Line data Source code
1 : /* Copyright (C) 2021 Wildfire Games.
2 : * This file is part of 0 A.D.
3 : *
4 : * 0 A.D. is free software: you can redistribute it and/or modify
5 : * it under the terms of the GNU General Public License as published by
6 : * the Free Software Foundation, either version 2 of the License, or
7 : * (at your option) any later version.
8 : *
9 : * 0 A.D. is distributed in the hope that it will be useful,
10 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 : * GNU General Public License for more details.
13 : *
14 : * You should have received a copy of the GNU General Public License
15 : * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 : */
17 :
18 : #ifndef INCLUDED_FONTMETRICS
19 : #define INCLUDED_FONTMETRICS
20 :
21 : class CFont;
22 : class CStrIntern;
23 :
24 : /**
25 : * Helper class for measuring sizes of text.
26 : * This will load the font when necessary, and will return plausible values
27 : * if loading fails (since misrendering is better than crashing).
28 : */
29 3083 : class CFontMetrics
30 : {
31 : public:
32 : CFontMetrics(CStrIntern font);
33 :
34 : int GetLineSpacing() const;
35 : int GetHeight() const;
36 : int GetCharacterWidth(wchar_t c) const;
37 : void CalculateStringSize(const wchar_t* string, int& w, int& h) const;
38 :
39 : private:
40 : std::shared_ptr<CFont> m_Font;
41 : };
42 :
43 : #endif // INCLUDED_FONTMETRICS
|