Line data Source code
1 : /* Copyright (C) 2019 Wildfire Games.
2 : * This file is part of 0 A.D.
3 : *
4 : * 0 A.D. is free software: you can redistribute it and/or modify
5 : * it under the terms of the GNU General Public License as published by
6 : * the Free Software Foundation, either version 2 of the License, or
7 : * (at your option) any later version.
8 : *
9 : * 0 A.D. is distributed in the hope that it will be useful,
10 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 : * GNU General Public License for more details.
13 : *
14 : * You should have received a copy of the GNU General Public License
15 : * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 : */
17 :
18 : #ifndef INCLUDED_PARTICLEMANAGER
19 : #define INCLUDED_PARTICLEMANAGER
20 :
21 : #include "graphics/ParticleEmitter.h"
22 : #include "graphics/ParticleEmitterType.h"
23 :
24 : #include <boost/random/mersenne_twister.hpp>
25 : #include <list>
26 : #include <unordered_map>
27 :
28 : class SceneCollector;
29 :
30 : class CParticleManager
31 : {
32 : public:
33 : CParticleManager();
34 : ~CParticleManager();
35 :
36 : CParticleEmitterTypePtr LoadEmitterType(const VfsPath& path);
37 :
38 : /**
39 : * Tell the manager to handle rendering of an emitter that is no longer
40 : * attached to a unit.
41 : */
42 : void AddUnattachedEmitter(const CParticleEmitterPtr& emitter);
43 :
44 : /**
45 : * Delete unattached emitters if we don't wish to see them anymore (like in actor viewer)
46 : */
47 : void ClearUnattachedEmitters();
48 :
49 : void RenderSubmit(SceneCollector& collector, const CFrustum& frustum);
50 :
51 : void Interpolate(const float simFrameLength);
52 :
53 0 : float GetCurrentTime() const { return m_CurrentTime; }
54 :
55 : Status ReloadChangedFile(const VfsPath& path);
56 :
57 : /// Random number generator shared between all particle emitters.
58 : boost::mt19937 m_RNG;
59 :
60 : private:
61 : float m_CurrentTime;
62 :
63 : std::list<CParticleEmitterPtr> m_UnattachedEmitters;
64 :
65 : std::unordered_map<VfsPath, CParticleEmitterTypePtr> m_EmitterTypes;
66 : };
67 :
68 : #endif // INCLUDED_PARTICLEMANAGER
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