Line data Source code
1 : /* Copyright (C) 2021 Wildfire Games.
2 : * This file is part of 0 A.D.
3 : *
4 : * 0 A.D. is free software: you can redistribute it and/or modify
5 : * it under the terms of the GNU General Public License as published by
6 : * the Free Software Foundation, either version 2 of the License, or
7 : * (at your option) any later version.
8 : *
9 : * 0 A.D. is distributed in the hope that it will be useful,
10 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 : * GNU General Public License for more details.
13 : *
14 : * You should have received a copy of the GNU General Public License
15 : * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 : */
17 :
18 : #ifndef INCLUDED_PREPROCESSORWRAPPER
19 : #define INCLUDED_PREPROCESSORWRAPPER
20 :
21 : #include "ps/CStr.h"
22 : #include "third_party/ogre3d_preprocessor/OgreGLSLPreprocessor.h"
23 :
24 : #include <functional>
25 : #include <unordered_map>
26 :
27 : class CShaderDefines;
28 :
29 : /**
30 : * Convenience wrapper around CPreprocessor.
31 : */
32 6 : class CPreprocessorWrapper
33 : {
34 : public:
35 : using IncludeRetrieverCallback = std::function<bool(const CStr&, CStr& out)>;
36 :
37 : CPreprocessorWrapper();
38 : CPreprocessorWrapper(const IncludeRetrieverCallback& includeCallback);
39 :
40 : void AddDefine(const char* name, const char* value);
41 :
42 : void AddDefines(const CShaderDefines& defines);
43 :
44 : bool TestConditional(const CStr& expr);
45 :
46 : // Find all #include directives in the input and replace them by
47 : // by a file content from the directive's argument. Parsing is strict
48 : // and simple. The directive will be expanded in comments and multiline
49 : // strings.
50 : CStr ResolveIncludes(const CStr& source);
51 :
52 : CStr Preprocess(const CStr& input);
53 :
54 : static void PyrogenesisShaderError(int iLine, const char* iError, const Ogre::CPreprocessor::Token* iToken);
55 :
56 : private:
57 : Ogre::CPreprocessor m_Preprocessor;
58 : IncludeRetrieverCallback m_IncludeCallback;
59 : std::unordered_map<CStr, CStr> m_IncludeCache;
60 : };
61 :
62 : #endif // INCLUDED_PREPROCESSORWRAPPER
|