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Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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Files | |
| file | CinemaPath.cpp |
| file | CinemaPath.h [code] |
| file | Geometry.cpp |
| file | Geometry.h [code] |
| Helper functions related to geometry algorithms. | |
| file | Grid.h [code] |
| file | HierarchicalPathfinder.cpp |
| file | HierarchicalPathfinder.h [code] |
| file | LongPathfinder.cpp |
| file | LongPathfinder.h [code] |
| file | Los.h [code] |
| file | MapEdgeTiles.h [code] |
| file | Pathfinding.cpp |
| file | Pathfinding.h [code] |
| file | PathGoal.cpp |
| file | PathGoal.h [code] |
| file | Player.h [code] |
| file | Position.h [code] |
| Entity coordinate types. | |
| file | PriorityQueue.h [code] |
| file | Rasterize.cpp |
| file | Rasterize.h [code] |
| Helper functions related to rasterizing geometric shapes to grids. | |
| file | Render.cpp |
| file | Render.h [code] |
| file | Selection.cpp |
| file | Selection.h [code] |
| file | SimulationCommand.h [code] |
| file | Spatial.h [code] |
| file | VertexPathfinder.cpp |
| Vertex-based algorithm for CCmpPathfinder. | |
| file | VertexPathfinder.h [code] |