Here is a list of all file members with links to the files they belong to:
- g -
- g_app_has_focus : Globals.h, Globals.cpp
- g_app_minimized : Globals.h, Globals.cpp
- g_AtlasGameLoop : Game.cpp
- g_BlurSize : LOSTexture.cpp
- g_CheckedIfInDevelopmentCopy : GameSetup.cpp
- g_CmdLineArgs : CmdLineArgs.cpp, CmdLineArgs.h
- g_ConfigDB : ConfigDB.h
- g_ConfigDBPtr : ConfigDB.cpp
- g_Console : CConsole.cpp, CConsole.h
- g_DisableAudio : Config.cpp, Config.h
- g_DisablePreciseIntersections : SilhouetteRenderer.cpp
- g_DllPrefix : DllLoader.cpp
- g_EmptyEntityMap : ComponentManager.cpp
- g_event_loop_thread : dir_watch_inotify.cpp
- g_frequencyFilter : Globals.cpp, Globals.h
- g_Game : Game.cpp, Game.h, SoundGroup.cpp
- g_GUI : GUIManager.cpp, GUIManager.h
- g_HalfMaxCoord : SilhouetteRenderer.cpp
- g_HotkeyMap : Hotkey.cpp, Hotkey.h
- g_InDevelopmentCopy : GameSetup.cpp
- g_Joystick : Joystick.h, Joystick.cpp
- g_L10n : L10n.h
- g_LargePageSize : alignment.h
- g_Libdir : DllLoader.cpp
- g_LightEnv : World.cpp, World.h
- g_Logger : DLL.cpp, CLogger.cpp, CLogger.h
- g_LoggerCBData : DLL.cpp
- g_MainThread : Threading.cpp
- g_MainThreadSet : Threading.cpp
- g_MaxCoord : SilhouetteRenderer.cpp
- g_ModIo : ModIo.h, ModIo.cpp
- g_Mods : Mod.h
- g_mouse_active : Globals.cpp, Globals.h
- g_mouse_buttons : Globals.cpp, Globals.h
- g_mouse_x : Globals.cpp, Globals.h
- g_mouse_y : Globals.cpp, Globals.h
- g_mutex : dir_watch_inotify.cpp
- g_NetClient : NetClient.cpp, NetClient.h
- g_NetServer : NetServer.cpp, NetServer.h
- g_notifications : dir_watch_inotify.cpp
- g_NullNode : ParamNode.cpp
- g_PageSize : alignment.h
- g_Paths : dir_watch.cpp
- g_paths : dir_watch_inotify.cpp
- g_PauseOnFocusLoss : Config.cpp, Config.h, JSInterface_ConfigDB.h
- g_Profiler : Profile.h
- g_Profiler2 : Profiler2.cpp, Profiler2.h
- g_ProfileViewer : ProfileViewer.h
- g_QueuedDirs : dir_watch.cpp
- g_Quickstart : Config.h, Config.cpp
- g_rankedGame : Globals.cpp, IXmppClient.h
- g_ReloadFuncs : Filesystem.cpp
- g_Renderer : Renderer.h
- g_RenderingOptions : RenderingOptions.cpp, RenderingOptions.h
- g_ResizedH : main.cpp
- g_ResizedW : main.cpp
- g_RootPaths : dir_watch.cpp
- g_scancodes : Globals.cpp, Globals.h
- g_SchemaCache : RelaxNG.cpp
- g_SchemaCacheLock : RelaxNG.cpp
- g_ScriptContext : GameSetup.cpp, ScriptContext.h, ScriptInterface.h
- g_ScriptStatsTable : ScriptStats.cpp, ScriptStats.h
- g_Sensitivity : frequency_filter.cpp
- g_Shutdown : main.cpp
- g_SoundManager : ISoundManager.h, SoundManager.cpp
- g_Stream : dir_watch.cpp
- g_SubTextureAlignment : LOSTexture.cpp
- g_TexMan : TerrainTextureManager.h
- g_TouchInput : TouchInput.cpp, TouchInput.h
- g_UniqueLogPostfix : main.cpp, NetClientTurnManager.cpp, CLogger.cpp
- g_UserReporter : UserReport.cpp, UserReport.h
- g_ValidatorCache : Xeromyces.cpp
- g_ValidatorCacheLock : Xeromyces.cpp
- g_VertexPathfinderDebugOverlay : VertexPathfinder.cpp, VertexPathfinder.h
- g_VFS : Filesystem.cpp, Filesystem.h
- g_VideoMode : VideoMode.cpp, VideoMode.h
- g_XeromycesStarted : Xeromyces.cpp
- g_XmppClient : IXmppClient.h, Globals.cpp
- g_xres : CGUIText.cpp, Config.cpp, Config.h, TouchInput.cpp, SilhouetteRenderer.cpp, CameraController.cpp
- g_yres : CameraController.cpp, CGUIText.cpp, CInput.cpp, Config.cpp, Config.h, TouchInput.cpp, SilhouetteRenderer.cpp
- game_view_handler() : GameView.cpp, GameView.h
- GC_DEBUG_PRINT : ScriptContext.cpp
- GCC_VERSION : compiler.h
- GCSliceCallbackHook() : ScriptContext.cpp
- GEN_BUFFER_RGBA : PostprocManager.cpp
- GET_CAMERA_PROPERTY : MapReader.cpp
- get_container_info() : debug_stl.cpp
- GET_ENVIRONMENT_PROPERTY : MapReader.cpp
- get_float_bits() : bits.cpp
- GET_MSG_PROPERTY : MessageTypeConversions.cpp
- GET_TERRAIN_PROPERTY : MapReader.cpp
- GetAndValidateApicIds() : apic.cpp
- GetApicId() : apic.h, apic.cpp
- GetArrayType() : BinarySerializer.cpp
- GetCppExceptionDescription() : wseh.cpp
- GetDirectoryEntries() : file_system.cpp, file_system.h
- GetEntryIndex() : MapWriter.cpp
- GetErrorString() : Errors.cpp, Errors.h
- GetExceptionDescription() : wseh.cpp
- GetExceptionLocus() : wseh.cpp
- GetFileInfo() : file_system.cpp, file_system.h
- GetFolderPath() : wutil.cpp
- GetJSONData() : Simulation2.cpp
- GetMemoryStatus() : wcpu.cpp
- GetMods() : GameSetup.h
- GetModulePathname() : wsysdep.cpp
- getPathFromProc() : linux.cpp
- GetPositionOnCubic() : NUSpline.cpp
- GetPrototypeInfo() : SerializedScriptTypes.h
- getReplayDuration() : VisualReplay.cpp
- GetSDLSubsystem() : libsdl.cpp, libsdl.h
- GetSehExceptionDescription() : wseh.cpp
- GetStatusAsString() : Util.h, Util.cpp
- GetSystemVersion() : osx_sys_version.h, osx_sys_version.mm
- GetTemplate() : GameSetup.cpp
- GetTooltipDelay() : GUITooltip.cpp
- getUserDirectoryPath() : osx_paths.mm
- GETVAL : ConfigDB.cpp
- GetWstringFromWpath() : Filesystem.cpp, Filesystem.h
- GiB : alignment.h
- global_orientation : tex.cpp
- GlobalsInputHandler() : Globals.cpp, Globals.h
- GLOOXWRAPPER_API : glooxwrapper.h
- GLVersion : ogl.cpp
- GNU_SOURCE : unix.cpp, unix_executable_pathname.cpp
- goBackToLineBeginning() : VisualReplay.cpp
- GPU_SCOPED_LABEL : IDeviceCommandContext.h
- GRID_BOUNDS_DEBUG : Grid.h
- gui_handler() : GUIManager.cpp, GUIManager.h
- GUI_OBJECT : IGUIObject.h
- GUIM_DOUBLE_PRESSED : SGUIMessage.h
- GUIM_DOUBLE_PRESSED_MOUSE_RIGHT : SGUIMessage.h
- GUIM_GOT_FOCUS : SGUIMessage.h
- GUIM_KEYDOWN : SGUIMessage.h
- GUIM_LOAD : SGUIMessage.h
- GUIM_LOST_FOCUS : SGUIMessage.h
- GUIM_MOUSE_DBLCLICK_LEFT : SGUIMessage.h
- GUIM_MOUSE_DBLCLICK_LEFT_ITEM : SGUIMessage.h
- GUIM_MOUSE_DBLCLICK_RIGHT : SGUIMessage.h
- GUIM_MOUSE_DOWN_LEFT : SGUIMessage.h
- GUIM_MOUSE_DOWN_RIGHT : SGUIMessage.h
- GUIM_MOUSE_ENTER : SGUIMessage.h
- GUIM_MOUSE_LEAVE : SGUIMessage.h
- GUIM_MOUSE_MOTION : SGUIMessage.h
- GUIM_MOUSE_OVER : SGUIMessage.h
- GUIM_MOUSE_PRESS_LEFT : SGUIMessage.h
- GUIM_MOUSE_PRESS_LEFT_ITEM : SGUIMessage.h
- GUIM_MOUSE_PRESS_RIGHT : SGUIMessage.h
- GUIM_MOUSE_RELEASE_LEFT : SGUIMessage.h
- GUIM_MOUSE_RELEASE_RIGHT : SGUIMessage.h
- GUIM_MOUSE_WHEEL_DOWN : SGUIMessage.h
- GUIM_MOUSE_WHEEL_UP : SGUIMessage.h
- GUIM_PRESSED : SGUIMessage.h
- GUIM_PRESSED_MOUSE_RELEASE : SGUIMessage.h
- GUIM_PRESSED_MOUSE_RELEASE_RIGHT : SGUIMessage.h
- GUIM_PRESSED_MOUSE_RIGHT : SGUIMessage.h
- GUIM_PRESSED_MOUSE_RIGHT_DISABLED : SGUIMessage.h
- GUIM_RELEASED : SGUIMessage.h
- GUIM_SETTINGS_UPDATED : SGUIMessage.h
- GUIM_TAB : SGUIMessage.h
- GUIM_TEXTEDIT : SGUIMessage.h
- GuiScriptingInit() : ScriptFunctions.cpp, ScriptFunctions.h