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Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "precompiled.h"#include "scriptinterface/Object.h"#include "scriptinterface/ScriptConversions.h"#include "scriptinterface/ScriptInterface.h"#include "graphics/Color.h"#include "maths/Fixed.h"#include "maths/FixedVector2D.h"#include "maths/FixedVector3D.h"#include "maths/Rect.h"#include "ps/CLogger.h"#include "simulation2/helpers/CinemaPath.h"#include "simulation2/helpers/Grid.h"#include "simulation2/system/IComponent.h"#include "simulation2/system/ParamNode.h"
Macros | |
| #define | FAIL(msg) STMT(LOGERROR(msg); return false) |
| #define | FAIL_VOID(msg) STMT(ScriptException::Raise(rq, msg); return) |
| #define FAIL_VOID | ( | msg | ) | STMT(ScriptException::Raise(rq, msg); return) |