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Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "precompiled.h"#include "JSInterface_Sound.h"#include "lib/config2.h"#include "lib/utf8.h"#include "maths/Vector3D.h"#include "ps/Filesystem.h"#include "scriptinterface/FunctionWrapper.h"#include "scriptinterface/ScriptRequest.h"#include "soundmanager/SoundManager.h"#include <sstream>
Namespaces | |
| namespace | JSI_Sound |
Functions | |
| void | JSI_Sound::StartMusic () |
| void | JSI_Sound::StopMusic () |
| void | JSI_Sound::ClearPlaylist () |
| void | JSI_Sound::AddPlaylistItem (const std::wstring &filename) |
| void | JSI_Sound::StartPlaylist (bool looping) |
| void | JSI_Sound::PlayMusic (const std::wstring &filename, bool looping) |
| void | JSI_Sound::PlayUISound (const std::wstring &filename, bool looping) |
| void | JSI_Sound::PlayAmbientSound (const std::wstring &filename, bool looping) |
| bool | JSI_Sound::MusicPlaying () |
| void | JSI_Sound::SetMasterGain (float gain) |
| void | JSI_Sound::SetMusicGain (float gain) |
| void | JSI_Sound::SetAmbientGain (float gain) |
| void | JSI_Sound::SetActionGain (float gain) |
| void | JSI_Sound::SetUIGain (float gain) |
| void | JSI_Sound::RegisterScriptFunctions (const ScriptRequest &rq) |