Line data Source code
1 : /* Copyright (C) 2022 Wildfire Games.
2 : * This file is part of 0 A.D.
3 : *
4 : * 0 A.D. is free software: you can redistribute it and/or modify
5 : * it under the terms of the GNU General Public License as published by
6 : * the Free Software Foundation, either version 2 of the License, or
7 : * (at your option) any later version.
8 : *
9 : * 0 A.D. is distributed in the hope that it will be useful,
10 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 : * GNU General Public License for more details.
13 : *
14 : * You should have received a copy of the GNU General Public License
15 : * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 : */
17 :
18 : /*
19 : ///////////////////////////////////////////////
20 : CTerrainProperties
21 :
22 : Basically represents a set of terrain attributes loaded from XML. These
23 : objects are organized in an inheritance tree, determined at load time.
24 :
25 : */
26 :
27 : #ifndef INCLUDED_TERRAINPROPERTIES
28 : #define INCLUDED_TERRAINPROPERTIES
29 :
30 : #include <memory>
31 :
32 : #include "ps/CStr.h"
33 : #include "lib/file/vfs/vfs_path.h"
34 :
35 : class CTerrainGroup;
36 : class XMBElement;
37 : class CXeromyces;
38 : class CTerrainProperties;
39 :
40 : typedef std::shared_ptr<CTerrainProperties> CTerrainPropertiesPtr;
41 :
42 0 : class CTerrainProperties
43 : {
44 : public:
45 : typedef std::vector<CTerrainGroup *> GroupVector;
46 :
47 : private:
48 : CTerrainPropertiesPtr m_pParent;
49 :
50 : // BGRA color of topmost mipmap level, for coloring minimap, or a color
51 : // manually specified in the Terrain XML (or by any parent)
52 : // ..Valid is true if the base color is specified in this terrain XML
53 : // No caching here, since ideally, a saved XML file of an object should
54 : // produce be equivalent to the source file
55 : u32 m_BaseColor;
56 : bool m_HasBaseColor;
57 :
58 : // Orientation of texture (in radians) (default pi/4 = 45 degrees)
59 : float m_TextureAngle;
60 :
61 : // Size of texture in metres (default 32m = 8 tiles)
62 : float m_TextureSize;
63 :
64 : // All terrain type groups we're a member of
65 : GroupVector m_Groups;
66 :
67 : public:
68 : CTerrainProperties(CTerrainPropertiesPtr parent);
69 :
70 : // Create a new object and load the XML file specified. Returns NULL upon
71 : // failure
72 : // The parent pointer may be NULL, for the "root" terrainproperties object.
73 : static CTerrainPropertiesPtr FromXML(const CTerrainPropertiesPtr& parent, const VfsPath& pathname);
74 :
75 : void LoadXml(XMBElement node, CXeromyces *pFile, const VfsPath& pathname);
76 :
77 : // Save the object to an XML file. Implement when needed! ;-)
78 : // bool WriteXML(const CStr& path);
79 :
80 : inline CTerrainPropertiesPtr GetParent() const
81 : {
82 : return m_pParent;
83 : }
84 :
85 : // Return true if this property object or any of its parents has a basecolor
86 : // override (mmap attribute in the XML file)
87 : bool HasBaseColor();
88 : // Return the minimap color specified in this property object or in any of
89 : // its parents. If no minimap color is specified, return garbage.
90 : // Use HasBaseColor() to see if the value is valid.
91 : // The color value is in BGRA format
92 : u32 GetBaseColor();
93 :
94 0 : float GetTextureAngle()
95 : {
96 0 : return m_TextureAngle;
97 : }
98 :
99 0 : float GetTextureSize()
100 : {
101 0 : return m_TextureSize;
102 : }
103 :
104 0 : const GroupVector &GetGroups() const
105 : {
106 0 : return m_Groups;
107 : }
108 : };
109 :
110 : #endif
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