LCOV - code coverage report | ||||||||||||||||||||||
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Filename | Line Coverage | Functions | ||||
UnitAnimation.h |
|
0.0 % | 0 / 1 | 0.0 % | 0 / 1 | |
ParticleEmitterType.h |
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0.0 % | 0 / 1 | 0.0 % | 0 / 1 | |
CinemaManager.h |
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0.0 % | 0 / 1 | 0.0 % | 0 / 1 | |
Entity.h |
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0.0 % | 0 / 1 | 0.0 % | 0 / 5 | |
UnitManager.h |
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0.0 % | 0 / 1 | 0.0 % | 0 / 1 | |
MapReader.h |
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0.0 % | 0 / 1 | 0.0 % | 0 / 2 | |
SkeletonAnim.h |
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0.0 % | 0 / 1 | 0.0 % | 0 / 2 | |
ParticleManager.h |
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0.0 % | 0 / 1 | 0.0 % | 0 / 1 | |
ICameraController.h |
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0.0 % | 0 / 1 | 0.0 % | 0 / 2 | |
ShaderProgram.h |
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0.0 % | 0 / 2 | 0.0 % | 0 / 2 | |
MiniPatch.h |
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0.0 % | 0 / 2 | 0.0 % | 0 / 2 | |
Unit.h |
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0.0 % | 0 / 4 | 0.0 % | 0 / 4 | |
MiniMapTexture.h |
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0.0 % | 0 / 5 | 0.0 % | 0 / 7 | |
ShaderManager.h |
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0.0 % | 0 / 5 | 0.0 % | 0 / 3 | |
SkeletonAnimDef.h |
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0.0 % | 0 / 6 | 0.0 % | 0 / 6 | |
CameraController.h |
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0.0 % | 0 / 6 | 0.0 % | 0 / 4 | |
TerrainProperties.h |
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0.0 % | 0 / 7 | 0.0 % | 0 / 4 | |
ObjectManager.h |
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0.0 % | 0 / 7 | 0.0 % | 0 / 11 | |
ModelDummy.h |
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0.0 % | 0 / 8 | 0.0 % | 0 / 9 | |
TerrainTextureEntry.h |
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0.0 % | 0 / 8 | 0.0 % | 0 / 6 | |
TerrainTextureManager.h |
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0.0 % | 0 / 9 | 0.0 % | 0 / 7 | |
LightEnv.h |
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0.0 % | 0 / 9 | 0.0 % | 0 / 4 | |
ObjectBase.h |
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0.0 % | 0 / 12 | 0.0 % | 0 / 25 | |
Decal.h |
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0.0 % | 0 / 12 | 0.0 % | 0 / 7 | |
Material.h |
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0.0 % | 0 / 13 | 0.0 % | 0 / 20 | |
ParticleEmitter.h |
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0.0 % | 0 / 17 | 0.0 % | 0 / 9 | |
TextRenderer.h |
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0.0 % | 0 / 17 | 0.0 % | 0 / 8 | |
Overlay.h |
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0.0 % | 0 / 21 | 0.0 % | 0 / 21 | |
Model.h |
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0.0 % | 0 / 23 | 0.0 % | 0 / 12 | |
SmoothedValue.h |
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0.0 % | 0 / 26 | 0.0 % | 0 / 9 | |
ModelAbstract.h |
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0.0 % | 0 / 28 | 0.0 % | 0 / 16 | |
ObjectBase.cpp |
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0.2 % | 1 / 506 | 8.3 % | 2 / 24 | |
MapReader.cpp |
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0.1 % | 1 / 755 | 5.7 % | 2 / 35 | |
CameraController.cpp |
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0.3 % | 1 / 348 | 8.7 % | 2 / 23 | |
MiniMapTexture.cpp |
|
0.2 % | 1 / 455 | 9.1 % | 2 / 22 | |
ParticleEmitterType.cpp |
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0.4 % | 1 / 272 | 4.4 % | 2 / 45 | |
MapWriter.cpp |
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0.4 % | 1 / 236 | 18.2 % | 2 / 11 | |
Canvas2D.cpp |
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0.4 % | 1 / 240 | 11.1 % | 2 / 18 | |
Model.cpp |
|
0.4 % | 1 / 243 | 6.9 % | 2 / 29 | |
ParticleEmitter.cpp |
|
0.6 % | 1 / 169 | 10.0 % | 2 / 20 | |
TextRenderer.cpp |
|
0.6 % | 1 / 181 | 11.1 % | 2 / 18 | |
ObjectEntry.cpp |
|
0.7 % | 1 / 147 | 25.0 % | 2 / 8 | |
HFTracer.cpp |
|
0.7 % | 1 / 150 | 25.0 % | 2 / 8 | |
UnitAnimation.cpp |
|
0.7 % | 1 / 137 | 15.4 % | 2 / 13 | |
ObjectManager.cpp |
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0.9 % | 1 / 112 | 11.8 % | 2 / 17 | |
TerritoryTexture.cpp |
|
0.8 % | 1 / 120 | 15.4 % | 2 / 13 | |
TerrainTextureEntry.cpp |
|
1.1 % | 1 / 87 | 40.0 % | 2 / 5 | |
Unit.cpp |
|
1.4 % | 1 / 72 | 18.2 % | 2 / 11 | |
SkeletonAnimDef.cpp |
|
1.7 % | 1 / 59 | 28.6 % | 2 / 7 | |
CinemaManager.cpp |
|
1.8 % | 1 / 56 | 16.7 % | 2 / 12 | |
TerrainProperties.cpp |
|
1.7 % | 1 / 58 | 28.6 % | 2 / 7 | |
Decal.cpp |
|
1.9 % | 1 / 52 | 20.0 % | 2 / 10 | |
SkeletonAnimManager.cpp |
|
2.3 % | 1 / 43 | 33.3 % | 2 / 6 | |
MapIO.cpp |
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2.5 % | 1 / 40 | 40.0 % | 2 / 5 | |
UnitManager.cpp |
|
2.8 % | 1 / 36 | 20.0 % | 2 / 10 | |
GameView.cpp |
|
2.8 % | 4 / 143 | 7.5 % | 3 / 40 | |
ModelAbstract.cpp |
|
3.0 % | 1 / 33 | 50.0 % | 2 / 4 | |
Overlay.cpp |
|
3.3 % | 1 / 30 | 40.0 % | 2 / 5 | |
Material.cpp |
|
4.2 % | 1 / 24 | 22.2 % | 2 / 9 | |
SmoothedValue.cpp |
|
5.6 % | 1 / 18 | 40.0 % | 2 / 5 | |
ShaderProgram.cpp |
|
5.9 % | 1 / 17 | 33.3 % | 2 / 6 | |
MaterialManager.cpp |
|
10.4 % | 7 / 67 | 75.0 % | 3 / 4 | |
TerrainTextureManager.cpp |
|
11.3 % | 16 / 142 | 29.4 % | 5 / 17 | |
ShaderManager.cpp |
|
11.2 % | 28 / 249 | 43.8 % | 7 / 16 | |
Color.h |
|
13.3 % | 2 / 15 | 33.3 % | 2 / 6 | |
MapGenerator.cpp |
|
17.8 % | 32 / 180 | 22.2 % | 6 / 27 | |
Terrain.h |
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18.8 % | 3 / 16 | 27.3 % | 3 / 11 | |
ParticleManager.cpp |
|
19.0 % | 8 / 42 | 33.3 % | 4 / 12 | |
ShaderTechnique.cpp |
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20.0 % | 5 / 25 | 30.0 % | 3 / 10 | |
ModelDef.h |
|
22.2 % | 4 / 18 | 23.8 % | 5 / 21 | |
RenderableObject.h |
|
24.2 % | 8 / 33 | 26.7 % | 4 / 15 | |
LOSTexture.cpp |
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24.2 % | 55 / 227 | 37.5 % | 6 / 16 | |
ICameraController.cpp |
|
25.0 % | 1 / 4 | 66.7 % | 2 / 3 | |
ModelDef.cpp |
|
25.0 % | 59 / 236 | 37.5 % | 6 / 16 | |
ShaderTechnique.h |
|
28.6 % | 2 / 7 | 28.6 % | 2 / 7 | |
TextureManager.cpp |
|
46.5 % | 236 / 507 | 47.9 % | 34 / 71 | |
Font.h |
|
47.4 % | 9 / 19 | 55.6 % | 5 / 9 | |
SColor.h |
|
50.0 % | 1 / 2 | 50.0 % | 1 / 2 | |
TextureConverter.cpp |
|
51.1 % | 141 / 276 | 90.5 % | 19 / 21 | |
TextureManager.h |
|
57.9 % | 11 / 19 | 72.7 % | 8 / 11 | |
LightEnv.cpp |
|
57.9 % | 11 / 19 | 66.7 % | 4 / 6 | |
TextureConverter.h |
|
60.0 % | 3 / 5 | 14.3 % | 1 / 7 | |
HeightMipmap.cpp |
|
61.9 % | 83 / 134 | 76.9 % | 10 / 13 | |
ShaderDefines.h |
|
64.3 % | 9 / 14 | 57.7 % | 15 / 26 | |
Camera.cpp |
|
66.0 % | 155 / 235 | 70.0 % | 14 / 20 | |
Camera.h |
|
66.7 % | 8 / 12 | 66.7 % | 8 / 12 | |
Terrain.cpp |
|
66.9 % | 236 / 353 | 63.0 % | 17 / 27 | |
ColladaManager.cpp |
|
68.1 % | 111 / 163 | 81.2 % | 13 / 16 | |
PreprocessorWrapper.cpp |
|
78.3 % | 108 / 138 | 71.4 % | 10 / 14 | |
FontMetrics.cpp |
|
80.0 % | 16 / 20 | 100.0 % | 7 / 7 | |
ShaderDefines.cpp |
|
81.9 % | 86 / 105 | 77.4 % | 24 / 31 | |
FontManager.cpp |
|
82.1 % | 55 / 67 | 100.0 % | 4 / 4 | |
MeshManager.cpp |
|
86.4 % | 19 / 22 | 100.0 % | 5 / 5 | |
Color.cpp |
|
88.7 % | 55 / 62 | 85.7 % | 6 / 7 | |
Font.cpp |
|
94.4 % | 34 / 36 | 100.0 % | 7 / 7 | |
FontMetrics.h |
|
100.0 % | 1 / 1 | 100.0 % | 1 / 1 | |
HeightMipmap.h |
|
100.0 % | 1 / 1 | 100.0 % | 1 / 1 | |
TerritoryBoundary.h |
|
100.0 % | 1 / 1 | 100.0 % | 3 / 3 | |
PreprocessorWrapper.h |
|
100.0 % | 1 / 1 | 100.0 % | 1 / 1 | |
MaterialManager.h |
|
100.0 % | 1 / 1 | 100.0 % | 1 / 1 | |
FontManager.h |
|
100.0 % | 1 / 1 | 100.0 % | 2 / 2 | |
MiniPatch.cpp |
|
100.0 % | 3 / 3 | 100.0 % | 3 / 3 | |
Patch.cpp |
|
100.0 % | 35 / 35 | 87.5 % | 7 / 8 | |
TerritoryBoundary.cpp |
|
100.0 % | 86 / 86 | 100.0 % | 3 / 3 |
Generated by: LCOV version 1.13 |