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Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "graphics/Color.h"#include "ps/CStr.h"#include "ps/Errors.h"#include "lib/os_path.h"#include "scriptinterface/ScriptTypes.h"#include "simulation2/helpers/Player.h"#include <vector>

Go to the source code of this file.
Classes | |
| class | CGame |
| The container that holds the rules, resources and attributes of the game. More... | |
Variables | |
| CGame * | g_Game |
| Globally accessible pointer to the CGame object. More... | |