Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
|
#include "graphics/Color.h"
#include "ps/CStr.h"
#include "ps/Errors.h"
#include "lib/os_path.h"
#include "scriptinterface/ScriptTypes.h"
#include "simulation2/helpers/Player.h"
#include <vector>
Go to the source code of this file.
Classes | |
class | CGame |
The container that holds the rules, resources and attributes of the game. More... | |
Variables | |
CGame * | g_Game |
Globally accessible pointer to the CGame object. More... | |