vulkan
/
DeviceSelection.h
ScriptForward.h
ps
/
XMB
/
XMBStorage.cpp
Object.h
ps
/
XMB
/
XMBStorage.cpp
ScriptConversions.h
ps
/
XMB
/
XMBStorage.cpp
ScriptExtraHeaders.h
ps
/
XMB
/
XMBStorage.cpp
ScriptInterface.h
ps
/
XMB
/
XMBStorage.h
ScriptForward.h
source
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