Line data Source code
1 : /* Copyright (C) 2022 Wildfire Games.
2 : * This file is part of 0 A.D.
3 : *
4 : * 0 A.D. is free software: you can redistribute it and/or modify
5 : * it under the terms of the GNU General Public License as published by
6 : * the Free Software Foundation, either version 2 of the License, or
7 : * (at your option) any later version.
8 : *
9 : * 0 A.D. is distributed in the hope that it will be useful,
10 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 : * GNU General Public License for more details.
13 : *
14 : * You should have received a copy of the GNU General Public License
15 : * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 : */
17 :
18 : #ifndef INCLUDED_MODELDUMMY
19 : #define INCLUDED_MODELDUMMY
20 :
21 : #include "graphics/ModelAbstract.h"
22 :
23 : /**
24 : * Empty placeholder ModelAbstract implementation, to render nothing.
25 : */
26 : class CModelDummy final : public CModelAbstract
27 : {
28 : NONCOPYABLE(CModelDummy);
29 :
30 : public:
31 :
32 0 : CModelDummy() = default;
33 0 : virtual ~CModelDummy() = default;
34 :
35 0 : virtual CModelAbstract* Clone() const { return new CModelDummy(); }
36 0 : virtual CModelDummy* ToCModelDummy() { return this; }
37 :
38 0 : virtual void CalcBounds() {};
39 0 : virtual void SetTerrainDirty(ssize_t, ssize_t, ssize_t, ssize_t) {}
40 0 : virtual void ValidatePosition() {};
41 0 : virtual void InvalidatePosition() {};
42 : };
43 :
44 : #endif // INCLUDED_MODELDUMMY
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