LCOV - code coverage report
Current view: top level - source/graphics - ParticleEmitterType.h (source / functions) Hit Total Coverage
Test: 0 A.D. test coverage report Lines: 0 1 0.0 %
Date: 2023-01-19 00:18:29 Functions: 0 1 0.0 %

          Line data    Source code
       1             : /* Copyright (C) 2022 Wildfire Games.
       2             :  * This file is part of 0 A.D.
       3             :  *
       4             :  * 0 A.D. is free software: you can redistribute it and/or modify
       5             :  * it under the terms of the GNU General Public License as published by
       6             :  * the Free Software Foundation, either version 2 of the License, or
       7             :  * (at your option) any later version.
       8             :  *
       9             :  * 0 A.D. is distributed in the hope that it will be useful,
      10             :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      11             :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      12             :  * GNU General Public License for more details.
      13             :  *
      14             :  * You should have received a copy of the GNU General Public License
      15             :  * along with 0 A.D.  If not, see <http://www.gnu.org/licenses/>.
      16             :  */
      17             : 
      18             : #ifndef INCLUDED_PARTICLEEMITTERTYPE
      19             : #define INCLUDED_PARTICLEEMITTERTYPE
      20             : 
      21             : #include "graphics/Texture.h"
      22             : #include "lib/file/vfs/vfs_path.h"
      23             : #include "maths/BoundingBoxAligned.h"
      24             : 
      25             : #include <memory>
      26             : #include <string>
      27             : 
      28             : class CVector3D;
      29             : class CParticleEmitter;
      30             : class CParticleManager;
      31             : class IParticleVar;
      32             : class IParticleEffector;
      33             : 
      34             : /**
      35             :  * Particle emitter type - stores the common state data for all emitters of that
      36             :  * type, and uses that data to update the emitter states.
      37             :  *
      38             :  * The data is initialised from XML files.
      39             :  *
      40             :  * Most of the emitter type data is represented as subclasses of IParticleVar,
      41             :  * which will typically return a constant value or a random value each time it's
      42             :  * evaluated. New subclasses can be added to support different random distributions,
      43             :  * etc.
      44             :  */
      45           0 : class CParticleEmitterType
      46             : {
      47             :     NONCOPYABLE(CParticleEmitterType);  // reference member
      48             : public:
      49             :     CParticleEmitterType(const VfsPath& path, CParticleManager& manager);
      50             : 
      51             : private:
      52             :     friend class CModelParticleEmitter;
      53             :     friend class CParticleEmitter;
      54             :     friend class CParticleVarConstant;
      55             :     friend class CParticleVarUniform;
      56             :     friend class CParticleVarCopy;
      57             :     friend class ParticleRenderer;
      58             : 
      59             :     enum
      60             :     {
      61             :         VAR_EMISSIONRATE,
      62             :         VAR_LIFETIME,
      63             :         VAR_POSITION_X,
      64             :         VAR_POSITION_Y,
      65             :         VAR_POSITION_Z,
      66             :         VAR_ANGLE,
      67             :         VAR_VELOCITY_X,
      68             :         VAR_VELOCITY_Y,
      69             :         VAR_VELOCITY_Z,
      70             :         VAR_VELOCITY_ANGLE,
      71             :         VAR_SIZE,
      72             :         VAR_SIZE_GROWTHRATE,
      73             :         VAR_COLOR_R,
      74             :         VAR_COLOR_G,
      75             :         VAR_COLOR_B,
      76             :         VAR__MAX
      77             :     };
      78             : 
      79             :     enum class BlendMode
      80             :     {
      81             :         ADD,
      82             :         SUBTRACT,
      83             :         OVERLAY,
      84             :         MULTIPLY
      85             :     };
      86             : 
      87             :     int GetVariableID(const std::string& name);
      88             : 
      89             :     bool LoadXML(const VfsPath& path);
      90             : 
      91             :     /**
      92             :      * Update the state of an emitter's particles, by a potentially long time @p dt.
      93             :      */
      94             :     void UpdateEmitter(CParticleEmitter& emitter, float dt);
      95             : 
      96             :     /**
      97             :      * Update the state of an emitter's particles, by a short time @p dt that can
      98             :      * be computed in a single step.
      99             :      */
     100             :     void UpdateEmitterStep(CParticleEmitter& emitter, float dt);
     101             : 
     102             :     CBoundingBoxAligned CalculateBounds(CVector3D emitterPos, CBoundingBoxAligned emittedBounds);
     103             : 
     104             :     CTexturePtr m_Texture;
     105             : 
     106             :     BlendMode m_BlendMode = BlendMode::ADD;
     107             :     bool m_StartFull;
     108             :     bool m_UseRelativeVelocity;
     109             : 
     110             :     float m_MaxLifetime;
     111             :     u16 m_MaxParticles;
     112             :     CBoundingBoxAligned m_MaxBounds;
     113             : 
     114             :     typedef std::shared_ptr<IParticleVar> IParticleVarPtr;
     115             :     std::vector<IParticleVarPtr> m_Variables;
     116             : 
     117             :     typedef std::shared_ptr<IParticleEffector> IParticleEffectorPtr;
     118             :     std::vector<IParticleEffectorPtr> m_Effectors;
     119             : 
     120             :     CParticleManager& m_Manager;
     121             : };
     122             : 
     123             : typedef std::shared_ptr<CParticleEmitterType> CParticleEmitterTypePtr;
     124             : 
     125             : #endif // INCLUDED_PARTICLEEMITTERTYPE

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