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Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "precompiled.h"#include "JSInterface_Simulation.h"#include "graphics/GameView.h"#include "ps/ConfigDB.h"#include "ps/Game.h"#include "ps/GameSetup/Config.h"#include "ps/Pyrogenesis.h"#include "scriptinterface/FunctionWrapper.h"#include "scriptinterface/Object.h"#include "scriptinterface/StructuredClone.h"#include "simulation2/components/ICmpAIManager.h"#include "simulation2/components/ICmpCommandQueue.h"#include "simulation2/components/ICmpGuiInterface.h"#include "simulation2/components/ICmpObstruction.h"#include "simulation2/components/ICmpPosition.h"#include "simulation2/components/ICmpSelectable.h"#include "simulation2/helpers/Geometry.h"#include "simulation2/helpers/Selection.h"#include "simulation2/Simulation2.h"#include "simulation2/system/Entity.h"#include <array>#include <fstream>
Namespaces | |
| namespace | JSI_Simulation |