|  | Pyrogenesis HEAD
    Pyrogenesis, a RTS Engine | 
#include "graphics/Color.h"#include "ps/CStr.h"#include "ps/Errors.h"#include "lib/os_path.h"#include "scriptinterface/ScriptTypes.h"#include "simulation2/helpers/Player.h"#include <vector>

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| Classes | |
| class | CGame | 
| The container that holds the rules, resources and attributes of the game.  More... | |
| Variables | |
| CGame * | g_Game | 
| Globally accessible pointer to the CGame object.  More... | |