Pyrogenesis trunk
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#include "precompiled.h"
#include "Device.h"
#include "renderer/backend/dummy/Buffer.h"
#include "renderer/backend/dummy/DeviceCommandContext.h"
#include "renderer/backend/dummy/Framebuffer.h"
#include "renderer/backend/dummy/PipelineState.h"
#include "renderer/backend/dummy/ShaderProgram.h"
#include "renderer/backend/dummy/Texture.h"
#include "scriptinterface/JSON.h"
#include "scriptinterface/Object.h"
#include "scriptinterface/ScriptInterface.h"
#include "scriptinterface/ScriptRequest.h"
Namespaces | |
namespace | Renderer |
namespace | Renderer::Backend |
namespace | Renderer::Backend::Dummy |
Functions | |
std::unique_ptr< IDevice > | Renderer::Backend::Dummy::CreateDevice (SDL_Window *window) |