Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "precompiled.h"
#include "CConsole.h"
#include "graphics/Canvas2D.h"
#include "graphics/FontMetrics.h"
#include "graphics/TextRenderer.h"
#include "gui/CGUI.h"
#include "gui/GUIManager.h"
#include "lib/code_generation.h"
#include "lib/timer.h"
#include "lib/utf8.h"
#include "maths/MathUtil.h"
#include "ps/CLogger.h"
#include "ps/ConfigDB.h"
#include "ps/CStrInternStatic.h"
#include "ps/Filesystem.h"
#include "ps/GameSetup/Config.h"
#include "ps/Globals.h"
#include "ps/Hotkey.h"
#include "ps/Profile.h"
#include "ps/Pyrogenesis.h"
#include "ps/VideoMode.h"
#include "scriptinterface/ScriptInterface.h"
#include "scriptinterface/JSON.h"
#include <string_view>
#include <vector>
#include <wctype.h>
Namespaces | |
namespace | anonymous_namespace{CConsole.cpp} |
Functions | |
static bool | isUnprintableChar (SDL_Keysym key) |
InReaction | conInputHandler (const SDL_Event_ *ev) |
Variables | |
constexpr int | anonymous_namespace{CConsole.cpp}::CONSOLE_BUFFER_SIZE = 1024 |
const char * | anonymous_namespace{CConsole.cpp}::CONSOLE_FONT = "mono-10" |
CConsole * | g_Console = 0 |
InReaction conInputHandler | ( | const SDL_Event_ * | ev | ) |
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static |
CConsole* g_Console = 0 |