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Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "precompiled.h"#include "Replay.h"#include "graphics/TerrainTextureManager.h"#include "lib/timer.h"#include "lib/file/file_system.h"#include "lib/tex/tex.h"#include "ps/CLogger.h"#include "ps/Game.h"#include "ps/GameSetup/GameSetup.h"#include "ps/GameSetup/CmdLineArgs.h"#include "ps/GameSetup/Paths.h"#include "ps/Loader.h"#include "ps/Mod.h"#include "ps/Profile.h"#include "ps/ProfileViewer.h"#include "ps/Pyrogenesis.h"#include "ps/Util.h"#include "ps/VisualReplay.h"#include "scriptinterface/FunctionWrapper.h"#include "scriptinterface/Object.h"#include "scriptinterface/ScriptContext.h"#include "scriptinterface/ScriptInterface.h"#include "scriptinterface/ScriptRequest.h"#include "scriptinterface/ScriptStats.h"#include "scriptinterface/JSON.h"#include "simulation2/components/ICmpGuiInterface.h"#include "simulation2/helpers/Player.h"#include "simulation2/helpers/SimulationCommand.h"#include "simulation2/Simulation2.h"#include "simulation2/system/CmpPtr.h"#include <ctime>#include <fstream>
Namespaces | |
| namespace | anonymous_namespace{Replay.cpp} |
Functions | |
| CStr | anonymous_namespace{Replay.cpp}::ModListToString (const std::vector< const Mod::ModData * > &list) |
| void | anonymous_namespace{Replay.cpp}::CheckReplayMods (const std::vector< Mod::ModData > &replayMods) |
Variables | |
| static const int | PROFILE_TURN_INTERVAL = 20 |
| Number of turns between two saved profiler snapshots. More... | |
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static |
Number of turns between two saved profiler snapshots.
Keep in sync with source/tools/replayprofile/graph.js